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author | Andrei Karas <akaras@inbox.ru> | 2011-06-01 03:03:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-06-01 03:07:13 +0300 |
commit | 09ebcebf32be3842d6158c3145492fbf2959440e (patch) | |
tree | 44970b335330ca56ab38d06f083fa005f1c53ca5 /src/actorspritemanager.cpp | |
parent | fdb8081a82ec85c9ff23a89a82f81240d8bcaec9 (diff) | |
download | mv-09ebcebf32be3842d6158c3145492fbf2959440e.tar.gz mv-09ebcebf32be3842d6158c3145492fbf2959440e.tar.bz2 mv-09ebcebf32be3842d6158c3145492fbf2959440e.tar.xz mv-09ebcebf32be3842d6158c3145492fbf2959440e.zip |
Add setup option for finding bad chars in nicks.
Highlight bad nicks on map with secure font.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r-- | src/actorspritemanager.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 1b2e0c2e8..78cfa256b 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -1128,6 +1128,7 @@ void ActorSpriteManager::updatePlayerNames() } Being *being = static_cast<Being*>(*it); + being->setGoodStatus(-1); if (being->getType() == ActorSprite::PLAYER && being->getName() != "") being->updateName(); } |