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authorAndrei Karas <akaras@inbox.ru>2016-05-09 18:29:27 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-09 20:27:19 +0300
commit91ed82c45df05bc333bb63fbd92e330f9b9701c7 (patch)
tree4bac4711522e83355dbd83b4ddf2855adff73192 /src/being/localplayer.h
parent5d2846414b73ebc9a3288622b03493b59fa26be9 (diff)
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Add settings for set distance for start syncyng player.
Default distance is 2 and it good for ping < 500. But for bigger ping probably need other values.
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r--src/being/localplayer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index ccecb18fb..14d731b74 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -491,6 +491,7 @@ class LocalPlayer final : public Being,
std::string mTestParticleName;
int mTestParticleTime;
unsigned long mTestParticleHash;
+ int mSyncPlayerMoveDistance;
unsigned char mWalkingDir; // The direction the player is walking in.
/** Whether or not the name settings have changed */
bool mUpdateName;