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authorAndrei Karas <akaras@inbox.ru>2017-04-05 19:03:59 +0300
committerAndrei Karas <akaras@inbox.ru>2017-04-05 19:03:59 +0300
commit3b4ffd7199d990d1cbd0e7cbe23fa41f04d38e74 (patch)
treefe7ab920632207462354714e12604e2064d059ea /src/client.cpp
parentd8a530e299b4dd04c020ca3e3eeda7b12f89b69b (diff)
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Add chat command for translate message from player language to english.
Also add po field into languages.xml.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 64744e49e..c8530da94 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -432,6 +432,7 @@ void Client::gameInit()
VirtFs::mountDir(settings.localDataDir,
Append_false);
TranslationManager::loadCurrentLang();
+ TranslationManager::loadDictionaryLang();
#ifdef ENABLE_CUSTOMNLS
TranslationManager::loadGettextLang();
#endif // ENABLE_CUSTOMNLS
@@ -1152,6 +1153,7 @@ int Client::gameExec()
_("Connecting to server"),
State::SWITCH_SERVER);
TranslationManager::loadCurrentLang();
+ TranslationManager::loadDictionaryLang();
BLOCK_END("Client::gameExec State::CONNECT_SERVER")
break;
@@ -1218,6 +1220,7 @@ int Client::gameExec()
logger->log1("State: WORLD SELECT");
{
TranslationManager::loadCurrentLang();
+ TranslationManager::loadDictionaryLang();
if (!loginHandler)
{
BLOCK_END("Client::gameExec State::WORLD_SELECT")
@@ -1346,6 +1349,7 @@ int Client::gameExec()
initFeatures();
TranslationManager::loadCurrentLang();
+ TranslationManager::loadDictionaryLang();
PlayerInfo::stateChange(mState);
delete spellManager;