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authorAndrei Karas <akaras@inbox.ru>2016-02-20 15:02:34 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-20 15:02:34 +0300
commit2577a25f8a4acf587526809fda2ded95875e1222 (patch)
treeeac452220603d35f1791685e1f08c482f8b18715 /src/actormanager.cpp
parent7221f5dd436a8534c6797718f2c83b0fb5f8b136 (diff)
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Rename internal variables in for macroses.
Diffstat (limited to 'src/actormanager.cpp')
-rw-r--r--src/actormanager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 0f3734997..1b454406a 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -64,10 +64,10 @@
#include "debug.h"
#define for_actors for (ActorSpritesConstIterator it = mActors.begin(), \
- it_end = mActors.end() ; it != it_end; ++it)
+ it_fend = mActors.end() ; it != it_fend; ++it)
#define for_actorsm for (ActorSpritesIterator it = mActors.begin(), \
- it_end = mActors.end() ; it != it_end; ++it)
+ it_fend = mActors.end() ; it != it_fend; ++it)
ActorManager *actorManager = nullptr;