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author | Andrei Karas <akaras@inbox.ru> | 2012-06-20 00:34:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-21 00:59:10 +0300 |
commit | aa68511ad3d339be8c8f42fc6c083b696d8e687b (patch) | |
tree | 1bf138439c28b4a879c6b35e4361801bd5e1d246 /src/animationdelayload.cpp | |
parent | 12002b81544038bc5855189c74aca761d0c08f1b (diff) | |
download | mv-aa68511ad3d339be8c8f42fc6c083b696d8e687b.tar.gz mv-aa68511ad3d339be8c8f42fc6c083b696d8e687b.tar.bz2 mv-aa68511ad3d339be8c8f42fc6c083b696d8e687b.tar.xz mv-aa68511ad3d339be8c8f42fc6c083b696d8e687b.zip |
Add delayed images load.
Can work for now only in OpenGL modes.
Diffstat (limited to 'src/animationdelayload.cpp')
-rw-r--r-- | src/animationdelayload.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/animationdelayload.cpp b/src/animationdelayload.cpp new file mode 100644 index 000000000..0ce50ec2c --- /dev/null +++ b/src/animationdelayload.cpp @@ -0,0 +1,63 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "animationdelayload.h" + +#include "animatedsprite.h" + +#include "resources/resourcemanager.h" + +#include "debug.h" + +AnimationDelayLoad::AnimationDelayLoad(const std::string &fileName, + int variant, AnimatedSprite *sprite) : + mFileName(fileName), + mVariant(variant), + mSprite(sprite), + mAction(SpriteAction::STAND) +{ +} + +AnimationDelayLoad::~AnimationDelayLoad() +{ + if (mSprite) + { + mSprite->clearDelayLoad(); + mSprite = nullptr; + } +} + +void AnimationDelayLoad::clearSprite() +{ + mSprite = nullptr; +} + +void AnimationDelayLoad::load() +{ + if (mSprite) + { + ResourceManager *resman = ResourceManager::getInstance(); + SpriteDef *s = resman->getSprite(mFileName, mVariant); + if (!s) + return; + mSprite->setSprite(s); + mSprite->play(mAction); + } +} |