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author | Andrei Karas <akaras@inbox.ru> | 2016-07-23 00:18:37 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-23 00:51:45 +0300 |
commit | 1a5f8957c707625efbcf36722b057d5eda5a21bb (patch) | |
tree | 9dd38bb08f081c232b318d4466552c0f570c2e74 /src/being/being.h | |
parent | a13d85161a7148295e4ba50b0cdae124e8d6c75a (diff) | |
download | mv-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.gz mv-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.bz2 mv-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.xz mv-1a5f8957c707625efbcf36722b057d5eda5a21bb.zip |
Add skill casting particle arrow effect.
New skill data attribute: castingParticle.
Diffstat (limited to 'src/being/being.h')
-rw-r--r-- | src/being/being.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/being/being.h b/src/being/being.h index 3ee2c5ed1..72e6d2065 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -209,6 +209,10 @@ class Being notfinal : public ActorSprite, const int damage, const int attackId = 1) restrict2; + void handleSkillCasting(Being *restrict const victim, + const int skillId, + const int skillLevel) restrict2; + void handleSkill(Being *restrict const victim, const int damage, const int skillId, |