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author | Andrei Karas <akaras@inbox.ru> | 2013-03-12 13:32:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-17 14:53:41 +0300 |
commit | 8571843f1405e676142e7bb289f9879d10a888ed (patch) | |
tree | e414c90b31979372220fa5c78f9ebb6cc05cd024 /src/actorspritemanager.cpp | |
parent | 3d8682618f0b46a334f9db5dd0c780f671e7f072 (diff) | |
download | mv-8571843f1405e676142e7bb289f9879d10a888ed.tar.gz mv-8571843f1405e676142e7bb289f9879d10a888ed.tar.bz2 mv-8571843f1405e676142e7bb289f9879d10a888ed.tar.xz mv-8571843f1405e676142e7bb289f9879d10a888ed.zip |
add walkmaps support.
Fast detecting between two targets is they in same walkable area.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r-- | src/actorspritemanager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 90a71aaee..09dc1ff8e 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -636,7 +636,7 @@ bool ActorSpriteManager::pickUpNearest(const int x, const int y, if ((d < dist || !closestItem) && (!mTargetOnlyReachable || player_node->isReachable(item->getTileX(), - item->getTileY()))) + item->getTileY(), false))) { if (allowAll) { |