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author | Andrei Karas <akaras@inbox.ru> | 2014-12-12 23:08:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-12 23:08:49 +0300 |
commit | 23a89c57cbd36922fbcb92affa9546955591e9db (patch) | |
tree | 95fca90f3de9ea039ae179445bb93b661a732420 /src/actions | |
parent | b6fa84983bfe0a9fcfd915f6f170c7bfdde1510b (diff) | |
download | mv-23a89c57cbd36922fbcb92affa9546955591e9db.tar.gz mv-23a89c57cbd36922fbcb92affa9546955591e9db.tar.bz2 mv-23a89c57cbd36922fbcb92affa9546955591e9db.tar.xz mv-23a89c57cbd36922fbcb92affa9546955591e9db.zip |
Add chat command for drop item by id and amount dialog.
New chat command: /dropitem ID
Diffstat (limited to 'src/actions')
-rw-r--r-- | src/actions/actions.cpp | 19 | ||||
-rw-r--r-- | src/actions/actions.h | 1 |
2 files changed, 20 insertions, 0 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 69c711e18..605a3ff06 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -50,6 +50,8 @@ #include "gui/windows/buyselldialog.h" #include "gui/windows/chatwindow.h" #include "gui/windows/helpwindow.h" +#include "gui/windows/inventorywindow.h" +#include "gui/windows/itemamountwindow.h" #include "gui/windows/npcdialog.h" #include "gui/windows/outfitwindow.h" #include "gui/windows/setupwindow.h" @@ -361,6 +363,23 @@ impHandler0(dropItem) return false; } +impHandler(dropItemId) +{ + const Inventory *const inv = PlayerInfo::getInventory(); + if (!inv) + return false; + + // +++ ignoring item color for now + Item *const item = inv->findItem(atoi(event.args.c_str()), 1); + + if (item && !PlayerInfo::isItemProtected(item->getId())) + { + ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, + inventoryWindow, item); + } + return true; +} + impHandler(heal) { if (actorManager && localPlayer) diff --git a/src/actions/actions.h b/src/actions/actions.h index 642026d76..956183346 100644 --- a/src/actions/actions.h +++ b/src/actions/actions.h @@ -38,6 +38,7 @@ namespace Actions decHandler(quit); decHandler(dropItem0); decHandler(dropItem); + decHandler(dropItemId); decHandler(heal); decHandler(itenplz); decHandler(setHome); |