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authorAndrei Karas <akaras@inbox.ru>2011-10-04 02:18:31 +0300
committerAndrei Karas <akaras@inbox.ru>2011-10-04 02:18:31 +0300
commit851bee28374c5c60114c9f78299e28eaa14891b3 (patch)
treee6239581d2ccfd494f0382694ab5d449f1160920 /src/being.h
parentbd76fd8ea5c665f41b76cc51b227259d6302681c (diff)
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Dont select in archer mode very closer mobs if no other mobs in attack distance.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h
index 2c37ffeb5..90bfcfb54 100644
--- a/src/being.h
+++ b/src/being.h
@@ -540,7 +540,7 @@ class Being : public ActorSprite, public ConfigListener
const Path &getPath() const
{ return mPath; }
- int getDistance()
+ int getDistance() const
{ return mDistance; }
void setDistance(int n)