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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/being/playerrelations.h | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | mv-311c175f3184103950c72bc5c775174597430b83.tar.gz mv-311c175f3184103950c72bc5c775174597430b83.tar.bz2 mv-311c175f3184103950c72bc5c775174597430b83.tar.xz mv-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/being/playerrelations.h')
-rw-r--r-- | src/being/playerrelations.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/playerrelations.h b/src/being/playerrelations.h index c9e5952f2..d1db4a003 100644 --- a/src/being/playerrelations.h +++ b/src/being/playerrelations.h @@ -118,7 +118,7 @@ class PlayerRelationsManager final * The player ignore strategies are allocated statically and must * not be deleted. */ - std::vector<PlayerIgnoreStrategy *> *getPlayerIgnoreStrategies() + STD_VECTOR<PlayerIgnoreStrategy *> *getPlayerIgnoreStrategies() A_WARN_UNUSED; /** @@ -202,7 +202,7 @@ class PlayerRelationsManager final PlayerIgnoreStrategy *mIgnoreStrategy; std::map<std::string, PlayerRelation *> mRelations; std::list<PlayerRelationsListener *> mListeners; - std::vector<PlayerIgnoreStrategy *> mIgnoreStrategies; + STD_VECTOR<PlayerIgnoreStrategy *> mIgnoreStrategies; }; |