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authorAndrei Karas <akaras@inbox.ru>2014-09-20 19:12:19 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-20 19:12:19 +0300
commitebd21ed95b475d7a411bc6d341fb287b0c125509 (patch)
treeb5db0bb229e36866f0ea546f2f99527259205c9a /src/being/localplayer.h
parent709c0c8aa1cadef919a106f3c0b83a3b41f5ac1e (diff)
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Remove mercenary skills if mercenary was removed.
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r--src/being/localplayer.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index ed2b42b53..d90e94dc1 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -403,6 +403,12 @@ class LocalPlayer final : public Being,
AwayListener *getAwayListener() const A_WARN_UNUSED
{ return mAwayListener; }
+ void setMercenary(const int id)
+ { mMercenaryId = id; }
+
+ int getMercenary() const
+ { return mMercenaryId; }
+
protected:
void updateCoords() override final;
@@ -484,6 +490,7 @@ class LocalPlayer final : public Being,
std::string mTestParticleName;
int mTestParticleTime;
unsigned long mTestParticleHash;
+ int mMercenaryId;
unsigned char mWalkingDir; // The direction the player is walking in.
/** Whether or not the name settings have changed */
bool mUpdateName;