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author | Andrei Karas <akaras@inbox.ru> | 2013-04-04 22:08:55 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-04 22:08:55 +0300 |
commit | 4ad3a8e89e64ce3ae845d2786dd433ab2682393e (patch) | |
tree | 80234ae2e147686b822bd2579f9cbc0756aa2f90 /src/animatedsprite.h | |
parent | 5066c50c2869d3f8b13138947eaa3f52accc5ad0 (diff) | |
download | mv-4ad3a8e89e64ce3ae845d2786dd433ab2682393e.tar.gz mv-4ad3a8e89e64ce3ae845d2786dd433ab2682393e.tar.bz2 mv-4ad3a8e89e64ce3ae845d2786dd433ab2682393e.tar.xz mv-4ad3a8e89e64ce3ae845d2786dd433ab2682393e.zip |
Add support for animated emotes.
Not particles but really animated emotes.
First frame used as icon.
Diffstat (limited to 'src/animatedsprite.h')
-rw-r--r-- | src/animatedsprite.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/animatedsprite.h b/src/animatedsprite.h index a58098245..054fcdb68 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -60,6 +60,8 @@ class AnimatedSprite final : public Sprite const int variant = 0) A_WARN_UNUSED; + static AnimatedSprite *clone(const AnimatedSprite *const anim); + virtual ~AnimatedSprite(); bool reset() override; |