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authorAndrei Karas <akaras@inbox.ru>2012-09-01 20:49:03 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-02 00:37:51 +0300
commit4df121e6dcdf53436f50ce81dd60096ce0138a2c (patch)
tree7cadc707bb49e4c148ba9c182075697a9643e20a /src/actorspritemanager.cpp
parented3410d7eb61593a2235ddba97ce257c85e405a6 (diff)
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Add const to more classes.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 3f8215eda..10d8a941e 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -763,7 +763,7 @@ void ActorSpriteManager::logic()
if ((*it) && (*it)->getType() == Being::PLAYER)
{
- Being *const being = static_cast<Being*>(*it);
+ const Being *const being = static_cast<Being*>(*it);
being->addToCache();
if (beingEquipmentWindow)
beingEquipmentWindow->resetBeing(being);
@@ -1438,7 +1438,7 @@ void ActorSpriteManager::updatePlayerGuild() const
}
}
-void ActorSpriteManager::parseLevels(std::string levels)
+void ActorSpriteManager::parseLevels(std::string levels) const
{
levels += ", ";
size_t f = 0;