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authorAndrei Karas <akaras@inbox.ru>2015-11-24 22:47:33 +0300
committerAndrei Karas <akaras@inbox.ru>2015-11-24 22:47:33 +0300
commitba2ad8131522e3bba0570580fdee3d5f3e0b7ffa (patch)
tree654ad26eb4212105ee64c9bd51e334eb05a22c2e /src/being/being.h
parent1d1ac3f13f96f0fa69fc57ea61af6e59d4e910a9 (diff)
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Add support for spirit balls effect.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 10e1b8482..bab1cc254 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -921,8 +921,7 @@ class Being notfinal : public ActorSprite,
std::string getBuyBoard() const A_WARN_UNUSED
{ return mBuyBoard; }
- void setSpiritBalls(const unsigned int balls)
- { mSpiritBalls = balls; }
+ void setSpiritBalls(const unsigned int balls);
unsigned int getSpiritBalls() const A_WARN_UNUSED
{ return mSpiritBalls; }
@@ -1081,6 +1080,11 @@ class Being notfinal : public ActorSprite,
std::vector<int> &slotRemap,
const int val);
+ void addSpiritBalls(const unsigned int balls,
+ const int effectId);
+
+ void removeSpiritBalls(const unsigned int balls);
+
void dumpSprites() const;
const ActorTypeT mType;
@@ -1112,6 +1116,7 @@ class Being notfinal : public ActorSprite,
HorseInfo *mHorseInfo;
std::vector<AnimatedSprite*> mDownHorseSprites;
std::vector<AnimatedSprite*> mUpHorseSprites;
+ std::vector<Particle*> mSpiritParticles;
#endif
int mX; // position in tiles