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authorAndrei Karas <akaras@inbox.ru>2013-02-05 12:33:10 +0300
committerAndrei Karas <akaras@inbox.ru>2013-02-05 15:48:51 +0300
commit126b1470842302537b0bc5e4527cf7fd540a9125 (patch)
tree8d98425338e7a7f01add71d762fba147fc097fc2 /src/actorsprite.cpp
parentf6920653c7a958528df248ff61c372a0bd3d4f1d (diff)
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Add checks and const to animatedsprites and related classes.
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r--src/actorsprite.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index be7fcb165..96afb94c7 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -77,7 +77,8 @@ ActorSprite::~ActorSprite()
}
}
-bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const
+bool ActorSprite::draw(Graphics *const graphics,
+ const int offsetX, const int offsetY) const
{
FUNC_BLOCK("ActorSprite::draw", 1)
// TODO: Eventually, we probably should fix all sprite offsets so that