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author | Andrei Karas <akaras@inbox.ru> | 2013-03-31 14:18:08 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-31 14:18:08 +0300 |
commit | 8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc (patch) | |
tree | a085aa87be20d1355f1aceaead205d6005b513e0 /src/being.h | |
parent | b637ace3685fb35e7de7c4e7cdae0638c80cd45a (diff) | |
download | mv-8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc.tar.gz mv-8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc.tar.bz2 mv-8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc.tar.xz mv-8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc.zip |
Add option to move player names (disabled by default).
In old implimentation names was always moved.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h index f41df41eb..2757ea06c 100644 --- a/src/being.h +++ b/src/being.h @@ -999,6 +999,7 @@ class Being : public ActorSprite, public ConfigListener static bool mShowPlayersStatus; static bool mEnableReorderSprites; static bool mHideErased; + static bool mMoveNames; static int mAwayEffect; unsigned int mMoveTime; |