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authorAndrei Karas <akaras@inbox.ru>2015-04-05 15:34:11 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-05 16:25:18 +0300
commit08d5f2d6f3eeded6d7a2e1adcf94e850098aa85f (patch)
tree7cd9be72ab884387173b2aaaa6421ebba7be1ed4 /src/being/playerinfo.cpp
parent05a196194b8270c1ae2e63f8ae31f8a492022388 (diff)
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On room creation show room name in general tab caption.
Not allow move if in room.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r--src/being/playerinfo.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index cfeb56a28..687ab5382 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -60,6 +60,7 @@ Inventory *mCartInventory = nullptr;
MercenaryInfo *mMercenary = nullptr;
HomunculusInfo *mHomunculus = nullptr;
PetInfo *mPet = nullptr;
+std::string mRoomName;
#endif
Equipment *mEquipment = nullptr;
int mPetBeingId = 0;
@@ -575,6 +576,21 @@ void updateAttackAi(const int targetId, const bool keep)
if (mHomunculus)
homunculusHandler->attack(targetId, keep);
}
+
+std::string getRoomName()
+{
+ return mRoomName;
+}
+
+void setRoomName(const std::string &name)
+{
+ mRoomName = name;
+}
+
+bool isInRoom()
+{
+ return !mRoomName.empty();
+}
#endif
void setGuildPositionFlags(const GuildPositionFlags::Type pos)