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author | Andrei Karas <akaras@inbox.ru> | 2014-09-25 23:13:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-25 23:13:19 +0300 |
commit | 19d5a1ca912c89d46ea567079777d0fff1211c25 (patch) | |
tree | 4fd05c1c6593de88eed22332c60b49dac6cc587c /src/being/playerinfo.cpp | |
parent | 42701a1ac7b553f445b68c23fd115cc522d1b679 (diff) | |
download | mv-19d5a1ca912c89d46ea567079777d0fff1211c25.tar.gz mv-19d5a1ca912c89d46ea567079777d0fff1211c25.tar.bz2 mv-19d5a1ca912c89d46ea567079777d0fff1211c25.tar.xz mv-19d5a1ca912c89d46ea567079777d0fff1211c25.zip |
Add simple attack logic for mercenary and homunculus.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r-- | src/being/playerinfo.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index d2749a9b1..07696b66c 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -553,4 +553,12 @@ void updateMoveAI() homunculusHandler->moveToMaster(); } +void updateAttackAi(const int targetId, const bool keep) +{ + if (mMercenary) + mercenaryHandler->attack(targetId, keep); + if (mHomunculus) + homunculusHandler->attack(targetId, keep); +} + } // namespace PlayerInfo |