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author | Andrei Karas <akaras@inbox.ru> | 2011-05-06 19:37:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-05-06 21:57:13 +0300 |
commit | e26b64efb9c6b79bbd5d9426af6887e83651e466 (patch) | |
tree | af915bda2a533558cfecaf363e331d59145e1224 /src/actorspritemanager.h | |
parent | 0f58a82314ca88b059674c98236f229358f6a80a (diff) | |
download | mv-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.gz mv-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.bz2 mv-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.xz mv-e26b64efb9c6b79bbd5d9426af6887e83651e466.zip |
Move attack filter arrays and methods from localplayer to actorspritemanager class.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r-- | src/actorspritemanager.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index c7deba867..d25bee2c1 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -229,6 +229,73 @@ class ActorSpriteManager: public ConfigListener void optionChanged(const std::string &name); + void removeAttackMob(const std::string &name); + + void addPriorityAttackMob(std::string name); + + void addAttackMob(std::string name); + + void addIgnoreAttackMob(std::string name); + + std::list<std::string> getPriorityAttackMobs() + { return mPriorityAttackMobs; } + + std::list<std::string> getAttackMobs() + { return mAttackMobs; } + + void setPriorityAttackMobs(std::list<std::string> mobs) + { mPriorityAttackMobs = mobs; } + + void setAttackMobs(std::list<std::string> mobs) + { mAttackMobs = mobs; } + + int getPriorityAttackMobsSize() + { return mPriorityAttackMobs.size(); } + + int getAttackMobsSize() + { return mAttackMobs.size(); } + + std::list<std::string> getIgnoreAttackMobs() + { return mIgnoreAttackMobs; } + + std::set<std::string> getAttackMobsSet() + { return mAttackMobsSet; } + + std::set<std::string> getPriorityAttackMobsSet() + { return mPriorityAttackMobsSet; } + + std::set<std::string> getIgnoreAttackMobsSet() + { return mIgnoreAttackMobsSet; } + + void rebuildPriorityAttackMobs(); + + void rebuildAttackMobs(); + + bool isInAttackList(const std::string &name) + { return mAttackMobsSet.find(name) != mAttackMobsSet.end(); } + + bool isInPriorityAttackList(const std::string &name) + { + return mPriorityAttackMobsSet.find(name) + != mPriorityAttackMobsSet.end(); + } + + bool isInIgnoreAttackList(const std::string &name) + { + return mIgnoreAttackMobsSet.find(name) + != mIgnoreAttackMobsSet.end(); + } + + std::map<std::string, int> getAttackMobsMap() + { return mAttackMobsMap; } + + std::map<std::string, int> getPriorityAttackMobsMap() + { return mPriorityAttackMobsMap; } + + int getAttackMobIndex(std::string name); + + int getPriorityAttackMobIndex(std::string name); + protected: bool validateBeing(Being *aroundBeing, Being* being, Being::Type type, Being* excluded = 0, @@ -248,6 +315,15 @@ class ActorSpriteManager: public ConfigListener bool mTargetOnlyReachable; bool mCyclePlayers; bool mCycleMonsters; + + std::list<std::string> mPriorityAttackMobs; + std::list<std::string> mAttackMobs; + std::list<std::string> mIgnoreAttackMobs; + std::set<std::string> mPriorityAttackMobsSet; + std::set<std::string> mAttackMobsSet; + std::set<std::string> mIgnoreAttackMobsSet; + std::map<std::string, int> mPriorityAttackMobsMap; + std::map<std::string, int> mAttackMobsMap; }; extern ActorSpriteManager *actorSpriteManager; |