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author | Andrei Karas <akaras@inbox.ru> | 2016-08-15 23:16:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-15 23:16:42 +0300 |
commit | 77a4cf27e7ad0ccf4e2245828cbd5f49ecc102a5 (patch) | |
tree | 7dd6e927cef6bcee83ceb897899cd87b863a6f87 /src/being/being.h | |
parent | f2b5d38744860360b4b592920c4732aea839ab75 (diff) | |
download | mv-77a4cf27e7ad0ccf4e2245828cbd5f49ecc102a5.tar.gz mv-77a4cf27e7ad0ccf4e2245828cbd5f49ecc102a5.tar.bz2 mv-77a4cf27e7ad0ccf4e2245828cbd5f49ecc102a5.tar.xz mv-77a4cf27e7ad0ccf4e2245828cbd5f49ecc102a5.zip |
Cast skills with offsets.
Diffstat (limited to 'src/being/being.h')
-rw-r--r-- | src/being/being.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/being/being.h b/src/being/being.h index 90c57a4ae..40658fa68 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -1068,6 +1068,9 @@ class Being notfinal : public ActorSprite, const int range, const int waitTimeTicks); + void fixDirectionOffsets(int &offsetX, + int &offsetY) const; + protected: void drawPlayerSpriteAt(Graphics *restrict const graphics, const int x, |