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author | Andrei Karas <akaras@inbox.ru> | 2017-07-31 18:58:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-31 18:58:36 +0300 |
commit | 97109e6260af3eab9c2fd7bae7dbcd0935f70da7 (patch) | |
tree | 7163ff8b848be764061444e937e3f8dc9a35b0e1 /src/being | |
parent | b0e37be06900f3889dfe9dffa55d799cad2f1f36 (diff) | |
download | mv-97109e6260af3eab9c2fd7bae7dbcd0935f70da7.tar.gz mv-97109e6260af3eab9c2fd7bae7dbcd0935f70da7.tar.bz2 mv-97109e6260af3eab9c2fd7bae7dbcd0935f70da7.tar.xz mv-97109e6260af3eab9c2fd7bae7dbcd0935f70da7.zip |
Add paths.xml option for set bandge offset.
it used if need show badges at right and names is hidden.
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/being.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 31ea99b27..c051d3038 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2309,7 +2309,7 @@ void Being::drawEmotion(Graphics *restrict const graphics, { if (mShowBadges == BadgeDrawType::Right) { - x = px + getWidth(); + x = px + settings.playerBadgeAtRightOffset; y = py; } else if (mShowBadges == BadgeDrawType::Bottom) |