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author | Andrei Karas <akaras@inbox.ru> | 2014-06-28 19:29:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-06-28 19:29:33 +0300 |
commit | ba0e3f4f83adb259822f21dc861919617a4422b4 (patch) | |
tree | f15c6b7a61a38c5501075cc023a84e03ad486d7a /src/client.cpp | |
parent | f71059ffcaa499841a1d326747e05e8bd965fdf6 (diff) | |
download | mv-ba0e3f4f83adb259822f21dc861919617a4422b4.tar.gz mv-ba0e3f4f83adb259822f21dc861919617a4422b4.tar.bz2 mv-ba0e3f4f83adb259822f21dc861919617a4422b4.tar.xz mv-ba0e3f4f83adb259822f21dc861919617a4422b4.zip |
Fix vsync control for MESA drivers.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index 1ec0c683d..af30e20b3 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -510,13 +510,17 @@ void Client::updateEnv() #ifndef WIN32 const int vsync = config.getIntValue("vsync"); + // __GL_SYNC_TO_VBLANK is nvidia variable. + // vblank_mode is MESA variable. switch (vsync) { case 1: Client::setEnv("__GL_SYNC_TO_VBLANK", "0"); + Client::setEnv("vblank_mode", "0"); break; case 2: Client::setEnv("__GL_SYNC_TO_VBLANK", "1"); + Client::setEnv("vblank_mode", "1"); break; default: break; |