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authorAndrei Karas <akaras@inbox.ru>2011-02-12 04:18:44 +0200
committerAndrei Karas <akaras@inbox.ru>2011-02-12 04:18:44 +0200
commit98731375f9a39319cf2c30274f2ee73a139ba4f0 (patch)
tree246fa29893ab465e970c331c07a8ffc8d818929a /src/being.h
parent689ff9aa487b706731b02e44d7c3f05d5f2e15fa (diff)
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Add support for items attribute RemoveSprite.
Usefull for example for hiding hair if equiped helmet.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h
index f9731366a..db170af30 100644
--- a/src/being.h
+++ b/src/being.h
@@ -764,6 +764,7 @@ class Being : public ActorSprite, public ConfigListener
std::string mIp;
unsigned int mPvpRank;
int *mSpriteRemap;
+ int *mSpriteHide;
};
extern std::list<BeingCacheEntry*> beingInfoCache;