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author | Andrei Karas <akaras@inbox.ru> | 2016-03-05 01:35:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-05 01:35:02 +0300 |
commit | 097ef639a433f5d87d675ee7551a1640788031bd (patch) | |
tree | 6d38ea5a0b134e402d8824e15ee215351b594360 /src/being | |
parent | 21b14e4b8708be1d9b804f61330ef7cd5521397d (diff) | |
download | mv-097ef639a433f5d87d675ee7551a1640788031bd.tar.gz mv-097ef639a433f5d87d675ee7551a1640788031bd.tar.bz2 mv-097ef639a433f5d87d675ee7551a1640788031bd.tar.xz mv-097ef639a433f5d87d675ee7551a1640788031bd.zip |
Rename actor functions getPosition and setPosition.
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/actor.h | 4 | ||||
-rw-r--r-- | src/being/being.cpp | 6 | ||||
-rw-r--r-- | src/being/being.h | 10 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 23 |
4 files changed, 22 insertions, 21 deletions
diff --git a/src/being/actor.h b/src/being/actor.h index 875d162bb..0b83e46be 100644 --- a/src/being/actor.h +++ b/src/being/actor.h @@ -70,13 +70,13 @@ class Actor notfinal /** * Returns the pixel position of this actor. */ - const Vector &getPosition() const A_WARN_UNUSED + const Vector &getPixelPositionF() const A_WARN_UNUSED { return mPos; } /** * Sets the pixel position of this actor. */ - virtual void setPosition(const Vector &restrict pos) restrict2 + virtual void setPixelPositionF(const Vector &restrict pos) restrict2 { mPos = pos; } /** diff --git a/src/being/being.cpp b/src/being/being.cpp index bd09a36c2..c45616ee8 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -510,9 +510,9 @@ TargetCursorSizeT Being::getTargetCursorSize() const restrict2 return mInfo->getTargetCursorSize(); } -void Being::setPosition(const Vector &restrict pos) restrict2 +void Being::setPixelPositionF(const Vector &restrict pos) restrict2 { - Actor::setPosition(pos); + Actor::setPixelPositionF(pos); updateCoords(); @@ -1843,7 +1843,7 @@ void Being::logic() restrict2 - (mOldHeight + mOffsetY) * halfTile + offset2; // Update pixel coordinates - setPosition(static_cast<float>(mX * mapTileSize + setPixelPositionF(static_cast<float>(mX * mapTileSize + mapTileSize / 2 + xOffset), yOffset3); } diff --git a/src/being/being.h b/src/being/being.h index 2f03bd877..dd0c64af0 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -481,17 +481,17 @@ class Being notfinal : public ActorSprite, A_WARN_UNUSED { return mSpriteDirection; } - void setPosition(const Vector &restrict pos) restrict2 override; + void setPixelPositionF(const Vector &restrict pos) restrict2 override; /** * Overloaded method provided for convenience. * * @see setPosition(const Vector &pos) */ - inline void setPosition(const float x, - const float y, - const float z = 0.0F) restrict2 A_INLINE - { setPosition(Vector(x, y, z)); } + inline void setPixelPositionF(const float x, + const float y, + const float z = 0.0F) restrict2 A_INLINE + { setPixelPositionF(Vector(x, y, z)); } /** * Returns the horizontal size of the current base sprite of the being. diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index fed3a4d2c..87b2d8213 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -497,7 +497,7 @@ bool LocalPlayer::pickUp(FloorItem *const item) } else if (pickUpType >= 4 && pickUpType <= 6) { - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); const Path debugPath = mMap->findPath( CAST_S32(playerPos.x - mapTileSize / 2) / mapTileSize, CAST_S32(playerPos.y - mapTileSize) / mapTileSize, @@ -685,13 +685,14 @@ void LocalPlayer::stopWalking(const bool sendToServer) mWalkingDir = 0; mPickUpTarget = nullptr; - setDestination(CAST_S32(getPosition().x), - CAST_S32(getPosition().y)); + const Vector &pos = getPixelPositionF(); + setDestination(CAST_S32(pos.x), + CAST_S32(pos.y)); if (sendToServer) { playerHandler->setDestination( - CAST_S32(getPosition().x), - CAST_S32(getPosition().y), -1); + CAST_S32(pos.x), + CAST_S32(pos.y), -1); } setAction(BeingAction::STAND); } @@ -1202,7 +1203,7 @@ void LocalPlayer::moveToTarget(int dist) bool gotPos(false); Path debugPath; - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); unsigned int limit(0); if (dist == -1) @@ -1421,7 +1422,7 @@ bool LocalPlayer::isReachable(Being *const being, return true; } - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); const Path debugPath = mMap->findPath( CAST_S32(playerPos.x - mapTileSize / 2) / mapTileSize, @@ -1966,7 +1967,7 @@ bool LocalPlayer::navigateTo(const int x, const int y) if (!tmpLayer) return false; - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); mShowNavigePath = true; mOldX = CAST_S32(playerPos.x); mOldY = CAST_S32(playerPos.y); @@ -2030,7 +2031,7 @@ void LocalPlayer::updateCoords() { Being::updateCoords(); - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); // probably map not loaded. if (!playerPos.x || !playerPos.y) return; @@ -2128,7 +2129,7 @@ int LocalPlayer::getPathLength(const Being *const being) const if (!mMap || !being) return 0; - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); if (being->mX == mX && being->mY == mY) return 0; @@ -2525,7 +2526,7 @@ void LocalPlayer::fixAttackTarget() return; } - const Vector &playerPos = getPosition(); + const Vector &playerPos = getPixelPositionF(); const Path debugPath = mMap->findPath( CAST_S32(playerPos.x - mapTileSize / 2) / mapTileSize, CAST_S32(playerPos.y - mapTileSize) / mapTileSize, |