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author | Andrei Karas <akaras@inbox.ru> | 2013-04-04 22:22:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-04 22:32:50 +0300 |
commit | a1b7e08a00a9dfcf3596252f5565eea170fd4c71 (patch) | |
tree | f7beb57e41114480757faf0f6a81ec454ff59182 /src/actorsprite.h | |
parent | 4ad3a8e89e64ce3ae845d2786dd433ab2682393e (diff) | |
download | mv-a1b7e08a00a9dfcf3596252f5565eea170fd4c71.tar.gz mv-a1b7e08a00a9dfcf3596252f5565eea170fd4c71.tar.bz2 mv-a1b7e08a00a9dfcf3596252f5565eea170fd4c71.tar.xz mv-a1b7e08a00a9dfcf3596252f5565eea170fd4c71.zip |
Remove dead code from actorsprite class.
Diffstat (limited to 'src/actorsprite.h')
-rw-r--r-- | src/actorsprite.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/actorsprite.h b/src/actorsprite.h index 4a9723353..a09191dfc 100644 --- a/src/actorsprite.h +++ b/src/actorsprite.h @@ -133,15 +133,6 @@ public: { mUsedTargetCursor = nullptr; } /** - * Triggers a visual effect, such as `level up'. Only draws the visual - * effect, does not play sound effects. - * - * \param effectId ID of the effect to trigger - */ - virtual void triggerEffect(const int effectId) - { internalTriggerEffect(effectId, false, true); } - - /** * Sets the actor's stun mode. If zero, the being is `normal', otherwise it * is `stunned' in some fashion. */ @@ -190,16 +181,6 @@ public: protected: /** - * Trigger visual effect, with components - * - * \param effectId ID of the effect to trigger - * \param sfx Whether to trigger sound effects - * \param gfx Whether to trigger graphical effects - */ - void internalTriggerEffect(const int effectId, const bool sfx, - const bool gfx); - - /** * Notify self that the stun mode has been updated. Invoked by * setStunMode if something changed. */ |