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author | Andrei Karas <akaras@inbox.ru> | 2017-07-12 19:32:30 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-12 21:12:24 +0300 |
commit | 03948f9bc58477100c61c11651290bee372dab5f (patch) | |
tree | 3714e87d59c3bca2ef02d1f405abba24f8bb9757 /src/being | |
parent | acedb80af76334b0e0acd877d3de0ab8ab46a576 (diff) | |
download | mv-03948f9bc58477100c61c11651290bee372dab5f.tar.gz mv-03948f9bc58477100c61c11651290bee372dab5f.tar.bz2 mv-03948f9bc58477100c61c11651290bee372dab5f.tar.xz mv-03948f9bc58477100c61c11651290bee372dab5f.zip |
Rename gm level into group id in localplayer.cpp
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/localplayer.cpp | 8 | ||||
-rw-r--r-- | src/being/localplayer.h | 8 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index a9b76a10e..a5b5ce5fc 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -117,7 +117,7 @@ LocalPlayer::LocalPlayer(const BeingId id, AttributeListener(), PlayerDeathListener(), StatListener(), - mGMLevel(0), + mGroupId(0), mMoveState(0), mLastTargetX(0), mLastTargetY(0), @@ -416,11 +416,11 @@ void LocalPlayer::setAction(const BeingActionT &action, #endif // USE_MUMBLE } -void LocalPlayer::setGMLevel(const int level) +void LocalPlayer::setGroupId(const int id) { - mGMLevel = level; + mGroupId = id; - if (level > 0) + if (id > 0) { setGM(true); if (chatWindow != nullptr) diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 99cab9b55..7e77f5322 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -114,10 +114,10 @@ class LocalPlayer final : public Being, void attack2(Being *const target = nullptr, const bool keep = false, const bool dontChangeEquipment = false); - void setGMLevel(const int level); + void setGroupId(const int id); - int getGMLevel() const noexcept2 A_WARN_UNUSED - { return mGMLevel; } + int getGroupId() const noexcept2 A_WARN_UNUSED + { return mGroupId; } void stopAttack(const bool keepAttack = false); @@ -454,7 +454,7 @@ class LocalPlayer final : public Being, void loadHomes(); - int mGMLevel; + int mGroupId; // move state. used if mMoveType == 2 unsigned int mMoveState; |