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author | Andrei Karas <akaras@inbox.ru> | 2017-09-06 02:15:05 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-06 02:15:05 +0300 |
commit | 72b4c83073467998a5c036c4d50b5b6031eda320 (patch) | |
tree | eaaaaa286fbae516e32d9274807a9c0c046567b9 /src/actions | |
parent | f82a8240b7f160e1a171871b3596cc13cabc34b2 (diff) | |
download | mv-72b4c83073467998a5c036c4d50b5b6031eda320.tar.gz mv-72b4c83073467998a5c036c4d50b5b6031eda320.tar.bz2 mv-72b4c83073467998a5c036c4d50b5b6031eda320.tar.xz mv-72b4c83073467998a5c036c4d50b5b6031eda320.zip |
Move manaplus game related files into progs/manaplus.
Diffstat (limited to 'src/actions')
-rw-r--r-- | src/actions/actions.cpp | 1914 | ||||
-rw-r--r-- | src/actions/chat.cpp | 808 | ||||
-rw-r--r-- | src/actions/commands.cpp | 2156 | ||||
-rw-r--r-- | src/actions/move.cpp | 280 | ||||
-rw-r--r-- | src/actions/pets.cpp | 248 | ||||
-rw-r--r-- | src/actions/statusbar.cpp | 200 | ||||
-rw-r--r-- | src/actions/tabs.cpp | 106 | ||||
-rw-r--r-- | src/actions/target.cpp | 90 | ||||
-rw-r--r-- | src/actions/windows.cpp | 383 |
9 files changed, 0 insertions, 6185 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp deleted file mode 100644 index b958f8f62..000000000 --- a/src/actions/actions.cpp +++ /dev/null @@ -1,1914 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/actions.h" - -#include "actormanager.h" -#include "configuration.h" -#include "game.h" -#ifdef USE_OPENGL -#include "graphicsmanager.h" -#endif // USE_OPENGL -#include "main.h" -#include "spellmanager.h" - -#include "actions/actiondef.h" - -#include "being/localplayer.h" -#include "being/playerinfo.h" - -#include "const/spells.h" - -#include "const/resources/skill.h" - -#include "fs/files.h" - -#include "gui/gui.h" -#include "gui/popupmanager.h" -#include "gui/sdlinput.h" -#include "gui/windowmanager.h" - -#include "gui/shortcut/dropshortcut.h" -#include "gui/shortcut/emoteshortcut.h" -#include "gui/shortcut/itemshortcut.h" - -#include "gui/popups/popupmenu.h" - -#include "gui/windows/buydialog.h" -#include "gui/windows/okdialog.h" -#include "gui/windows/tradewindow.h" -#include "gui/windows/quitdialog.h" -#include "gui/windows/buyselldialog.h" -#include "gui/windows/chatwindow.h" -#include "gui/windows/helpwindow.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/itemamountwindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/setupwindow.h" -#include "gui/windows/shopwindow.h" -#include "gui/windows/shortcutwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/whoisonline.h" - -#include "gui/widgets/createwidget.h" - -#include "gui/widgets/tabs/chat/chattab.h" - -#include "input/inputactionoperators.h" - -#if defined USE_OPENGL -#include "render/normalopenglgraphics.h" -#endif // USE_OPENGL - -#include "net/adminhandler.h" -#include "net/beinghandler.h" -#include "net/buyingstorehandler.h" -#include "net/buysellhandler.h" -#include "net/chathandler.h" -#include "net/download.h" -#include "net/homunculushandler.h" -#include "net/gamehandler.h" -#include "net/inventoryhandler.h" -#include "net/ipc.h" -#include "net/mercenaryhandler.h" -#include "net/net.h" -#include "net/npchandler.h" -#include "net/playerhandler.h" -#include "net/serverfeatures.h" -#include "net/uploadcharinfo.h" -#include "net/tradehandler.h" -#include "net/vendinghandler.h" - -#include "resources/iteminfo.h" -#include "resources/memorymanager.h" - -#include "resources/resourcemanager/resourcemanager.h" - -#include "utils/chatutils.h" -#include "utils/delete2.h" -#include "utils/foreach.h" -#include "utils/gettext.h" -#include "utils/mathutils.h" -#include "utils/parameters.h" -#include "utils/timer.h" - -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#ifdef ANDROID -#ifndef USE_SDL2 -#include <SDL_screenkeyboard.h> -#endif // USE_OPENGL -#endif // ANDROID -PRAGMA48(GCC diagnostic pop) - -#include <sstream> - -#include "debug.h" - -extern std::string tradePartnerName; -extern QuitDialog *quitDialog; -extern time_t start_time; -extern char **environ; - -namespace Actions -{ - -static int uploadUpdate(void *ptr, - const DownloadStatusT status, - size_t total A_UNUSED, - const size_t remaining A_UNUSED) A_NONNULL(1); - -static int uploadUpdate(void *ptr, - const DownloadStatusT status, - size_t total A_UNUSED, - const size_t remaining A_UNUSED) -{ - if (status == DownloadStatus::Idle || status == DownloadStatus::Starting) - return 0; - - UploadChatInfo *const info = reinterpret_cast<UploadChatInfo*>(ptr); - if (info == nullptr) - return 0; - - if (status == DownloadStatus::Complete) - { - std::string str = Net::Download::getUploadResponse(); - const size_t sz = str.size(); - if (sz > 0) - { - if (str[sz - 1] == '\n') - str = str.substr(0, sz - 1); - str.append(info->addStr); - ChatTab *const tab = info->tab; - if (chatWindow != nullptr && - (tab == nullptr || chatWindow->isTabPresent(tab))) - { - str = strprintf("%s [@@%s |%s@@]", - info->text.c_str(), str.c_str(), str.c_str()); - outStringNormal(tab, str, str); - } - else - { - CREATEWIDGET(OkDialog, - // TRANSLATORS: file uploaded message - _("File uploaded"), - str, - // TRANSLATORS: ok dialog button - _("OK"), - DialogType::OK, - Modal_true, - ShowCenter_false, - nullptr, - 260); - } - } - } - delete2(info->upload); - delete info; - return 0; -} - -static void uploadFile(const std::string &str, - const std::string &fileName, - const std::string &addStr, - ChatTab *const tab) -{ - UploadChatInfo *const info = new UploadChatInfo; - Net::Download *const upload = new Net::Download(info, - "http://sprunge.us", - &uploadUpdate, - false, true, false); - info->upload = upload; - info->text = str; - info->addStr = addStr; - info->tab = tab; - upload->setFile(fileName); - upload->start(); -} - -static Being *findBeing(const std::string &name, const bool npc) -{ - if ((localPlayer == nullptr) || (actorManager == nullptr)) - return nullptr; - - Being *being = nullptr; - - if (name.empty()) - { - being = localPlayer->getTarget(); - } - else - { - being = actorManager->findBeingByName( - name, ActorType::Unknown); - } - if ((being == nullptr) && npc) - { - being = actorManager->findNearestLivingBeing( - localPlayer, 1, ActorType::Npc, AllowSort_true); - if (being != nullptr) - { - if (abs(being->getTileX() - localPlayer->getTileX()) > 1 - || abs(being->getTileY() - localPlayer->getTileY()) > 1) - { - being = nullptr; - } - } - } - if ((being == nullptr) && npc) - { - being = actorManager->findNearestLivingBeing( - localPlayer, 1, ActorType::Player, AllowSort_true); - if (being != nullptr) - { - if (abs(being->getTileX() - localPlayer->getTileX()) > 1 - || abs(being->getTileY() - localPlayer->getTileY()) > 1) - { - being = nullptr; - } - } - } - return being; -} - -static Item *getItemByInvIndex(const int index, - const InventoryTypeT invType) -{ - const Inventory *inv = nullptr; - switch (invType) - { - case InventoryType::Storage: - inv = PlayerInfo::getStorageInventory(); - break; - - case InventoryType::Inventory: - inv = PlayerInfo::getInventory(); - break; - case InventoryType::Trade: - case InventoryType::Npc: - case InventoryType::Cart: - case InventoryType::Vending: - case InventoryType::MailEdit: - case InventoryType::MailView: - case InventoryType::Craft: - case InventoryType::TypeEnd: - default: - break; - } - if (inv != nullptr) - return inv->getItem(index); - return nullptr; -} - -static int getAmountFromEvent(const InputEvent &event, - Item *&item0, - const InventoryTypeT invType) -{ - Item *const item = getItemByInvIndex(atoi(event.args.c_str()), - invType); - item0 = item; - if (item == nullptr) - return 0; - - std::string str = event.args; - removeToken(str, " "); - - if (str.empty()) - return 0; - - int amount = 0; - if (str[0] == '-') - { - if (str.size() > 1) - { - amount = item->getQuantity() - atoi(str.substr(1).c_str()); - if (amount <= 0 || amount > item->getQuantity()) - amount = item->getQuantity(); - } - } - else if (str == "/") - { - amount = item->getQuantity() / 2; - } - else if (str == "all") - { - amount = item->getQuantity(); - } - else - { - amount = atoi(str.c_str()); - } - return amount; -} - -impHandler(emote) -{ - const int emotion = 1 + (event.action - InputAction::EMOTE_1); - if (emotion > 0) - { - if (emoteShortcut != nullptr) - emoteShortcut->useEmotePlayer(emotion); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - - return false; -} - -impHandler(outfit) -{ - if (inputManager.isActionActive(InputAction::WEAR_OUTFIT)) - { - const int num = event.action - InputAction::OUTFIT_1; - if ((outfitWindow != nullptr) && num >= 0) - { - outfitWindow->wearOutfit(num); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - } - else if (inputManager.isActionActive(InputAction::COPY_OUTFIT)) - { - const int num = event.action - InputAction::OUTFIT_1; - if ((outfitWindow != nullptr) && num >= 0) - { - outfitWindow->copyOutfit(num); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - } - - return false; -} - -impHandler0(mouseClick) -{ - if ((guiInput == nullptr) || (gui == nullptr)) - return false; - - int mouseX, mouseY; - Gui::getMouseState(mouseX, mouseY); - guiInput->simulateMouseClick(mouseX, mouseY, MouseButton::RIGHT); - return true; -} - -impHandler0(ok) -{ - // Close the Browser if opened - if ((helpWindow != nullptr) && helpWindow->isWindowVisible()) - { - helpWindow->setVisible(Visible_false); - return true; - } - // Close the config window, cancelling changes if opened - else if ((setupWindow != nullptr) && setupWindow->isWindowVisible()) - { - setupWindow->action(ActionEvent(nullptr, "cancel")); - return true; - } - else if (NpcDialog *const dialog = NpcDialog::getActive()) - { - dialog->action(ActionEvent(nullptr, "ok")); - return true; - } - else if (popupMenu->isPopupVisible()) - { - popupMenu->select(); - } - return false; -} - -impHandler(shortcut) -{ - if (itemShortcutWindow != nullptr) - { - const int num = itemShortcutWindow->getTabIndex(); - if (num >= 0 && num < CAST_S32(SHORTCUT_TABS)) - { - if (itemShortcut[num] != nullptr) - { - itemShortcut[num]->useItem(event.action - - InputAction::SHORTCUT_1); - } - } - return true; - } - return false; -} - -impHandler0(quit) -{ - if (Game::instance() == nullptr) - return false; - if (PopupManager::isPopupMenuVisible()) - { - PopupManager::closePopupMenu(); - return true; - } - else if (quitDialog == nullptr) - { - CREATEWIDGETV(quitDialog, QuitDialog, - &quitDialog); - quitDialog->requestMoveToTop(); - return true; - } - return false; -} - -impHandler0(dropItem0) -{ - if (dropShortcut != nullptr) - { - dropShortcut->dropFirst(); - return true; - } - return false; -} - -impHandler0(dropItem) -{ - if (dropShortcut != nullptr) - { - dropShortcut->dropItems(); - return true; - } - return false; -} - -impHandler(dropItemId) -{ - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv == nullptr) - return false; - - // +++ ignoring item color for now - Item *const item = inv->findItem(atoi(event.args.c_str()), - ItemColor_one); - - if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId())) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop, - inventoryWindow, item); - } - return true; -} - -impHandler(dropItemInv) -{ - Item *const item = getItemByInvIndex(atoi(event.args.c_str()), - InventoryType::Inventory); - if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId())) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop, - inventoryWindow, item); - } - return true; -} - -impHandler(dropItemIdAll) -{ - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv == nullptr) - return false; - - // +++ ignoring item color for now - Item *const item = inv->findItem(atoi(event.args.c_str()), - ItemColor_one); - - if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId())) - PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true); - return true; -} - -impHandler(dropItemInvAll) -{ - Item *const item = getItemByInvIndex(atoi(event.args.c_str()), - InventoryType::Inventory); - if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId())) - PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true); - return true; -} - -#ifdef TMWA_SUPPORT -impHandler(heal) -{ - if (Net::getNetworkType() != ServerType::TMWATHENA) - return false; - if (actorManager != nullptr && - localPlayer != nullptr) - { - std::string args = event.args; - - if (!args.empty()) - { - const Being *being = nullptr; - if (args[0] == ':') - { - being = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - if (being != nullptr && being->getType() == ActorType::Monster) - being = nullptr; - } - else - { - being = actorManager->findBeingByName(args, ActorType::Player); - } - if (being != nullptr) - actorManager->heal(being); - } - else - { - Being *target = localPlayer->getTarget(); - if (inputManager.isActionActive(InputAction::STOP_ATTACK)) - { - if (target == nullptr || - target->getType() != ActorType::Player) - { - target = actorManager->findNearestLivingBeing( - localPlayer, 10, ActorType::Player, AllowSort_true); - } - } - else - { - if (target == nullptr) - target = localPlayer; - } - actorManager->heal(target); - } - - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - return false; -} -#else // TMWA_SUPPORT - -impHandler0(heal) -{ - return false; -} -#endif // TMWA_SUPPORT - -impHandler0(healmd) -{ -#ifdef TMWA_SUPPORT - if (Net::getNetworkType() != ServerType::TMWATHENA) - return false; - if (actorManager != nullptr) - { - const int matk = PlayerInfo::getStatEffective(Attributes::PLAYER_MATK); - int maxHealingRadius; - - // magic levels < 2 - if (PlayerInfo::getSkillLevel(340) < 2 - || PlayerInfo::getSkillLevel(341) < 2) - { - maxHealingRadius = matk / 100 + 1; - } - else - { - maxHealingRadius = (12 * fastSqrtInt(matk) + matk) / 100 + 1; - } - - Being *target = actorManager->findMostDamagedPlayer(maxHealingRadius); - if (target != nullptr) - actorManager->heal(target); - - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } -#endif // TMWA_SUPPORT - - return false; -} - -impHandler0(itenplz) -{ -#ifdef TMWA_SUPPORT - if (Net::getNetworkType() != ServerType::TMWATHENA) - return false; - if (actorManager != nullptr) - { - if (playerHandler != nullptr && - playerHandler->canUseMagic() && - PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 3) - { - actorManager->itenplz(); - } - return true; - } -#endif // TMWA_SUPPORT - - return false; -} - -impHandler0(setHome) -{ - if (localPlayer != nullptr) - { - localPlayer->setHome(); - return true; - } - return false; -} - -impHandler0(magicAttack) -{ -#ifdef TMWA_SUPPORT - if (Net::getNetworkType() != ServerType::TMWATHENA) - return false; - if (localPlayer != nullptr) - { - localPlayer->magicAttack(); - return true; - } -#endif // TMWA_SUPPORT - - return false; -} - -impHandler0(copyEquippedToOutfit) -{ - if (outfitWindow != nullptr) - { - outfitWindow->copyFromEquiped(); - return true; - } - return false; -} - -impHandler(pickup) -{ - if (localPlayer == nullptr) - return false; - - const std::string args = event.args; - if (args.empty()) - { - localPlayer->pickUpItems(); - } - else - { - FloorItem *const item = actorManager->findItem(fromInt( - atoi(args.c_str()), BeingId)); - if (item != nullptr) - localPlayer->pickUp(item); - } - return true; -} - -static void doSit() -{ - if (inputManager.isActionActive(InputAction::EMOTE)) - localPlayer->updateSit(); - else - localPlayer->toggleSit(); -} - -impHandler0(sit) -{ - if (localPlayer != nullptr) - { - doSit(); - return true; - } - return false; -} - -impHandler(screenshot) -{ - Game::createScreenshot(event.args); - return true; -} - -impHandler0(ignoreInput) -{ - return true; -} - -impHandler(buy) -{ - if (serverFeatures == nullptr) - return false; - const std::string args = event.args; - Being *being = findBeing(args, false); - if ((being == nullptr) && Net::getNetworkType() == ServerType::TMWATHENA) - { - if (whoIsOnline != nullptr) - { - const std::set<std::string> &players = - whoIsOnline->getOnlineNicks(); - if (players.find(args) != players.end()) - { - if (buySellHandler != nullptr) - buySellHandler->requestSellList(args); - return true; - } - } - return false; - } - - if (being == nullptr) - being = findBeing(args, true); - - if (being == nullptr) - return false; - - if (being->getType() == ActorType::Npc) - { - if (npcHandler != nullptr) - npcHandler->buy(being); - return true; - } - else if (being->getType() == ActorType::Player) - { - if (vendingHandler != nullptr && - Net::getNetworkType() != ServerType::TMWATHENA) - { - vendingHandler->open(being); - } - else if (buySellHandler != nullptr) - { - buySellHandler->requestSellList(being->getName()); - } - return true; - } - return false; -} - -impHandler(sell) -{ - if (serverFeatures == nullptr) - return false; - - const std::string args = event.args; - Being *being = findBeing(args, false); - if (being == nullptr && - Net::getNetworkType() == ServerType::TMWATHENA) - { - if (whoIsOnline != nullptr) - { - const std::set<std::string> &players = - whoIsOnline->getOnlineNicks(); - if (players.find(args) != players.end()) - { - if (buySellHandler != nullptr) - buySellHandler->requestBuyList(args); - return true; - } - } - return false; - } - - if (being == nullptr) - being = findBeing(args, true); - - if (being == nullptr) - return false; - - if (being->getType() == ActorType::Npc) - { - if (npcHandler != nullptr) - npcHandler->sell(being->getId()); - return true; - } - else if (being->getType() == ActorType::Player) - { - if ((buyingStoreHandler != nullptr) && - Net::getNetworkType() != ServerType::TMWATHENA) - { - buyingStoreHandler->open(being); - } - else if (buySellHandler != nullptr) - { - buySellHandler->requestBuyList(being->getName()); - } - return true; - } - return false; -} - -impHandler(talk) -{ - Being *being = findBeing(event.args, true); - if (being == nullptr) - return false; - - if (being->canTalk()) - { - being->talkTo(); - } - else if (being->getType() == ActorType::Player) - { - CREATEWIDGET(BuySellDialog, - being->getName()); - } - return true; -} - -impHandler0(stopAttack) -{ - if (localPlayer != nullptr) - { - localPlayer->stopAttack(); - // not consume if target attack key pressed - if (inputManager.isActionActive(InputAction::TARGET_ATTACK)) - return false; - return true; - } - return false; -} - -impHandler0(untarget) -{ - if (localPlayer != nullptr) - { - localPlayer->untarget(); - return true; - } - return false; -} - -impHandler(attack) -{ - if ((localPlayer == nullptr) || (actorManager == nullptr)) - return false; - - Being *target = nullptr; - std::string args = event.args; - if (!args.empty()) - { - if (args[0] != ':') - { - target = actorManager->findNearestByName(args); - } - else - { - target = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - if (target != nullptr && - target->getType() != ActorType::Monster) - { - target = nullptr; - } - } - } - if (target == nullptr) - target = localPlayer->getTarget(); - else - localPlayer->setTarget(target); - if (target != nullptr) - localPlayer->attack(target, true); - return true; -} - -impHandler(targetAttack) -{ - if ((localPlayer != nullptr) && (actorManager != nullptr)) - { - Being *target = nullptr; - std::string args = event.args; - const bool newTarget = !inputManager.isActionActive( - InputAction::STOP_ATTACK); - - if (!args.empty()) - { - if (args[0] != ':') - { - target = actorManager->findNearestByName(args); - } - else - { - target = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - if (target != nullptr && - target->getType() != ActorType::Monster) - { - target = nullptr; - } - } - } - - if ((target == nullptr) && (settings.targetingType == 0u)) - target = localPlayer->getTarget(); - - if (target == nullptr) - { - target = actorManager->findNearestLivingBeing( - localPlayer, 90, ActorType::Monster, AllowSort_true); - } - - localPlayer->attack2(target, newTarget); - return true; - } - return false; -} - -impHandler0(attackHuman) -{ - if ((actorManager == nullptr) || (localPlayer == nullptr)) - return false; - - Being *const target = actorManager->findNearestPvpPlayer(); - if (target != nullptr) - { - localPlayer->setTarget(target); - localPlayer->attack2(target, true); - } - return true; -} - -impHandler0(safeVideoMode) -{ - WindowManager::setFullScreen(false); - - return true; -} - -impHandler0(stopSit) -{ - if (localPlayer != nullptr) - { - localPlayer->stopAttack(); - // not consume if target attack key pressed - if (inputManager.isActionActive(InputAction::TARGET_ATTACK)) - return false; - if (localPlayer->getTarget() == nullptr) - { - doSit(); - return true; - } - return true; - } - return false; -} - -impHandler0(showKeyboard) -{ -#ifdef ANDROID -#ifdef USE_SDL2 - if (SDL_IsTextInputActive()) - SDL_StopTextInput(); - else - SDL_StartTextInput(); -#else // USE_SDL2 - - SDL_ANDROID_ToggleScreenKeyboardTextInput(nullptr); -#endif // USE_SDL2 - - return true; -#else // ANDROID - - return false; -#endif // ANDROID -} - -impHandler0(showWindows) -{ - if (popupMenu != nullptr) - { - popupMenu->showWindowsPopup(); - return true; - } - return false; -} - -impHandler0(openTrade) -{ - const Being *const being = localPlayer->getTarget(); - if ((being != nullptr) && being->getType() == ActorType::Player) - { - if (tradeHandler != nullptr) - tradeHandler->request(being); - tradePartnerName = being->getName(); - if (tradeWindow != nullptr) - tradeWindow->clear(); - return true; - } - return false; -} - -impHandler0(ipcToggle) -{ - if (ipc != nullptr) - { - IPC::stop(); - if (ipc == nullptr) - { - debugChatTab->chatLog("IPC service stopped.", - ChatMsgType::BY_SERVER); - } - else - { - debugChatTab->chatLog("Unable to stop IPC service.", - ChatMsgType::BY_SERVER); - } - } - else - { - IPC::start(); - if (ipc != nullptr) - { - debugChatTab->chatLog( - strprintf("IPC service available on port %d", ipc->getPort()), - ChatMsgType::BY_SERVER); - } - else - { - debugChatTab->chatLog("Unable to start IPC service", - ChatMsgType::BY_SERVER); - } - } - return true; -} - -impHandler(where) -{ - ChatTab *const tab = event.tab != nullptr ? event.tab : debugChatTab; - if (tab == nullptr) - return false; - std::ostringstream where; - where << Game::instance()->getCurrentMapName() << ", coordinates: " - << ((localPlayer->getPixelX() - mapTileSize / 2) / mapTileSize) - << ", " << ((localPlayer->getPixelY() - mapTileSize) / mapTileSize); - tab->chatLog(where.str(), ChatMsgType::BY_SERVER); - return true; -} - -impHandler0(who) -{ - if (chatHandler != nullptr) - chatHandler->who(); - return true; -} - -impHandler0(cleanGraphics) -{ - ResourceManager::clearCache(); - - if (debugChatTab != nullptr) - { - // TRANSLATORS: clear graphics command message - debugChatTab->chatLog(_("Cache cleaned"), - ChatMsgType::BY_SERVER); - } - return true; -} - -impHandler0(cleanFonts) -{ - if (gui != nullptr) - gui->clearFonts(); - if (debugChatTab != nullptr) - { - // TRANSLATORS: clear fonts cache message - debugChatTab->chatLog(_("Cache cleaned"), - ChatMsgType::BY_SERVER); - } - return true; -} - -impHandler(trade) -{ - if (actorManager == nullptr) - return false; - - const Being *being = actorManager->findBeingByName( - event.args, ActorType::Player); - if (being == nullptr) - being = localPlayer->getTarget(); - if (being != nullptr) - { - if (tradeHandler != nullptr) - tradeHandler->request(being); - tradePartnerName = being->getName(); - if (tradeWindow != nullptr) - tradeWindow->clear(); - } - return true; -} - -impHandler0(priceLoad) -{ - if (shopWindow != nullptr) - { - shopWindow->loadList(); - return true; - } - return false; -} - -impHandler0(priceSave) -{ - if (shopWindow != nullptr) - { - shopWindow->saveList(); - return true; - } - return false; -} - -impHandler0(cacheInfo) -{ - if ((chatWindow == nullptr) || (debugChatTab == nullptr)) - return false; - -/* - Font *const font = chatWindow->getFont(); - if (!font) - return; - - const TextChunkList *const cache = font->getCache(); - if (!cache) - return; - - unsigned int all = 0; - // TRANSLATORS: chat fonts message - debugChatTab->chatLog(_("font cache size"), ChatMsgType::BY_SERVER); - std::string str; - for (int f = 0; f < 256; f ++) - { - if (!cache[f].size) - { - const unsigned int sz = CAST_S32(cache[f].size); - all += sz; - str.append(strprintf("%d: %u, ", f, sz)); - } - } - debugChatTab->chatLog(str, ChatMsgType::BY_SERVER); - // TRANSLATORS: chat fonts message - debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all), - ChatMsgType::BY_SERVER); -#ifdef DEBUG_FONT_COUNTERS - debugChatTab->chatLog("", ChatMsgType::BY_SERVER); - debugChatTab->chatLog(strprintf("%s %d", - // TRANSLATORS: chat fonts message - _("Created:"), font->getCreateCounter()), - ChatMsgType::BY_SERVER); - debugChatTab->chatLog(strprintf("%s %d", - // TRANSLATORS: chat fonts message - _("Deleted:"), font->getDeleteCounter()), - ChatMsgType::BY_SERVER); -#endif -*/ - return true; -} - -impHandler0(disconnect) -{ - if (gameHandler != nullptr) - gameHandler->disconnect2(); - return true; -} - -impHandler(undress) -{ - if ((actorManager == nullptr) || (localPlayer == nullptr)) - return false; - - const std::string args = event.args; - StringVect pars; - if (!splitParameters(pars, args, " ,", '\"')) - return false; - Being *target = nullptr; - const size_t sz = pars.size(); - if (sz == 0) - { - target = localPlayer->getTarget(); - } - else - { - if (pars[0][0] == ':') - { - target = actorManager->findBeing(fromInt(atoi( - pars[0].substr(1).c_str()), BeingId)); - if ((target != nullptr) && target->getType() == ActorType::Monster) - target = nullptr; - } - else - { - target = actorManager->findNearestByName(args); - } - } - - if (sz == 2) - { - const int itemId = atoi(pars[1].c_str()); - if (target != nullptr) - target->undressItemById(itemId); - } - else - { - if ((target != nullptr) && (beingHandler != nullptr)) - beingHandler->undress(target); - } - - return true; -} - -impHandler0(dirs) -{ - if (debugChatTab == nullptr) - return false; - - debugChatTab->chatLog("config directory: " - + settings.configDir, - ChatMsgType::BY_SERVER); - debugChatTab->chatLog("logs directory: " - + settings.localDataDir, - ChatMsgType::BY_SERVER); - debugChatTab->chatLog("screenshots directory: " - + settings.screenshotDir, - ChatMsgType::BY_SERVER); - debugChatTab->chatLog("temp directory: " - + settings.tempDir, - ChatMsgType::BY_SERVER); - return true; -} - -impHandler0(uptime) -{ - if (debugChatTab == nullptr) - return false; - - if (cur_time < start_time) - { - // TRANSLATORS: uptime command - debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown"), - ChatMsgType::BY_SERVER); - } - else - { - // TRANSLATORS: uptime command - debugChatTab->chatLog(strprintf(_("Client uptime: %s"), - timeDiffToString(CAST_S32(cur_time - start_time)).c_str()), - ChatMsgType::BY_SERVER); - } - return true; -} - -#ifdef DEBUG_DUMP_LEAKS1 -static void showRes(std::string str, ResourceManager::Resources *res) -{ - if (!res) - return; - - str.append(toString(res->size())); - if (debugChatTab) - debugChatTab->chatLog(str, ChatMsgType::BY_SERVER); - logger->log(str); - ResourceManager::ResourceIterator iter = res->begin(); - const ResourceManager::ResourceIterator iter_end = res->end(); - while (iter != iter_end) - { - if (iter->second && iter->second->mRefCount) - { - char type = ' '; - char isNew = 'N'; - if (iter->second->getDumped()) - isNew = 'O'; - else - iter->second->setDumped(true); - - SubImage *const subImage = dynamic_cast<SubImage *>( - iter->second); - Image *const image = dynamic_cast<Image *>(iter->second); - int id = 0; - if (subImage) - type = 'S'; - else if (image) - type = 'I'; - if (image) - id = image->getGLImage(); - logger->log("Resource %c%c: %s (%d) id=%d", type, - isNew, iter->second->getIdPath().c_str(), - iter->second->mRefCount, id); - } - ++ iter; - } -} - -impHandler(dump) -{ - if (!debugChatTab) - return false; - - if (!event.args.empty()) - { - ResourceManager::Resources *res = ResourceManager::getResources(); - // TRANSLATORS: dump command - showRes(_("Resource images:"), res); - res = ResourceManager::getOrphanedResources(); - // TRANSLATORS: dump command - showRes(_("Resource orphaned images:"), res); - } - else - { - ResourceManager::Resources *res = ResourceManager::getResources(); - // TRANSLATORS: dump command - debugChatTab->chatLog(_("Resource images:") + toString(res->size()), - ChatMsgType::BY_SERVER); - res = ResourceManager::getOrphanedResources(); - // TRANSLATORS: dump command - debugChatTab->chatLog(_("Resource orphaned images:") - + toString(res->size()), - ChatMsgType::BY_SERVER); - } - return true; -} - -#elif defined ENABLE_MEM_DEBUG -impHandler0(dump) -{ - nvwa::check_leaks(); - return true; -} -#else // DEBUG_DUMP_LEAKS1 - -impHandler0(dump) -{ - return true; -} -#endif // DEBUG_DUMP_LEAKS1 - -impHandler0(serverIgnoreAll) -{ - if (chatHandler != nullptr) - chatHandler->ignoreAll(); - return true; -} - -impHandler0(serverUnIgnoreAll) -{ - if (chatHandler != nullptr) - chatHandler->unIgnoreAll(); - return true; -} - -PRAGMA6(GCC diagnostic push) -PRAGMA6(GCC diagnostic ignored "-Wnull-dereference") -impHandler0(error) -{ - int *const ptr = nullptr; - *(ptr + 1) = 20; -// logger->log("test %d", *ptr); - exit(1); -} -PRAGMA6(GCC diagnostic pop) - -impHandler(dumpGraphics) -{ - std::string str = strprintf("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION, - mainGraphics->getWidth(), mainGraphics->getHeight(), - mainGraphics->getBpp()); - - if (mainGraphics->getFullScreen()) - str.append("F"); - else - str.append("W"); - if (mainGraphics->getHWAccel()) - str.append("H"); - else - str.append("S"); - - if (mainGraphics->getDoubleBuffer()) - str.append("D"); - else - str.append("_"); - -#if defined USE_OPENGL - str.append(strprintf(",%d", mainGraphics->getOpenGL())); -#else // defined USE_OPENGL - - str.append(",0"); -#endif // defined USE_OPENGL - - str.append(strprintf(",%f,", static_cast<double>(settings.guiAlpha))) - .append(config.getBoolValue("adjustPerfomance") ? "1" : "0") - .append(config.getBoolValue("alphaCache") ? "1" : "0") - .append(config.getBoolValue("enableMapReduce") ? "1" : "0") - .append(config.getBoolValue("beingopacity") ? "1" : "0") - .append(",") - .append(config.getBoolValue("enableAlphaFix") ? "1" : "0") - .append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0") - .append(config.getBoolValue("disableBeingCaching") ? "1" : "0") - .append(config.getBoolValue("particleeffects") ? "1" : "0") - .append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit"))); - outStringNormal(event.tab, str, str); - return true; -} - -impHandler0(dumpEnvironment) -{ - logger->log1("Start environment variables"); - for (char **env = environ; *env != nullptr; ++ env) - logger->log1(*env); - logger->log1("End environment variables"); - if (debugChatTab != nullptr) - { - // TRANSLATORS: dump environment command - debugChatTab->chatLog(_("Environment variables dumped"), - ChatMsgType::BY_SERVER); - } - return true; -} - -impHandler(dumpTests) -{ - const std::string str = config.getStringValue("testInfo"); - outStringNormal(event.tab, str, str); - return true; -} - -impHandler0(dumpOGL) -{ -#if defined(USE_OPENGL) && !defined(ANDROID) && !defined(__native_client__) - NormalOpenGLGraphics::dumpSettings(); -#endif // defined(USE_OPENGL) && !defined(ANDROID) && - // !defined(__native_client__) - - return true; -} - -#ifdef USE_OPENGL -impHandler(dumpGL) -{ - std::string str = graphicsManager.getGLVersion(); - outStringNormal(event.tab, str, str); - return true; -} -#else // USE_OPENGL - -impHandler0(dumpGL) -{ - return true; -} -#endif // USE_OPENGL - -impHandler(dumpMods) -{ - std::string str = "enabled mods: " + serverConfig.getValue("mods", ""); - outStringNormal(event.tab, str, str); - return true; -} - -#if defined USE_OPENGL && defined DEBUG_SDLFONT -impHandler0(testSdlFont) -{ - Font *font = new Font("fonts/dejavusans.ttf", 18); - timespec time1; - timespec time2; - NullOpenGLGraphics *nullGraphics = new NullOpenGLGraphics; - STD_VECTOR<std::string> data; - volatile int width = 0; - - for (int f = 0; f < 300; f ++) - data.push_back("test " + toString(f) + "string"); - nullGraphics->beginDraw(); - - clock_gettime(CLOCK_MONOTONIC, &time1); - Color color(0, 0, 0, 255); - - for (int f = 0; f < 500; f ++) - { - FOR_EACH (STD_VECTOR<std::string>::const_iterator, it, data) - { - width += font->getWidth(*it); - font->drawString(nullGraphics, color, color, *it, 10, 10); - } - FOR_EACH (STD_VECTOR<std::string>::const_iterator, it, data) - font->drawString(nullGraphics, color, color, *it, 10, 10); - - font->doClean(); - } - - clock_gettime(CLOCK_MONOTONIC, &time2); - - delete nullGraphics; - delete font; - - int64_t diff = (static_cast<long long int>( - time2.tv_sec) * 1000000000LL + static_cast<long long int>( - time2.tv_nsec)) / 100000 - (static_cast<long long int>( - time1.tv_sec) * 1000000000LL + static_cast<long long int>( - time1.tv_nsec)) / 100000; - if (debugChatTab) - { - debugChatTab->chatLog("sdlfont time: " + toString(diff), - ChatMsgType::BY_SERVER); - } - return true; -} -#endif // defined USE_OPENGL && defined DEBUG_SDLFONT - -impHandler0(createItems) -{ - BuyDialog *const dialog = CREATEWIDGETR0(BuyDialog); - const ItemDB::ItemInfos &items = ItemDB::getItemInfos(); - FOR_EACH (ItemDB::ItemInfos::const_iterator, it, items) - { - const ItemInfo *const info = (*it).second; - if (info == nullptr) - continue; - const int id = info->getId(); - if (id <= 500) - continue; - - dialog->addItem(id, - ItemType::Unknown, - ItemColor_one, - 100, - 0); - } - dialog->sort(); - return true; -} - -impHandler(createItem) -{ - int id = 0; - int amount = 0; - - if (adminHandler == nullptr) - return false; - - if (parse2Int(event.args, id, amount)) - adminHandler->createItems(id, ItemColor_one, amount); - else - adminHandler->createItems(atoi(event.args.c_str()), ItemColor_one, 1); - return true; -} - -impHandler(uploadConfig) -{ - // TRANSLATORS: upload config chat message - uploadFile(_("Uploaded config into:"), - config.getFileName(), - "?xml", - event.tab); - return true; -} - -impHandler(uploadServerConfig) -{ - // TRANSLATORS: upload config chat message - uploadFile(_("Uploaded server config into:"), - serverConfig.getFileName(), - "?xml", - event.tab); - return true; -} - -impHandler(uploadLog) -{ - // TRANSLATORS: upload log chat message - uploadFile(_("Uploaded log into:"), - settings.logFileName, - "?txt", - event.tab); - return true; -} - -impHandler0(mercenaryFire) -{ - if (mercenaryHandler != nullptr) - mercenaryHandler->fire(); - return true; -} - -impHandler0(mercenaryToMaster) -{ - if (mercenaryHandler != nullptr) - mercenaryHandler->moveToMaster(); - return true; -} - -impHandler0(homunculusToMaster) -{ - if (homunculusHandler != nullptr) - homunculusHandler->moveToMaster(); - return true; -} - -impHandler0(homunculusFeed) -{ - if (homunculusHandler != nullptr) - homunculusHandler->feed(); - return true; -} - -impHandler(useItem) -{ - const int itemId = atoi(event.args.c_str()); - - if (itemId < SPELL_MIN_ID) - { - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv != nullptr) - { - // +++ ignoring item color for now - const Item *const item = inv->findItem(itemId, - ItemColor_one); - PlayerInfo::useEquipItem(item, 0, Sfx_true); - } - } - else if (itemId < SKILL_MIN_ID && (spellManager != nullptr)) - { - spellManager->useItem(itemId); - } - else if (skillDialog != nullptr) - { - // +++ probably need get data parameter from args - skillDialog->useItem(itemId, - fromBool(config.getBoolValue("skillAutotarget"), AutoTarget), - 0, - std::string()); - } - return true; -} - -impHandler(useItemInv) -{ - int param1 = 0; - int param2 = 0; - const std::string args = event.args; - if (parse2Int(args, param1, param2)) - { - Item *const item = getItemByInvIndex(param1, - InventoryType::Inventory); - PlayerInfo::useEquipItem(item, CAST_S16(param2), Sfx_true); - } - else - { - Item *const item = getItemByInvIndex(atoi(event.args.c_str()), - InventoryType::Inventory); - PlayerInfo::useEquipItem(item, 0, Sfx_true); - } - return true; -} - -impHandler(invToStorage) -{ - Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, - InventoryType::Inventory); - if (item == nullptr) - return true; - if (amount != 0) - { - if (inventoryHandler != nullptr) - { - inventoryHandler->moveItem2(InventoryType::Inventory, - item->getInvIndex(), - amount, - InventoryType::Storage); - } - } - else - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreAdd, - inventoryWindow, item); - } - return true; -} - -impHandler(tradeAdd) -{ - Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, - InventoryType::Inventory); - if ((item == nullptr) || PlayerInfo::isItemProtected(item->getId())) - return true; - - if (amount != 0) - { - if (tradeWindow != nullptr) - tradeWindow->tradeItem(item, amount, true); - } - else - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::TradeAdd, - tradeWindow, item); - } - return true; -} - -impHandler(storageToInv) -{ - Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, InventoryType::Storage); - if (amount != 0) - { - if ((inventoryHandler != nullptr) && (item != nullptr)) - { - inventoryHandler->moveItem2(InventoryType::Storage, - item->getInvIndex(), - amount, - InventoryType::Inventory); - } - } - else - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreRemove, - storageWindow, item); - } - return true; -} - -impHandler(protectItem) -{ - const int id = atoi(event.args.c_str()); - if (id > 0) - PlayerInfo::protectItem(id); - return true; -} - -impHandler(unprotectItem) -{ - const int id = atoi(event.args.c_str()); - if (id > 0) - PlayerInfo::unprotectItem(id); - return true; -} - -impHandler(kick) -{ - if ((localPlayer == nullptr) || (actorManager == nullptr)) - return false; - - Being *target = nullptr; - std::string args = event.args; - if (!args.empty()) - { - if (args[0] != ':') - { - target = actorManager->findNearestByName(args); - } - else - { - target = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - } - } - if (target == nullptr) - target = localPlayer->getTarget(); - if ((target != nullptr) && (adminHandler != nullptr)) - adminHandler->kick(target->getId()); - return true; -} - -impHandler0(clearDrop) -{ - if (dropShortcut != nullptr) - dropShortcut->clear(); - return true; -} - -impHandler0(testInfo) -{ - if (actorManager != nullptr) - { - logger->log("actors count: %d", CAST_S32( - actorManager->size())); - return true; - } - return false; -} - -impHandler(craftKey) -{ - const int slot = (event.action - InputAction::CRAFT_1); - if (slot >= 0 && slot < 9) - { - if (inventoryWindow != nullptr) - inventoryWindow->moveItemToCraft(slot); - return true; - } - return false; -} - -impHandler0(resetGameModifiers) -{ - GameModifiers::resetModifiers(); - return true; -} - -impHandler(barToChat) -{ - if (chatWindow != nullptr) - { - chatWindow->addInputText(event.args); - return true; - } - return false; -} - -impHandler(seen) -{ - if (actorManager == nullptr) - return false; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return false; - - if (config.getBoolValue("enableIdCollecting") == false) - { - // TRANSLATORS: last seen disabled warning - tab->chatLog(_("Last seen disabled. " - "Enable in players / collect players id and seen log."), - ChatMsgType::BY_SERVER); - return true; - } - - const std::string name = event.args; - if (name.empty()) - return false; - - std::string dir = settings.usersDir; - dir.append(stringToHexPath(name)).append("/seen.txt"); - if (Files::existsLocal(dir)) - { - StringVect lines; - Files::loadTextFileLocal(dir, lines); - if (lines.size() < 3) - { - // TRANSLATORS: last seen error - tab->chatLog(_("You not saw this nick."), - ChatMsgType::BY_SERVER); - return true; - } - const std::string message = strprintf( - // TRANSLATORS: last seen message - _("Last seen for %s: %s"), - name.c_str(), - lines[2].c_str()); - tab->chatLog(message, ChatMsgType::BY_SERVER); - } - else - { - // TRANSLATORS: last seen error - tab->chatLog(_("You not saw this nick."), - ChatMsgType::BY_SERVER); - } - - return true; -} - -impHandler(dumpMemoryUsage) -{ - if (event.tab != nullptr) - memoryManager.printAllMemory(event.tab); - else - memoryManager.printAllMemory(localChatTab); - return true; -} - -impHandler(setEmoteType) -{ - const std::string &args = event.args; - if (args == "player" || args.empty()) - { - settings.emoteType = EmoteType::Player; - } - else if (args == "pet") - { - settings.emoteType = EmoteType::Pet; - } - else if (args == "homun" || args == "homunculus") - { - settings.emoteType = EmoteType::Homunculus; - } - else if (args == "merc" || args == "mercenary") - { - settings.emoteType = EmoteType::Mercenary; - } - return true; -} - -} // namespace Actions diff --git a/src/actions/chat.cpp b/src/actions/chat.cpp deleted file mode 100644 index 307e4556e..000000000 --- a/src/actions/chat.cpp +++ /dev/null @@ -1,808 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/chat.h" - -#include "configuration.h" - -#include "actions/actiondef.h" - -#include "const/gui/chat.h" - -#include "being/localplayer.h" - -#include "gui/sdlinput.h" - -#include "gui/windows/chatwindow.h" - -#include "listeners/inputactionreplaylistener.h" - -#include "net/charserverhandler.h" -#include "net/chathandler.h" -#include "net/guildhandler.h" -#include "net/net.h" -#include "net/partyhandler.h" - -#ifdef TMWA_SUPPORT -#include "net/tmwa/guildmanager.h" -#endif // TMWA_SUPPORT - -#include "resources/iteminfo.h" - -#include "resources/db/itemdb.h" - -#include "utils/booleanoptions.h" -#include "utils/chatutils.h" -#include "utils/parameters.h" - -#include "utils/translation/podict.h" - -#include "debug.h" - -const int DEFAULT_CHAT_WINDOW_SCROLL = 7; - -namespace Actions -{ - -static void outString(ChatTab *const tab, - const std::string &str, - const std::string &def) -{ - if (tab == nullptr) - { - if (chatHandler != nullptr) - chatHandler->talk(def, GENERAL_CHANNEL); - return; - } - - switch (tab->getType()) - { - case ChatTabType::PARTY: - { - if (partyHandler != nullptr) - partyHandler->chat(str); - break; - } - case ChatTabType::GUILD: - { - if ((guildHandler == nullptr) || (localPlayer == nullptr)) - return; - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - { -#ifdef TMWA_SUPPORT - if (guild->getServerGuild()) - { - if (Net::getNetworkType() == ServerType::TMWATHENA) - return; - guildHandler->chat(str); - } - else if (guildManager != nullptr) - { - guildManager->chat(str); - } -#else // TMWA_SUPPORT - - if (guild->getServerGuild()) - guildHandler->chat(str); -#endif // TMWA_SUPPORT - } - break; - } - case ChatTabType::CHANNEL: - case ChatTabType::GM: - case ChatTabType::TRADE: - tab->chatInput(str); - break; - default: - case ChatTabType::UNKNOWN: - case ChatTabType::INPUT: - case ChatTabType::WHISPER: - case ChatTabType::DEBUG: - case ChatTabType::BATTLE: - case ChatTabType::LANG: - if (chatHandler != nullptr) - chatHandler->talk(str, GENERAL_CHANNEL); - break; - } -} - -impHandler0(toggleChat) -{ - return chatWindow != nullptr ? chatWindow->requestChatFocus() : false; -} - -impHandler0(prevChatTab) -{ - if (chatWindow != nullptr) - { - chatWindow->prevTab(); - return true; - } - return false; -} - -impHandler0(nextChatTab) -{ - if (chatWindow != nullptr) - { - chatWindow->nextTab(); - return true; - } - return false; -} - -impHandler0(closeChatTab) -{ - if (chatWindow != nullptr) - { - chatWindow->closeTab(); - return true; - } - return false; -} - -impHandler0(closeAllChatTabs) -{ - if (chatWindow != nullptr) - { - chatWindow->removeAllWhispers(); - chatWindow->saveState(); - return true; - } - return false; -} - -impHandler0(ignoreAllWhispers) -{ - if (chatWindow != nullptr) - { - chatWindow->ignoreAllWhispers(); - chatWindow->saveState(); - return true; - } - return false; -} - -impHandler0(scrollChatUp) -{ - if ((chatWindow != nullptr) && chatWindow->isWindowVisible()) - { - chatWindow->scroll(-DEFAULT_CHAT_WINDOW_SCROLL); - return true; - } - return false; -} - -impHandler0(scrollChatDown) -{ - if ((chatWindow != nullptr) && chatWindow->isWindowVisible()) - { - chatWindow->scroll(DEFAULT_CHAT_WINDOW_SCROLL); - return true; - } - return false; -} - -static bool splitWhisper(const std::string &args, - std::string &recvnick, - std::string &message) -{ - if (args.substr(0, 1) == "\"") - { - const size_t pos = args.find('"', 1); - if (pos != std::string::npos) - { - recvnick = args.substr(1, pos - 1); - if (pos + 2 < args.length()) - message = args.substr(pos + 2, args.length()); - } - } - else - { - const size_t pos = args.find(' '); - if (pos != std::string::npos) - { - recvnick = args.substr(0, pos); - if (pos + 1 < args.length()) - message = args.substr(pos + 1, args.length()); - } - else - { - recvnick = std::string(args); - message.clear(); - } - } - - trim(message); - - if (message.length() > 0) - { - std::string playerName = localPlayer->getName(); - std::string tempNick = recvnick; - - toLower(playerName); - toLower(tempNick); - - if (tempNick == playerName || args.empty()) - return false; - - return true; - } - return false; -} - -impHandler(msg) -{ - std::string recvnick; - std::string message; - - if (splitWhisper(event.args, recvnick, message)) - { - if (chatWindow == nullptr) - return false; - ChatTab *const tab = chatWindow->addChatTab(recvnick, false, true); - if (tab != nullptr) - { - chatWindow->saveState(); - tab->chatInput(message); - } - } - else - { - if (event.tab != nullptr) - { - event.tab->chatLog( - // TRANSLATORS: whisper send - _("Cannot send empty whisper or channel message!"), - ChatMsgType::BY_SERVER); - } - } - return true; -} - -impHandler(msgText) -{ - if (chatWindow == nullptr) - return false; - - if (config.getBoolValue("whispertab")) - { - chatWindow->localChatInput("/q " + event.args); - } - else - { - chatWindow->addInputText(std::string("/w \"").append( - event.args).append("\" ")); - } - return true; -} - -impHandler(msg2) -{ - std::string recvnick; - std::string message; - - if (chatHandler != nullptr && - splitWhisper(event.args, recvnick, message)) - { - chatHandler->privateMessage(recvnick, message); - } - return true; -} - -impHandler(query) -{ - const std::string &args = event.args; - if (chatWindow != nullptr) - { - if (chatWindow->addChatTab(args, true, true) != nullptr) - { - chatWindow->saveState(); - return true; - } - } - - if (event.tab != nullptr) - { - // TRANSLATORS: new whisper or channel query - event.tab->chatLog(strprintf(_("Cannot create a whisper tab " - "\"%s\"! It probably already exists."), - args.c_str()), ChatMsgType::BY_SERVER); - } - return true; -} - -impHandler0(clearChatTab) -{ - if (chatWindow != nullptr) - { - chatWindow->clearTab(); - return true; - } - return false; -} - -impHandler(createParty) -{ - if (partyHandler == nullptr) - return false; - - if (event.args.empty()) - { - // TRANSLATORS: dialog header - inputActionReplayListener.openDialog(_("Create party"), - "", - InputAction::CREATE_PARTY); - } - else - { - partyHandler->create(event.args); - } - return true; -} - -impHandler(createGuild) -{ - if ((guildHandler == nullptr) || - Net::getNetworkType() == ServerType::TMWATHENA) - { - return false; - } - - if (event.args.empty()) - { - // TRANSLATORS: dialog header - inputActionReplayListener.openDialog(_("Create guild"), - "", - InputAction::CREATE_GUILD); - } - else - { - guildHandler->create(event.args); - } - return true; -} - -impHandler(party) -{ - if (!event.args.empty()) - { - if (partyHandler != nullptr) - partyHandler->invite(event.args); - } - else - { - if (event.tab != nullptr) - { - // TRANSLATORS: party invite message - event.tab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - } - } - return true; -} - -impHandler(guild) -{ - if ((guildHandler == nullptr) || (localPlayer == nullptr)) - return false; - - const std::string args = event.args; - if (!args.empty()) - { - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - { -#ifdef TMWA_SUPPORT - if (guild->getServerGuild()) - guildHandler->invite(args); - else if (guildManager != nullptr) - GuildManager::invite(args); -#else // TMWA_SUPPORT - - guildHandler->invite(args); -#endif // TMWA_SUPPORT - } - } - else - { - if (event.tab != nullptr) - { - // TRANSLATORS: guild invite message - event.tab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - } - else if (localChatTab != nullptr) - { - // TRANSLATORS: guild invite message - localChatTab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - } - } - return true; -} - -impHandler(me) -{ - outString(event.tab, textToMe(event.args), event.args); - return true; -} - -impHandler(toggle) -{ - if (event.args.empty()) - { - if ((chatWindow != nullptr) && (event.tab != nullptr)) - { - event.tab->chatLog(chatWindow->getReturnTogglesChat() ? - // TRANSLATORS: message from toggle chat command - _("Return toggles chat.") : _("Message closes chat."), - ChatMsgType::BY_SERVER); - } - return true; - } - - switch (parseBoolean(event.args)) - { - case 1: - if (event.tab != nullptr) - { - // TRANSLATORS: message from toggle chat command - event.tab->chatLog(_("Return now toggles chat."), - ChatMsgType::BY_SERVER); - } - if (chatWindow != nullptr) - chatWindow->setReturnTogglesChat(true); - return true; - case 0: - if (event.tab != nullptr) - { - // TRANSLATORS: message from toggle chat command - event.tab->chatLog(_("Message now closes chat."), - ChatMsgType::BY_SERVER); - } - if (chatWindow != nullptr) - chatWindow->setReturnTogglesChat(false); - return true; - case -1: - if (event.tab != nullptr) - { - event.tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle"), - ChatMsgType::BY_SERVER); - } - return true; - default: - return true; - } -} - -impHandler(kickParty) -{ - if (!event.args.empty()) - { - if (partyHandler != nullptr) - partyHandler->kick(event.args); - } - else - { - if (event.tab != nullptr) - { - // TRANSLATORS: party kick message - event.tab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - } - } - return true; -} - -impHandler(kickGuild) -{ - if (!event.args.empty()) - { - if (localPlayer != nullptr) - { - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - { - if (guild->getServerGuild()) - { - if (guildHandler != nullptr) - guildHandler->kick(guild->getMember(event.args), ""); - } -#ifdef TMWA_SUPPORT - else if (guildManager != nullptr) - { - GuildManager::kick(event.args); - } -#endif // TMWA_SUPPORT - } - } - } - else - { - if (event.tab != nullptr) - { - // TRANSLATORS: party kick message - event.tab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - } - } - return true; -} - -impHandler(addText) -{ - if (chatWindow != nullptr) - chatWindow->addInputText(event.args); - return true; -} - -impHandler0(clearChat) -{ - if (chatWindow != nullptr) - chatWindow->clearTab(); - return true; -} - -impHandler0(chatGeneralTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::INPUT); - return true; -} - -impHandler0(chatDebugTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::DEBUG); - return true; -} - -impHandler0(chatBattleTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::BATTLE); - return true; -} - -impHandler0(chatTradeTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::TRADE); - return true; -} - -impHandler0(chatLangTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::LANG); - return true; -} - -impHandler0(chatGmTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::GM); - return true; -} - -impHandler0(chatPartyTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::PARTY); - return true; -} - -impHandler0(chatGuildTab) -{ - if (chatWindow != nullptr) - chatWindow->selectTabByType(ChatTabType::GUILD); - return true; -} - -impHandler(hat) -{ - if ((localPlayer == nullptr) || (charServerHandler == nullptr)) - return false; - - const int sprite = localPlayer->getSpriteID( - charServerHandler->hatSprite()); - std::string str; - if (sprite == 0) - { - // TRANSLATORS: equipped hat chat message - str = strprintf(_("no hat equipped.")); - } - else - { - const ItemInfo &info = ItemDB::get(sprite); - // TRANSLATORS: equipped hat chat message - str = strprintf(_("equipped hat %s."), - info.getName().c_str()); - } - outString(event.tab, str, str); - return true; -} - -impHandler(chatClipboard) -{ - int x = 0; - int y = 0; - - if ((chatWindow != nullptr) && parse2Int(event.args, x, y)) - { - chatWindow->copyToClipboard(x, y); - return true; - } - return false; -} - -impHandler(guildNotice) -{ - if (localPlayer == nullptr) - return false; - const std::string args = event.args; - if (args.empty()) - { - // TRANSLATORS: dialog header - inputActionReplayListener.openDialog(_("Guild notice"), - "", - InputAction::GUILD_NOTICE); - return true; - } - - std::string str2; - if (args.size() > 60) - str2 = args.substr(60); - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - { - guildHandler->changeNotice(guild->getId(), - args.substr(0, 60), - str2); - } - return true; -} - -impHandler(translate) -{ - if (reverseDictionary == nullptr || - localPlayer == nullptr || - event.args.empty()) - { - return false; - } - - ChatTab *const tab = event.tab; - if (tab == nullptr) - return false; - - std::string srcStr = event.args; - std::string enStr; - toLower(srcStr); - if (localPlayer->getLanguageId() > 0) - { - if (reverseDictionary->haveStr(srcStr)) - enStr = reverseDictionary->getStr(srcStr); - else if (dictionary->haveStr(srcStr)) - enStr = srcStr; - } - else - { - if (dictionary->haveStr(srcStr)) - enStr = srcStr; - } - - if (enStr.empty()) - { - tab->chatLog( - // TRANSLATORS: translation error message - strprintf(_("No translation found for string: %s"), - srcStr.c_str()), - ChatMsgType::BY_SERVER); - return true; - } - - tab->chatInput(enStr); - return true; -} - -impHandler(sendGuiKey) -{ - if (guiInput == nullptr) - return false; - - const std::string args = event.args; - if (args.empty()) - return false; - StringVect pars; - if (!splitParameters(pars, args, " ,", '\"')) - return false; - const int sz = CAST_S32(pars.size()); - if (sz < 1) - return false; - - int keyValue = atoi(pars[0].c_str()); - if (keyValue == 0 && - pars[0].size() == 1) - { - keyValue = CAST_S32(pars[0][0]); - } - if (sz == 2) - { - const InputActionT actionId = inputManager.getActionByConfigField( - pars[1]); - guiInput->simulateKey(keyValue, actionId); - } - else - { - guiInput->simulateKey(keyValue, InputAction::NO_VALUE); - } - return true; -} - -impHandler(sendMouseKey) -{ - if (guiInput == nullptr) - return false; - const std::string args = event.args; - if (args.empty()) - return false; - StringVect pars; - if (!splitParameters(pars, args, " ,", '\"')) - return false; - const int sz = CAST_S32(pars.size()); - if (sz != 3) - return false; - - const int x = atoi(pars[0].c_str()); - const int y = atoi(pars[1].c_str()); - const int key1 = CAST_S32(MouseButton::LEFT); - const int key2 = CAST_S32(MouseButton::MIDDLE); - const int key = atoi(pars[2].c_str()); - if (key < key1 || key > key2) - return false; - guiInput->simulateMouseClick(x, - y, - static_cast<MouseButtonT>(key)); - return true; -} - -impHandler(sendChars) -{ - if (guiInput == nullptr) - return false; - - const std::string args = event.args; - if (args.empty()) - return false; - - const size_t sz = args.size(); - for (size_t f = 0; f < sz; f ++) - { - guiInput->simulateKey(CAST_S32(args[f]), - InputAction::NO_VALUE); - } - - return true; -} - -} // namespace Actions diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp deleted file mode 100644 index f2d49b13b..000000000 --- a/src/actions/commands.cpp +++ /dev/null @@ -1,2156 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/commands.h" - -#include "actormanager.h" -#include "configuration.h" -#include "game.h" -#include "party.h" - -#include "actions/actiondef.h" - -#include "being/flooritem.h" -#include "being/localplayer.h" -#include "being/playerrelations.h" -#include "being/homunculusinfo.h" -#include "being/playerinfo.h" - -#include "const/resources/skill.h" - -#include "gui/viewport.h" - -#include "gui/popups/popupmenu.h" - -#include "gui/shortcut/emoteshortcut.h" -#include "gui/shortcut/itemshortcut.h" - -#include "gui/windows/mailwindow.h" - -#include "gui/windows/chatwindow.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/shortcutwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" - -#include "gui/widgets/tabs/chat/whispertab.h" - -#include "input/inputactionoperators.h" - -#include "listeners/inputactionreplaylistener.h" - -#include "net/adminhandler.h" -#include "net/chathandler.h" -#include "net/guildhandler.h" -#include "net/familyhandler.h" -#include "net/homunculushandler.h" -#include "net/mail2handler.h" -#include "net/mailhandler.h" -#include "net/net.h" -#include "net/npchandler.h" -#include "net/partyhandler.h" -#include "net/serverfeatures.h" - -#include "resources/chatobject.h" - -#include "resources/db/itemdb.h" - -#include "resources/map/map.h" - -#include "resources/skill/skillinfo.h" - -#include "utils/booleanoptions.h" -#include "utils/chatutils.h" -#include "utils/copynpaste.h" -#include "utils/gmfunctions.h" -#include "utils/parameters.h" -#include "utils/process.h" - -#include "debug.h" - -namespace Actions -{ - -static std::string getNick(const InputEvent &event) -{ - std::string args = event.args; - if (args.empty()) - { - if (event.tab == nullptr || - event.tab->getType() != ChatTabType::WHISPER) - { - return std::string(); - } - - WhisperTab *const whisper = static_cast<WhisperTab *>(event.tab); - if (whisper->getNick().empty()) - { - // TRANSLATORS: change relation - event.tab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - return std::string(); - } - args = whisper->getNick(); - } - return args; -} - -static void reportRelation(const InputEvent &event, - const RelationT &rel, - const std::string &str1, - const std::string &str2) -{ - if (event.tab != nullptr) - { - if (playerRelations.getRelation(event.args) == rel) - { - // TRANSLATORS: unignore command - event.tab->chatLog(str1, ChatMsgType::BY_SERVER); - } - else - { - // TRANSLATORS: unignore command - event.tab->chatLog(str2, ChatMsgType::BY_SERVER); - } - } -} - -static void changeRelation(const InputEvent &event, - const RelationT relation, - const std::string &relationText) -{ - std::string args = getNick(event); - if (args.empty()) - return; - - if (playerRelations.getRelation(args) == relation) - { - if (event.tab != nullptr) - { - // TRANSLATORS: change relation - event.tab->chatLog(strprintf(_("Player already %s!"), - relationText.c_str()), ChatMsgType::BY_SERVER); - return; - } - } - else - { - playerRelations.setRelation(args, relation); - } - - reportRelation(event, - relation, - // TRANSLATORS: change relation - strprintf(_("Player successfully %s!"), relationText.c_str()), - // TRANSLATORS: change relation - strprintf(_("Player could not be %s!"), relationText.c_str())); -} - -impHandler(chatAnnounce) -{ - if (adminHandler != nullptr) - { - adminHandler->announce(event.args); - return true; - } - return false; -} - -impHandler(chatIgnore) -{ - changeRelation(event, Relation::IGNORED, "ignored"); - return true; -} - -impHandler(chatUnignore) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - const RelationT rel = playerRelations.getRelation(args); - if (rel != Relation::NEUTRAL && rel != Relation::FRIEND) - { - playerRelations.setRelation(args, Relation::NEUTRAL); - } - else - { - if (event.tab != nullptr) - { - // TRANSLATORS: unignore command - event.tab->chatLog(_("Player wasn't ignored!"), - ChatMsgType::BY_SERVER); - } - return true; - } - - reportRelation(event, - Relation::NEUTRAL, - // TRANSLATORS: unignore command - _("Player no longer ignored!"), - // TRANSLATORS: unignore command - _("Player could not be unignored!")); - return true; -} - -impHandler(chatErase) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - if (playerRelations.getRelation(args) == Relation::ERASED) - { - if (event.tab != nullptr) - { - // TRANSLATORS: erase command - event.tab->chatLog(_("Player already erased!"), - ChatMsgType::BY_SERVER); - } - return true; - } - playerRelations.setRelation(args, Relation::ERASED); - - reportRelation(event, - Relation::ERASED, - // TRANSLATORS: erase command - _("Player no longer erased!"), - // TRANSLATORS: erase command - _("Player could not be erased!")); - return true; -} - -impHandler(chatFriend) -{ - // TRANSLATORS: adding friend command - changeRelation(event, Relation::FRIEND, _("friend")); - return true; -} - -impHandler(chatDisregard) -{ - // TRANSLATORS: disregard command - changeRelation(event, Relation::DISREGARDED, _("disregarded")); - return true; -} - -impHandler(chatNeutral) -{ - // TRANSLATORS: neutral command - changeRelation(event, Relation::NEUTRAL, _("neutral")); - return true; -} - -impHandler(chatBlackList) -{ - // TRANSLATORS: blacklist command - changeRelation(event, Relation::BLACKLISTED, _("blacklisted")); - return true; -} - -impHandler(chatEnemy) -{ - // TRANSLATORS: enemy command - changeRelation(event, Relation::ENEMY2, _("enemy")); - return true; -} - -impHandler(chatNuke) -{ - if (actorManager == nullptr) - return false; - - const std::string nick = getNick(event); - Being *const being = actorManager->findBeingByName( - nick, ActorType::Player); - if (being == nullptr) - return true; - - actorManager->addBlock(being->getId()); - actorManager->destroy(being); - return true; -} - -impHandler(chatAdd) -{ - if (chatWindow == nullptr) - return false; - - if (event.args.empty()) - return true; - - STD_VECTOR<int> str; - splitToIntVector(str, event.args, ','); - if (str.empty()) - return true; - - int id = str[0]; - if (id == 0) - return true; - - if (ItemDB::exists(id)) - { - const std::string names = ItemDB::getNamesStr(str); - if (!names.empty()) - chatWindow->addItemText(names); - return true; - } - - const FloorItem *const floorItem = actorManager->findItem( - fromInt(id, BeingId)); - - if (floorItem != nullptr) - { - str[0] = floorItem->getItemId(); - const std::string names = ItemDB::getNamesStr(str); - chatWindow->addItemText(names); - } - return true; -} - -impHandler0(present) -{ - if (chatWindow != nullptr) - { - chatWindow->doPresent(); - return true; - } - return false; -} - -impHandler0(printAll) -{ - if (actorManager != nullptr) - { - actorManager->printAllToChat(); - return true; - } - return false; -} - -impHandler(move) -{ - int x = 0; - int y = 0; - - if ((localPlayer != nullptr) && parse2Int(event.args, x, y)) - { - localPlayer->setDestination(x, y); - return true; - } - return false; -} - -impHandler(setTarget) -{ - if ((actorManager == nullptr) || (localPlayer == nullptr)) - return false; - - Being *const target = actorManager->findNearestByName(event.args); - if (target != nullptr) - localPlayer->setTarget(target); - return true; -} - -impHandler(commandOutfit) -{ - if (outfitWindow != nullptr) - { - if (!event.args.empty()) - { - const std::string op = event.args.substr(0, 1); - if (op == "n") - { - outfitWindow->wearNextOutfit(true); - } - else if (op == "p") - { - outfitWindow->wearPreviousOutfit(true); - } - else - { - outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, - false, true); - } - } - else - { - outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, - false, true); - } - return true; - } - return false; -} - -impHandler(commandEmote) -{ - LocalPlayer::emote(CAST_U8(atoi(event.args.c_str()))); - return true; -} - -impHandler(awayMessage) -{ - if (localPlayer != nullptr) - { - localPlayer->setAway(event.args); - return true; - } - return false; -} - -impHandler(pseudoAway) -{ - if (localPlayer != nullptr) - { - LocalPlayer::setPseudoAway(event.args); - localPlayer->updateStatus(); - return true; - } - return false; -} - -impHandler(follow) -{ - if (localPlayer == nullptr) - return false; - - if (!features.getBoolValue("allowFollow")) - return false; - - if (!event.args.empty()) - { - localPlayer->setFollow(event.args); - } - else if (event.tab != nullptr && - event.tab->getType() == ChatTabType::WHISPER) - { - localPlayer->setFollow(static_cast<WhisperTab*>(event.tab)->getNick()); - } - else - { - const Being *const being = localPlayer->getTarget(); - if (being != nullptr) - localPlayer->setFollow(being->getName()); - } - return true; -} - -impHandler(navigate) -{ - if ((localPlayer == nullptr) || - !localPlayer->canMove()) - { - return false; - } - - int x = 0; - int y = 0; - - if (parse2Int(event.args, x, y)) - localPlayer->navigateTo(x, y); - else - localPlayer->navigateClean(); - return true; -} - -impHandler(navigateTo) -{ - if ((localPlayer == nullptr) || - !localPlayer->canMove()) - { - return false; - } - - const std::string args = event.args; - if (args.empty()) - return true; - - Being *const being = actorManager->findBeingByName(args); - if (being != nullptr) - { - localPlayer->navigateTo(being->getTileX(), being->getTileY()); - } - else if (localPlayer->isInParty()) - { - const Party *const party = localPlayer->getParty(); - if (party != nullptr) - { - const PartyMember *const m = party->getMember(args); - const PartyMember *const o = party->getMember( - localPlayer->getName()); - if (m != nullptr && - o != nullptr && - m->getMap() == o->getMap()) - { - localPlayer->navigateTo(m->getX(), m->getY()); - } - } - } - return true; -} - -impHandler(moveCamera) -{ - int x = 0; - int y = 0; - - if (viewport == nullptr) - return false; - - if (parse2Int(event.args, x, y)) - viewport->moveCameraToPosition(x * mapTileSize, y * mapTileSize); - return true; -} - -impHandler0(restoreCamera) -{ - if (viewport == nullptr) - return false; - - viewport->returnCamera(); - return true; -} - -impHandler(imitation) -{ - if (localPlayer == nullptr) - return false; - - if (!event.args.empty()) - { - localPlayer->setImitate(event.args); - } - else if (event.tab != nullptr && - event.tab->getType() == ChatTabType::WHISPER) - { - localPlayer->setImitate(static_cast<WhisperTab*>( - event.tab)->getNick()); - } - else - { - localPlayer->setImitate(""); - } - return true; -} - -impHandler(sendMail) -{ -#ifdef TMWA_SUPPORT - const ServerTypeT type = Net::getNetworkType(); - if (type == ServerType::EATHENA || type == ServerType::EVOL2) -#endif // TMWA_SUPPORT - { - std::string name; - std::string text; - - if (parse2Str(event.args, name, text)) - { - if (settings.enableNewMailSystem) - { - mail2Handler->queueCheckName(MailQueueType::SendMail, - name, - // TRANSLATORS: quick mail message caption - _("Quick message"), - text, - 0); - } - else - { - // TRANSLATORS: quick mail message caption - mailHandler->send(name, _("Quick message"), text); - } - } - } -#ifdef TMWA_SUPPORT - else if (serverConfig.getBoolValue("enableManaMarketBot")) - { - chatHandler->privateMessage("ManaMarket", "!mail " + event.args); - return true; - } -#endif // TMWA_SUPPORT - - return false; -} - -impHandler(info) -{ - if (event.tab == nullptr || - localPlayer == nullptr || - Net::getNetworkType() == ServerType::TMWATHENA) - { - return false; - } - - if (guildHandler != nullptr && - event.tab->getType() == ChatTabType::GUILD) - { - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - guildHandler->info(); - } - return true; -} - -impHandler(wait) -{ - if (localPlayer != nullptr) - { - localPlayer->waitFor(event.args); - return true; - } - return false; -} - -impHandler(addPriorityAttack) -{ - if ((actorManager == nullptr) || - actorManager->isInPriorityAttackList(event.args)) - { - return false; - } - - actorManager->removeAttackMob(event.args); - actorManager->addPriorityAttackMob(event.args); - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(addAttack) -{ - if (actorManager == nullptr) - return false; - - actorManager->removeAttackMob(event.args); - actorManager->addAttackMob(event.args); - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(removeAttack) -{ - if (actorManager == nullptr) - return false; - - if (event.args.empty()) - { - if (actorManager->isInAttackList(event.args)) - { - actorManager->removeAttackMob(event.args); - actorManager->addIgnoreAttackMob(event.args); - } - else - { - actorManager->removeAttackMob(event.args); - actorManager->addAttackMob(event.args); - } - } - else - { - actorManager->removeAttackMob(event.args); - } - - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(addIgnoreAttack) -{ - if (actorManager == nullptr) - return false; - - actorManager->removeAttackMob(event.args); - actorManager->addIgnoreAttackMob(event.args); - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(setDrop) -{ - GameModifiers::setQuickDropCounter(atoi(event.args.c_str())); - return true; -} - -impHandler(url) -{ - if (event.tab != nullptr) - { - std::string url1 = event.args; - if (!strStartWith(url1, "http") && !strStartWith(url1, "?")) - url1 = "http://" + url1; - std::string str(strprintf("[@@%s |%s@@]", - url1.c_str(), event.args.c_str())); - outStringNormal(event.tab, str, str); - return true; - } - return false; -} - -impHandler(openUrl) -{ - std::string url = event.args; - if (!strStartWith(url, "http")) - url = "http://" + url; - openBrowser(url); - return true; -} - -impHandler(execute) -{ - const size_t idx = event.args.find(' '); - std::string name; - std::string params; - if (idx == std::string::npos) - { - name = event.args; - } - else - { - name = event.args.substr(0, idx); - params = event.args.substr(idx + 1); - } - execFile(name, name, params, ""); - return true; -} - -impHandler(enableHighlight) -{ - if (event.tab != nullptr) - { - event.tab->setAllowHighlight(true); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(disableHighlight) -{ - if (event.tab != nullptr) - { - event.tab->setAllowHighlight(false); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(dontRemoveName) -{ - if (event.tab != nullptr) - { - event.tab->setRemoveNames(false); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(removeName) -{ - if (event.tab != nullptr) - { - event.tab->setRemoveNames(true); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(disableAway) -{ - if (event.tab != nullptr) - { - event.tab->setNoAway(true); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(enableAway) -{ - if (event.tab != nullptr) - { - event.tab->setNoAway(false); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(testParticle) -{ - if (localPlayer != nullptr) - { - localPlayer->setTestParticle(event.args); - return true; - } - return false; -} - -impHandler(talkRaw) -{ - if (chatHandler != nullptr) - { - chatHandler->talkRaw(event.args); - return true; - } - return false; -} - -impHandler(gm) -{ - if (chatHandler != nullptr) - { - Gm::runCommand("wgm", event.args); - return true; - } - return false; -} - -impHandler(hack) -{ - if (chatHandler != nullptr) - { - chatHandler->sendRaw(event.args); - return true; - } - return false; -} - -impHandler(debugSpawn) -{ - if (localPlayer == nullptr) - return false; - int cnt = atoi(event.args.c_str()); - if (cnt < 1) - cnt = 1; - const int half = cnt / 2; - const Map *const map = localPlayer->getMap(); - int x1 = -half; - if (x1 < 0) - x1 = 0; - int y1 = x1; - int x2 = cnt - half; - if (x2 > map->getWidth()) - x2 = map->getWidth(); - int y2 = x2; - - for (int x = x1; x < x2; x ++) - { - for (int y = y1; y < y2; y ++) - ActorManager::cloneBeing(localPlayer, x, y, cnt); - } - return true; -} - -impHandler(serverIgnoreWhisper) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - if (chatHandler != nullptr) - { - chatHandler->ignore(args); - return true; - } - return false; -} - -impHandler(serverUnIgnoreWhisper) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - if (chatHandler != nullptr) - { - chatHandler->unIgnore(args); - return true; - } - return false; -} - -impHandler(setHomunculusName) -{ - const std::string args = event.args; - if (args.empty()) - { - const HomunculusInfo *const info = PlayerInfo::getHomunculus(); - if (info != nullptr) - { - // TRANSLATORS: dialog header - inputActionReplayListener.openDialog(_("Rename your homun"), - info->name, - InputAction::HOMUNCULUS_SET_NAME); - } - return false; - } - - if (homunculusHandler != nullptr) - { - homunculusHandler->setName(args); - return true; - } - return false; -} - -impHandler0(fireHomunculus) -{ - if (homunculusHandler != nullptr) - { - homunculusHandler->fire(); - return true; - } - return false; -} - -impHandler0(leaveParty) -{ - if (partyHandler != nullptr) - { - partyHandler->leave(); - return true; - } - return false; -} - -impHandler0(leaveGuild) -{ - if ((guildHandler != nullptr) && (localPlayer != nullptr)) - { - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - guildHandler->leave(guild->getId()); - return true; - } - return false; -} - -impHandler(warp) -{ - int x = 0; - int y = 0; - - if ((adminHandler != nullptr) && - (Game::instance() != nullptr) && - parse2Int(event.args, x, y)) - { - adminHandler->warp(Game::instance()->getCurrentMapName(), - x, y); - return true; - } - return false; -} - -impHandler(homunTalk) -{ - if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) - return false; - - std::string args = event.args; - if (findCutFirst(args, "/me ")) - args = textToMe(args); - if (homunculusHandler != nullptr) - { - homunculusHandler->talk(args); - return true; - } - return false; -} - -impHandler(homunEmote) -{ - if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) - return false; - - if ((homunculusHandler != nullptr) && - event.action >= InputAction::HOMUN_EMOTE_1 && - event.action <= InputAction::HOMUN_EMOTE_48) - { - const int emotion = event.action - InputAction::HOMUN_EMOTE_1; - if (emoteShortcut != nullptr) - homunculusHandler->emote(emoteShortcut->getEmote(emotion)); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - - return false; -} - -impHandler(commandHomunEmote) -{ - if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) - return false; - - if (homunculusHandler != nullptr) - { - homunculusHandler->emote(CAST_U8( - atoi(event.args.c_str()))); - return true; - } - return false; -} - -impHandler(createPublicChatRoom) -{ - if ((chatHandler == nullptr) || event.args.empty()) - return false; - chatHandler->createChatRoom(event.args, "", 100, true); - return true; -} - -impHandler(joinChatRoom) -{ - if (chatHandler == nullptr) - return false; - const std::string args = event.args; - if (args.empty()) - return false; - ChatObject *const chat = ChatObject::findByName(args); - if (chat == nullptr) - return false; - chatHandler->joinChat(chat, ""); - return true; -} - -impHandler0(leaveChatRoom) -{ - if (chatHandler != nullptr) - { - chatHandler->leaveChatRoom(); - return true; - } - return false; -} - -impHandler(confSet) -{ - std::string name; - std::string val; - - if (parse2Str(event.args, name, val)) - { - config.setValue(name, val); - return true; - } - return false; -} - -impHandler(serverConfSet) -{ - std::string name; - std::string val; - - if (parse2Str(event.args, name, val)) - { - serverConfig.setValue(name, val); - return true; - } - return false; -} - -impHandler(confGet) -{ - const std::string args = event.args; - if (args.empty()) - return false; - - // TRANSLATORS: result from command /confget - const std::string str = strprintf(_("Config value: %s"), - config.getStringValue(args).c_str()); - outStringNormal(event.tab, str, str); - return true; -} - -impHandler(serverConfGet) -{ - const std::string args = event.args; - if (args.empty()) - return false; - - // TRANSLATORS: result from command /serverconfget - const std::string str = strprintf(_("Server config value: %s"), - serverConfig.getStringValue(args).c_str()); - outStringNormal(event.tab, str, str); - return true; -} - -impHandler(slide) -{ - int x = 0; - int y = 0; - - if ((adminHandler != nullptr) && parse2Int(event.args, x, y)) - { - adminHandler->slide(x, y); - return true; - } - return false; -} - -impHandler(selectSkillLevel) -{ - int skill = 0; - int level = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, level)) - { - skillDialog->selectSkillLevel(skill, level); - return true; - } - return false; -} - -impHandler(skill) -{ - StringVect vect; - splitToStringVector(vect, event.args, ' '); - const int sz = CAST_S32(vect.size()); - if (sz < 1) - return true; - const int skillId = atoi(vect[0].c_str()); - int level = 0; - std::string text; - if (sz > 1) - { - level = atoi(vect[1].c_str()); - if (sz > 2) - text = vect[2]; - } - // +++ add here also cast type and offsets - if (text.empty()) - { - SkillDialog::useSkill(skillId, - AutoTarget_true, - level, - false, - "", - CastType::Default, - 0, - 0); - } - else - { - SkillDialog::useSkill(skillId, - AutoTarget_true, - level, - true, - text, - CastType::Default, - 0, - 0); - } - return true; -} - -impHandler(craft) -{ - const std::string args = event.args; - if (args.empty() || (inventoryWindow == nullptr)) - return false; - - inventoryWindow->moveItemToCraft(atoi(args.c_str())); - return true; -} - -impHandler(npcClipboard) -{ - if (npcHandler != nullptr) - { - int x = 0; - int y = 0; - - NpcDialog *const dialog = npcHandler->getCurrentNpcDialog(); - - if ((dialog != nullptr) && parse2Int(event.args, x, y)) - { - dialog->copyToClipboard(x, y); - return true; - } - } - return false; -} - -impHandler(clipboardCopy) -{ - const std::string args = event.args; - if (args.empty()) - return false; - sendBuffer(args); - return true; -} - -impHandler(addPickup) -{ - if (actorManager != nullptr) - { - actorManager->removePickupItem(event.args); - actorManager->addPickupItem(event.args); - if (socialWindow != nullptr) - socialWindow->updatePickupFilter(); - return true; - } - return false; -} - -impHandler(removePickup) -{ - if (actorManager != nullptr) - { - if (event.args.empty()) - { // default pickup manipulation - if (actorManager->checkDefaultPickup()) - { - actorManager->removePickupItem(event.args); - actorManager->addIgnorePickupItem(event.args); - } - else - { - actorManager->removePickupItem(event.args); - actorManager->addPickupItem(event.args); - } - } - else - { // any other pickups - actorManager->removePickupItem(event.args); - } - if (socialWindow != nullptr) - socialWindow->updatePickupFilter(); - return true; - } - return false; -} - -impHandler(ignorePickup) -{ - if (actorManager != nullptr) - { - actorManager->removePickupItem(event.args); - actorManager->addIgnorePickupItem(event.args); - if (socialWindow != nullptr) - socialWindow->updatePickupFilter(); - return true; - } - return false; -} - -impHandler(monsterInfo) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->monsterInfo(args); - return true; -} - -impHandler(itemInfo) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->itemInfo(args); - return true; -} - -impHandler(whoDrops) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->whoDrops(args); - return true; -} - -impHandler(mobSearch) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->mobSearch(args); - return true; -} - -impHandler(mobSpawnSearch) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->mobSpawnSearch(args); - return true; -} - -impHandler(playerGmCommands) -{ - adminHandler->playerGmCommands(event.args); - return true; -} - -impHandler(playerCharGmCommands) -{ - adminHandler->playerCharGmCommands(event.args); - return true; -} - -impHandler(commandShowLevel) -{ - adminHandler->showLevel(event.args); - return true; -} - -impHandler(commandShowStats) -{ - adminHandler->showStats(event.args); - return true; -} - -impHandler(commandShowStorage) -{ - adminHandler->showStorageList(event.args); - return true; -} - -impHandler(commandShowCart) -{ - adminHandler->showCartList(event.args); - return true; -} - -impHandler(commandShowInventory) -{ - adminHandler->showInventoryList(event.args); - return true; -} - -impHandler(locatePlayer) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->locatePlayer(args); - return true; -} - -impHandler(commandShowAccountInfo) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->showAccountInfo(args); - return true; -} - -impHandler(commandSpawn) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawn(args); - return true; -} - -impHandler(commandSpawnSlave) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnSlave(args); - return true; -} - -impHandler(commandSpawnClone) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnClone(args); - return true; -} - -impHandler(commandSpawnSlaveClone) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnSlaveClone(args); - return true; -} - -impHandler(commandSpawnEvilClone) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnEvilClone(args); - return true; -} - -impHandler(commandSavePosition) -{ - adminHandler->savePosition(event.args); - return true; -} - -impHandler(commandLoadPosition) -{ - adminHandler->loadPosition(event.args); - return true; -} - -impHandler(commandRandomWarp) -{ - adminHandler->randomWarp(event.args); - return true; -} - -impHandler(commandGotoNpc) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->gotoNpc(args); - return true; -} - -impHandler(commandGotoPc) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->gotoName(args); - return true; -} - -impHandler(commandRecallPc) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->recallName(args); - return true; -} - -impHandler(commandIpCheck) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->ipcheckName(args); - return true; -} - -impHandler(commandKiller) -{ - adminHandler->killer(event.args); - return true; -} - -impHandler(commandKillable) -{ - adminHandler->killable(event.args); - return true; -} - -impHandler(commandHeal) -{ - adminHandler->heal(event.args); - return true; -} - -impHandler(commandAlive) -{ - adminHandler->alive(event.args); - return true; -} - -impHandler(commandDisguise) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->disguise(args); - return true; -} - -impHandler(commandImmortal) -{ - adminHandler->immortal(event.args); - return true; -} - -impHandler(commandHide) -{ - adminHandler->hide(event.args); - return true; -} - -impHandler(commandNuke) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->nuke(args); - return true; -} - -impHandler(commandKill) -{ - adminHandler->kill(event.args); - return true; -} - -impHandler(commandJail) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->jail(args); - return true; -} - -impHandler(commandUnjail) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->unjail(args); - return true; -} - -impHandler(commandNpcMove) -{ - const std::string args = event.args; - if (args.empty()) - return false; - StringVect pars; - if (!splitParameters(pars, args, " ,", '\"')) - return false; - - if (pars.size() != 3) - return false; - - adminHandler->npcMove(pars[0], - atoi(pars[1].c_str()), - atoi(pars[2].c_str())); - return true; -} - -impHandler(commandNpcHide) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->hideNpc(args); - return true; -} - -impHandler(commandNpcShow) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->showNpc(args); - return true; -} - -impHandler(commandChangePartyLeader) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->changePartyLeader(args); - return true; -} - -impHandler(commandPartyRecall) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->partyRecall(args); - return true; -} - -impHandler(commandBreakGuild) -{ - adminHandler->breakGuild(event.args); - return true; -} - -impHandler(commandGuildRecall) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->guildRecall(args); - return true; -} - -impHandler(mailTo) -{ - if (mailWindow == nullptr) - return false; - const std::string args = event.args; - if (settings.enableNewMailSystem) - { - mail2Handler->queueCheckName(MailQueueType::EditMail, - args, - std::string(), - std::string(), - 0); - } - else - { - mailWindow->createMail(args); - } - return true; -} - -impHandler(adoptChild) -{ - const std::string nick = getNick(event); - Being *const being = actorManager->findBeingByName( - nick, ActorType::Player); - if (being == nullptr) - return true; - familyHandler->askForChild(being); - return true; -} - -impHandler(showSkillLevels) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillLevelPopup(skill); - return true; -} - -impHandler(showSkillType) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillTypePopup(skill); - return true; -} - -impHandler(selectSkillType) -{ - int skill = 0; - int type = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, type)) - { - skillDialog->selectSkillCastType(skill, - static_cast<CastTypeT>(type)); - return true; - } - return false; -} - -impHandler(showSkillOffsetX) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillOffsetPopup(skill, true); - return true; -} - -impHandler(showSkillOffsetY) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillOffsetPopup(skill, false); - return true; -} - -impHandler(setSkillOffsetX) -{ - int skill = 0; - int offset = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset)) - { - skillDialog->setSkillOffsetX(skill, offset); - return true; - } - return false; -} - -impHandler(setSkillOffsetY) -{ - int skill = 0; - int offset = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset)) - { - skillDialog->setSkillOffsetY(skill, offset); - return true; - } - return false; -} - -impHandler(partyItemShare) -{ - if (localPlayer == nullptr) - return false; - - if (localPlayer->isInParty() == false) - return true; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return true; - - const std::string args = event.args; - if (args.empty()) - { - switch (partyHandler->getShareItems()) - { - case PartyShare::YES: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing enabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NO: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing disabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NOT_POSSIBLE: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing not possible."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::UNKNOWN: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing unknown."), - ChatMsgType::BY_SERVER); - return true; - default: - break; - } - } - - const signed char opt = parseBoolean(args); - - switch (opt) - { - case 1: - partyHandler->setShareItems( - PartyShare::YES); - break; - case 0: - partyHandler->setShareItems( - PartyShare::NO); - break; - case -1: - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"), - ChatMsgType::BY_SERVER); - break; - default: - break; - } - return true; -} - -impHandler(partyExpShare) -{ - if (localPlayer == nullptr) - return false; - - if (localPlayer->isInParty() == false) - return true; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return true; - - const std::string args = event.args; - if (args.empty()) - { - switch (partyHandler->getShareExperience()) - { - case PartyShare::YES: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing enabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NO: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing disabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NOT_POSSIBLE: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing not possible."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::UNKNOWN: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing unknown."), - ChatMsgType::BY_SERVER); - return true; - default: - break; - } - } - - const signed char opt = parseBoolean(args); - - switch (opt) - { - case 1: - partyHandler->setShareExperience( - PartyShare::YES); - break; - case 0: - partyHandler->setShareExperience( - PartyShare::NO); - break; - case -1: - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "exp"), - ChatMsgType::BY_SERVER); - break; - default: - break; - } - return true; -} - -impHandler(partyAutoItemShare) -{ - if (localPlayer == nullptr) - return false; - - if (localPlayer->isInParty() == false) - return true; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return true; - - const std::string args = event.args; - if (args.empty()) - { - switch (partyHandler->getShareAutoItems()) - { - case PartyShare::YES: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing enabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NO: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing disabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NOT_POSSIBLE: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing not possible."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::UNKNOWN: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing unknown."), - ChatMsgType::BY_SERVER); - return true; - default: - break; - } - } - - const signed char opt = parseBoolean(args); - - switch (opt) - { - case 1: - partyHandler->setShareAutoItems( - PartyShare::YES); - break; - case 0: - partyHandler->setShareAutoItems( - PartyShare::NO); - break; - case -1: - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"), - ChatMsgType::BY_SERVER); - break; - default: - break; - } - return true; -} - -impHandler0(outfitToChat) -{ - if ((outfitWindow == nullptr) || (chatWindow == nullptr)) - return false; - - const std::string str = outfitWindow->getOutfitString(); - if (!str.empty()) - chatWindow->addInputText(str); - return true; -} - -impHandler0(outfitClear) -{ - if (outfitWindow == nullptr) - return false; - - outfitWindow->clearCurrentOutfit(); - return true; -} - -impHandler(moveAttackUp) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager->getAttackMobIndex(args); - if (idx > 0) - { - std::list<std::string> mobs - = actorManager->getAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - -- it2; - mobs.splice(it2, mobs, it); - actorManager->setAttackMobs(mobs); - actorManager->rebuildAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(moveAttackDown) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager->getAttackMobIndex(args); - const int size = actorManager->getAttackMobsSize(); - if (idx + 1 < size) - { - std::list<std::string> mobs - = actorManager->getAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - ++ it2; - if (it2 == mobs.end()) - break; - - mobs.splice(it, mobs, it2); - actorManager->setAttackMobs(mobs); - actorManager->rebuildAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(movePriorityAttackUp) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager-> - getPriorityAttackMobIndex(args); - if (idx > 0) - { - std::list<std::string> mobs - = actorManager->getPriorityAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - -- it2; - mobs.splice(it2, mobs, it); - actorManager->setPriorityAttackMobs(mobs); - actorManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(movePriorityAttackDown) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager - ->getPriorityAttackMobIndex(args); - const int size = actorManager->getPriorityAttackMobsSize(); - if (idx + 1 < size) - { - std::list<std::string> mobs - = actorManager->getPriorityAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - ++ it2; - if (it2 == mobs.end()) - break; - - mobs.splice(it, mobs, it2); - actorManager->setPriorityAttackMobs(mobs); - actorManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(addSkillShortcut) -{ - const std::string args = event.args; - if (args.empty() || - itemShortcutWindow == nullptr) - { - return false; - } - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - - const int num = itemShortcutWindow->getTabIndex(); - if (num < 0 || - num >= CAST_S32(SHORTCUT_TABS) || - num == CAST_S32(SHORTCUT_AUTO_TAB)) - { - return false; - } - - ItemShortcut *const selShortcut = itemShortcut[num]; - const size_t index = selShortcut->getFreeIndex(); - if (index == SHORTCUT_ITEMS) - return true; - - selShortcut->setItem(index, - skill->id + SKILL_MIN_ID, - fromInt(skill->customSelectedLevel, ItemColor)); - selShortcut->setItemData(index, - skill->toDataStr()); - -// popupMenu->showSkillLevelPopup(skill); - return true; -} - -} // namespace Actions diff --git a/src/actions/move.cpp b/src/actions/move.cpp deleted file mode 100644 index d2be4de7e..000000000 --- a/src/actions/move.cpp +++ /dev/null @@ -1,280 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/move.h" - -#include "game.h" - -#include "actions/actiondef.h" -#include "actions/pets.h" - -#include "being/crazymoves.h" -#include "being/localplayer.h" - -#include "enums/being/beingdirection.h" - -#include "gui/windows/socialwindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/outfitwindow.h" - -#include "gui/popups/popupmenu.h" - -#include "input/inputactionoperators.h" - -#include "net/playerhandler.h" - -#include "debug.h" - -namespace Actions -{ - -static bool closeMoveNpcDialog(bool focus) -{ - NpcDialog *const dialog = NpcDialog::getActive(); - if (dialog != nullptr) - { - if (dialog->isCloseState() != 0) - { - dialog->closeDialog(); - return true; - } - else if (focus) - { - dialog->refocus(); - } - } - return false; -} - -impHandler(moveUp) -{ - if (inputManager.isActionActive(InputAction::EMOTE)) - return directUp(event); - else if (inputManager.isActionActive(InputAction::PET_EMOTE)) - return petDirectUp(event); - else if (inputManager.isActionActive(InputAction::STOP_ATTACK)) - return petMoveUp(event); - else if (!localPlayer->canMove()) - return directUp(event); - if (popupMenu->isPopupVisible()) - { - popupMenu->moveUp(); - return true; - } - return closeMoveNpcDialog(false); -} - -impHandler(moveDown) -{ - if (inputManager.isActionActive(InputAction::EMOTE)) - return directDown(event); - else if (inputManager.isActionActive(InputAction::PET_EMOTE)) - return petDirectDown(event); - else if (inputManager.isActionActive(InputAction::STOP_ATTACK)) - return petMoveDown(event); - else if (!localPlayer->canMove()) - return directDown(event); - if (popupMenu->isPopupVisible()) - { - popupMenu->moveDown(); - return true; - } - return closeMoveNpcDialog(false); -} - -impHandler(moveLeft) -{ - if (outfitWindow != nullptr && - inputManager.isActionActive(InputAction::WEAR_OUTFIT)) - { - outfitWindow->wearPreviousOutfit(); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - if (inputManager.isActionActive(InputAction::EMOTE)) - return directLeft(event); - else if (inputManager.isActionActive(InputAction::PET_EMOTE)) - return petDirectLeft(event); - else if (inputManager.isActionActive(InputAction::STOP_ATTACK)) - return petMoveLeft(event); - else if (!localPlayer->canMove()) - return directLeft(event); - return closeMoveNpcDialog(false); -} - -impHandler(moveRight) -{ - if (outfitWindow != nullptr && - inputManager.isActionActive(InputAction::WEAR_OUTFIT)) - { - outfitWindow->wearNextOutfit(); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - if (inputManager.isActionActive(InputAction::EMOTE)) - return directRight(event); - else if (inputManager.isActionActive(InputAction::PET_EMOTE)) - return petDirectRight(event); - else if (inputManager.isActionActive(InputAction::STOP_ATTACK)) - return petMoveRight(event); - else if (!localPlayer->canMove()) - return directRight(event); - return closeMoveNpcDialog(false); -} - -impHandler(moveForward) -{ - if (inputManager.isActionActive(InputAction::EMOTE)) - return directRight(event); - return closeMoveNpcDialog(false); -} - -impHandler(moveToPoint) -{ - const int num = event.action - InputAction::MOVE_TO_POINT_1; - if ((socialWindow != nullptr) && num >= 0) - { - socialWindow->selectPortal(num); - return true; - } - - return false; -} - -impHandler0(crazyMoves) -{ - if (localPlayer != nullptr) - { - ::crazyMoves->crazyMove(); - return true; - } - return false; -} - -impHandler0(moveToTarget) -{ - if (localPlayer != nullptr && - !inputManager.isActionActive(InputAction::TARGET_ATTACK) && - !inputManager.isActionActive(InputAction::ATTACK)) - { - localPlayer->moveToTarget(); - return true; - } - return false; -} - -impHandler0(moveToHome) -{ - if (localPlayer != nullptr && - !inputManager.isActionActive(InputAction::TARGET_ATTACK) && - !inputManager.isActionActive(InputAction::ATTACK)) - { - localPlayer->moveToHome(); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - return false; -} - -impHandler0(directUp) -{ - if (localPlayer != nullptr) - { - if (localPlayer->getDirection() != BeingDirection::UP) - { -// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION)) - { - localPlayer->setDirection(BeingDirection::UP); - if (playerHandler != nullptr) - playerHandler->setDirection(BeingDirection::UP); - } - } - return true; - } - return false; -} - -impHandler0(directDown) -{ - if (localPlayer != nullptr) - { - if (localPlayer->getDirection() != BeingDirection::DOWN) - { -// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION)) - { - localPlayer->setDirection(BeingDirection::DOWN); - if (playerHandler != nullptr) - { - playerHandler->setDirection( - BeingDirection::DOWN); - } - } - } - return true; - } - return false; -} - -impHandler0(directLeft) -{ - if (localPlayer != nullptr) - { - if (localPlayer->getDirection() != BeingDirection::LEFT) - { -// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION)) - { - localPlayer->setDirection(BeingDirection::LEFT); - if (playerHandler != nullptr) - { - playerHandler->setDirection( - BeingDirection::LEFT); - } - } - } - return true; - } - return false; -} - -impHandler0(directRight) -{ - if (localPlayer != nullptr) - { - if (localPlayer->getDirection() != BeingDirection::RIGHT) - { -// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION)) - { - localPlayer->setDirection(BeingDirection::RIGHT); - if (playerHandler != nullptr) - { - playerHandler->setDirection( - BeingDirection::RIGHT); - } - } - } - return true; - } - return false; -} - -} // namespace Actions diff --git a/src/actions/pets.cpp b/src/actions/pets.cpp deleted file mode 100644 index 25c5f1411..000000000 --- a/src/actions/pets.cpp +++ /dev/null @@ -1,248 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/pets.h" - -#include "actormanager.h" -#include "game.h" - -#include "actions/actiondef.h" - -#include "being/localplayer.h" -#include "being/playerinfo.h" - -#include "enums/being/beingdirection.h" - -#include "const/gui/chat.h" - -#include "input/inputactionoperators.h" - -#include "listeners/inputactionreplaylistener.h" - -#include "gui/shortcut/emoteshortcut.h" - -#include "net/chathandler.h" -#include "net/pethandler.h" -#include "net/serverfeatures.h" - -#include "utils/chatutils.h" -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include "debug.h" - -namespace Actions -{ - -static const Being *getPet() -{ - const BeingId id = PlayerInfo::getPetBeingId(); - if (id == BeingId_zero) - return nullptr; - return actorManager->findBeing(id); -} - -impHandler(commandEmotePet) -{ - petHandler->emote(CAST_U8(atoi(event.args.c_str()))); - return true; -} - -impHandler(talkPet) -{ - if (!serverFeatures->haveTalkPet()) - return false; - - std::string args = event.args; - if (findCutFirst(args, "/me ")) - args = textToMe(args); - chatHandler->talkPet(args, GENERAL_CHANNEL); - return true; -} - -impHandler(setPetName) -{ - const std::string args = event.args; - if (args.empty()) - { - const Being *const pet = getPet(); - if (pet == nullptr) - return false; - // TRANSLATORS: dialog header - inputActionReplayListener.openDialog(_("Rename your pet"), - pet->getName(), - InputAction::PET_SET_NAME); - return false; - } - - petHandler->setName(args); - return true; -} - -impHandler(petEmote) -{ - if (!serverFeatures->haveTalkPet()) - return false; - - if (event.action >= InputAction::PET_EMOTE_1 - && event.action <= InputAction::PET_EMOTE_48) - { - const int emotion = event.action - InputAction::PET_EMOTE_1; - if (emoteShortcut != nullptr) - petHandler->emote(emoteShortcut->getEmote(emotion)); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - - return false; -} - -impHandler(catchPet) -{ - if ((localPlayer == nullptr) || (actorManager == nullptr)) - return false; - - Being *target = nullptr; - const std::string args = event.args; - if (!args.empty()) - { - if (args[0] == ':') - { - target = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - } - else - { - target = actorManager->findNearestByName(args); - } - } - - if (target == nullptr) - target = localPlayer->getTarget(); - else - localPlayer->setTarget(target); - if (target != nullptr) - petHandler->catchPet(target); - return true; -} - -impHandler0(petMoveUp) -{ - const Being *const pet = getPet(); - if (pet == nullptr) - return false; - petHandler->move(pet->getTileX(), pet->getTileY() - 1); - return true; -} - -impHandler0(petMoveDown) -{ - const Being *const pet = getPet(); - if (pet == nullptr) - return false; - petHandler->move(pet->getTileX(), pet->getTileY() + 1); - return true; -} - -impHandler0(petMoveLeft) -{ - const Being *const pet = getPet(); - if (pet == nullptr) - return false; - petHandler->move(pet->getTileX() - 1, pet->getTileY()); - return true; -} - -impHandler0(petMoveRight) -{ - const Being *const pet = getPet(); - if (pet == nullptr) - return false; - petHandler->move(pet->getTileX() + 1, pet->getTileY()); - return true; -} - -impHandler0(petDirectUp) -{ - petHandler->setDirection(BeingDirection::UP); - return true; -} - -impHandler0(petDirectDown) -{ - petHandler->setDirection(BeingDirection::DOWN); - return true; -} - -impHandler0(petDirectLeft) -{ - petHandler->setDirection(BeingDirection::LEFT); - return true; -} - -impHandler0(petDirectRight) -{ - petHandler->setDirection(BeingDirection::RIGHT); - return true; -} - -impHandler(petMove) -{ - int x = 0; - int y = 0; - - if (parse2Int(event.args, x, y)) - { - petHandler->move(x, y); - return true; - } - return false; -} - -impHandler0(petFeed) -{ - if (petHandler != nullptr) - petHandler->feed(); - return true; -} - -impHandler0(petDropLoot) -{ - if (petHandler != nullptr) - petHandler->dropLoot(); - return true; -} - -impHandler0(petReturnToEgg) -{ - if (petHandler != nullptr) - petHandler->returnToEgg(); - return true; -} - -impHandler0(petUnequip) -{ - if (petHandler != nullptr) - petHandler->unequip(); - return true; -} - -} // namespace Actions diff --git a/src/actions/statusbar.cpp b/src/actions/statusbar.cpp deleted file mode 100644 index 0d5ba68cd..000000000 --- a/src/actions/statusbar.cpp +++ /dev/null @@ -1,200 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/statusbar.h" - -#include "game.h" -#include "soundmanager.h" - -#include "actions/actiondef.h" - -#include "being/localplayer.h" -#include "being/playerrelation.h" -#include "being/playerrelations.h" - -#include "gui/viewport.h" - -#include "gui/widgets/tabs/chat/chattab.h" - -#include "listeners/updatestatuslistener.h" - -#include "resources/map/map.h" - -#include "utils/gettext.h" - -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#ifdef ANDROID -#ifndef USE_SDL2 -#include <SDL_screenkeyboard.h> -#endif // USE_SDL2 -#endif // ANDROID -PRAGMA48(GCC diagnostic pop) - -#include "debug.h" - -namespace Actions -{ - -impHandler0(switchQuickDrop) -{ - callYellowBarCond(changeQuickDropCounter) -} - -impHandler0(changeCrazyMove) -{ - callYellowBar(changeCrazyMoveType); -} - -impHandler0(changePickupType) -{ - callYellowBar(changePickUpType); -} - -impHandler0(changeMoveType) -{ - callYellowBar(changeMoveType); -} - -impHandler0(changeAttackWeaponType) -{ - callYellowBar(changeAttackWeaponType); -} - -impHandler0(changeAttackType) -{ - callYellowBar(changeAttackType); -} - -impHandler0(changeTargetingType) -{ - callYellowBar(changeTargetingType); -} - -impHandler0(changeFollowMode) -{ - callYellowBar(changeFollowMode); -} - -impHandler0(changeImitationMode) -{ - callYellowBar(changeImitationMode); -} - -impHandler0(changeMagicAttackType) -{ - callYellowBar(changeMagicAttackType); -} - -impHandler0(changePvpMode) -{ - callYellowBar(changePvpAttackType); -} - -impHandler0(changeMoveToTarget) -{ - callYellowBar(changeMoveToTargetType); -} - -impHandler0(changeGameModifier) -{ - if (localPlayer != nullptr) - { - GameModifiers::changeGameModifiers(false); - return true; - } - return false; -} - -impHandler0(changeAudio) -{ - soundManager.changeAudio(); - if (localPlayer != nullptr) - localPlayer->updateMusic(); - return true; -} - -impHandler0(away) -{ - GameModifiers::changeAwayMode(true); - if (localPlayer != nullptr) - { - localPlayer->updateStatus(); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - return false; -} - -impHandler0(camera) -{ - if (viewport != nullptr) - { - viewport->toggleCameraMode(); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - return false; -} - -impHandler0(changeMapMode) -{ - if (viewport != nullptr) - viewport->toggleMapDrawType(); - UpdateStatusListener::distributeEvent(); - if (Game::instance() != nullptr) - { - if (Map *const map = Game::instance()->getCurrentMap()) - map->redrawMap(); - } - return true; -} - -impHandler0(changeTrade) -{ - unsigned int deflt = playerRelations.getDefault(); - if ((deflt & PlayerRelation::TRADE) != 0u) - { - if (localChatTab != nullptr) - { - // TRANSLATORS: disable trades message - localChatTab->chatLog(_("Ignoring incoming trade requests"), - ChatMsgType::BY_SERVER); - } - deflt &= ~PlayerRelation::TRADE; - } - else - { - if (localChatTab != nullptr) - { - // TRANSLATORS: enable trades message - localChatTab->chatLog(_("Accepting incoming trade requests"), - ChatMsgType::BY_SERVER); - } - deflt |= PlayerRelation::TRADE; - } - - playerRelations.setDefault(deflt); - return true; -} - -} // namespace Actions diff --git a/src/actions/tabs.cpp b/src/actions/tabs.cpp deleted file mode 100644 index 99d964b40..000000000 --- a/src/actions/tabs.cpp +++ /dev/null @@ -1,106 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/tabs.h" - -#include "actions/actiondef.h" - -#include "gui/windows/inventorywindow.h" -#include "gui/windows/socialwindow.h" -#include "gui/windows/shortcutwindow.h" - -#include "debug.h" - -namespace Actions -{ - -impHandler0(prevSocialTab) -{ - if (socialWindow != nullptr) - { - socialWindow->prevTab(); - return true; - } - return false; -} - -impHandler0(nextSocialTab) -{ - if (socialWindow != nullptr) - { - socialWindow->nextTab(); - return true; - } - return false; -} - -impHandler0(nextShortcutsTab) -{ - if (itemShortcutWindow != nullptr) - { - itemShortcutWindow->nextTab(); - return true; - } - return false; -} - -impHandler0(prevShortcutsTab) -{ - if (itemShortcutWindow != nullptr) - { - itemShortcutWindow->prevTab(); - return true; - } - return false; -} - -impHandler0(nextCommandsTab) -{ - if (spellShortcutWindow != nullptr) - { - spellShortcutWindow->nextTab(); - return true; - } - return false; -} - -impHandler0(prevCommandsTab) -{ - if (spellShortcutWindow != nullptr) - { - spellShortcutWindow->prevTab(); - return true; - } - return false; -} - -impHandler0(nextInvTab) -{ - InventoryWindow::nextTab(); - return true; -} - -impHandler0(prevInvTab) -{ - InventoryWindow::prevTab(); - return true; -} - -} // namespace Actions diff --git a/src/actions/target.cpp b/src/actions/target.cpp deleted file mode 100644 index a72cbe502..000000000 --- a/src/actions/target.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/target.h" - -#include "actions/actiondef.h" - -#include "being/localplayer.h" - -#include "gui/popups/popupmenu.h" - -#include "debug.h" - -namespace Actions -{ - -static bool setTarget(const ActorTypeT type, const AllowSort allowSort) -{ - if (localPlayer != nullptr) - return localPlayer->setNewTarget(type, allowSort) != nullptr; - return false; -} - -impHandler0(targetPlayer) -{ - return setTarget(ActorType::Player, AllowSort_true); -} - -impHandler0(targetMonster) -{ - return setTarget(ActorType::Monster, AllowSort_true); -} - -impHandler0(targetClosestMonster) -{ - return setTarget(ActorType::Monster, AllowSort_false); -} - -impHandler0(targetNPC) -{ - return setTarget(ActorType::Npc, AllowSort_true); -} - -impHandler0(targetMercenary) -{ - return setTarget(ActorType::Mercenary, AllowSort_true); -} - -impHandler0(targetSkillUnit) -{ - return setTarget(ActorType::SkillUnit, AllowSort_true); -} - -impHandler0(targetPet) -{ - return setTarget(ActorType::Pet, AllowSort_true); -} - -impHandler0(contextMenu) -{ - if (localPlayer == nullptr) - return false; - const Being *const target = localPlayer->getTarget(); - if (target == nullptr) - return true; - - popupMenu->showPopup(target->getPixelX(), - target->getPixelY(), - target); - return true; -} - -} // namespace Actions diff --git a/src/actions/windows.cpp b/src/actions/windows.cpp deleted file mode 100644 index 7c9b57d0a..000000000 --- a/src/actions/windows.cpp +++ /dev/null @@ -1,383 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/windows.h" - -#include "actormanager.h" -#include "client.h" - -#include "actions/actiondef.h" - -#include "being/localplayer.h" - -#include "gui/dialogsmanager.h" - -#include "gui/windows/bankwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" -#include "gui/windows/statuswindow.h" -#include "gui/windows/questswindow.h" -#include "gui/windows/whoisonline.h" -#include "gui/windows/chatwindow.h" -#include "gui/windows/debugwindow.h" -#include "gui/windows/didyouknowwindow.h" -#include "gui/windows/equipmentwindow.h" -#include "gui/windows/helpwindow.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/killstats.h" -#include "gui/windows/mailwindow.h" -#include "gui/windows/minimap.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/setupwindow.h" -#include "gui/windows/serverinfowindow.h" -#include "gui/windows/shopwindow.h" -#include "gui/windows/shortcutwindow.h" -#include "gui/windows/updaterwindow.h" - -#include "gui/widgets/createwidget.h" - -#include "gui/widgets/tabs/chat/chattab.h" - -#include "utils/gettext.h" - -#include "net/net.h" - -#include "debug.h" - -namespace Actions -{ - -impHandler0(setupWindowShow) -{ - if (setupWindow != nullptr) - { - if (setupWindow->isWindowVisible()) - { - setupWindow->doCancel(); - } - else - { - setupWindow->setVisible(Visible_true); - setupWindow->requestMoveToTop(); - } - return true; - } - return false; -} - -impHandler0(hideWindows) -{ - if (setupWindow != nullptr) - setupWindow->hideWindows(); - return true; -} - -static bool showHelpPage(const std::string &page, const bool showHide) -{ - if (helpWindow != nullptr) - { - if (showHide && helpWindow->isWindowVisible()) - { - helpWindow->setVisible(Visible_false); - } - else - { - helpWindow->loadHelp(page); - helpWindow->requestMoveToTop(); - } - return true; - } - return false; -} - -impHandler(helpWindowShow) -{ - if ((chatWindow == nullptr) || !chatWindow->isInputFocused()) - return showHelpPage("index", true); - if (event.tab == nullptr) - return showHelpPage("chatcommands", true); - switch (event.tab->getType()) - { - case ChatTabType::PARTY: - return showHelpPage("chatparty", true); - case ChatTabType::GUILD: - return showHelpPage("chatguild", true); - case ChatTabType::WHISPER: - return showHelpPage("chatwhisper", true); - case ChatTabType::DEBUG: - return showHelpPage("chatdebug", true); - case ChatTabType::TRADE: - return showHelpPage("chattrade", true); - case ChatTabType::BATTLE: - return showHelpPage("chatbattle", true); - case ChatTabType::LANG: - return showHelpPage("chatlang", true); - case ChatTabType::GM: - return showHelpPage("chatgm", true); - case ChatTabType::CHANNEL: - return showHelpPage("chatchannel", true); - default: - case ChatTabType::UNKNOWN: - case ChatTabType::INPUT: - return showHelpPage("chatcommands", true); - } -} - -impHandler0(aboutWindowShow) -{ - return showHelpPage("about", false); -} - -static void showHideWindow(Window *const window) -{ - if (window != nullptr) - { - window->setVisible(fromBool( - !window->isWindowVisible(), Visible)); - if (window->isWindowVisible()) - window->requestMoveToTop(); - } -} - -impHandler0(statusWindowShow) -{ - showHideWindow(statusWindow); - return true; -} - -impHandler0(inventoryWindowShow) -{ - showHideWindow(inventoryWindow); - return true; -} - -impHandler0(equipmentWindowShow) -{ - showHideWindow(equipmentWindow); - return true; -} - -impHandler0(skillDialogShow) -{ - showHideWindow(skillDialog); - return true; -} - -impHandler0(minimapWindowShow) -{ - if (minimap != nullptr) - { - minimap->toggle(); - return true; - } - return false; -} - -impHandler0(chatWindowShow) -{ - showHideWindow(chatWindow); - return true; -} - -impHandler0(shortcutWindowShow) -{ - showHideWindow(itemShortcutWindow); - return true; -} - -impHandler0(debugWindowShow) -{ - showHideWindow(debugWindow); - return true; -} - -impHandler0(socialWindowShow) -{ - showHideWindow(socialWindow); - return true; -} - -impHandler0(emoteShortcutWindowShow) -{ - showHideWindow(emoteShortcutWindow); - return true; -} - -impHandler0(outfitWindowShow) -{ - showHideWindow(outfitWindow); - return true; -} - -impHandler0(shopWindowShow) -{ - showHideWindow(shopWindow); - return true; -} - -impHandler0(dropShortcutWindowShow) -{ - showHideWindow(dropShortcutWindow); - return true; -} - -impHandler0(killStatsWindowShow) -{ - showHideWindow(killStats); - return true; -} - -impHandler0(spellShortcutWindowShow) -{ - showHideWindow(spellShortcutWindow); - return true; -} - -impHandler0(whoIsOnlineWindowShow) -{ - showHideWindow(whoIsOnline); - return true; -} - -impHandler0(didYouKnowWindowShow) -{ - showHideWindow(didYouKnowWindow); - return true; -} - -impHandler0(questsWindowShow) -{ - showHideWindow(questsWindow); - return true; -} - -impHandler0(bankWindowShow) -{ -#ifdef TMWA_SUPPORT - if (Net::getNetworkType() == ServerType::TMWATHENA) - return false; -#endif // TMWA_SUPPORT - - showHideWindow(bankWindow); - return true; -} - -impHandler0(cartWindowShow) -{ - if (Net::getNetworkType() == ServerType::TMWATHENA || - (localPlayer == nullptr) || - !localPlayer->getHaveCart()) - { - return false; - } - - showHideWindow(cartWindow); - if (inventoryWindow != nullptr) - inventoryWindow->updateDropButton(); - return true; -} - -impHandler0(updaterWindowShow) -{ - if (updaterWindow != nullptr) - updaterWindow->deleteSelf(); - else - DialogsManager::createUpdaterWindow(); - return true; -} - -impHandler0(quickWindowShow) -{ - if (setupWindow != nullptr) - { - if (setupWindow->isWindowVisible()) - setupWindow->doCancel(); - setupWindow->setVisible(Visible_true); - // TRANSLATORS: settings tab name - setupWindow->activateTab(_("Quick")); - setupWindow->requestMoveToTop(); - return true; - } - return false; -} - -impHandler0(mailWindowShow) -{ - showHideWindow(mailWindow); - return true; -} - -impHandler0(serverInfoWindowShow) -{ - if (serverInfoWindow != nullptr && - serverInfoWindow->isWindowVisible()) - { - serverInfoWindow->close(); - serverInfoWindow = nullptr; - } - else - { - serverInfoWindow = CREATEWIDGETR(ServerInfoWindow, - client->getCurrentServer()); - serverInfoWindow->requestMoveToTop(); - } - return true; -} - -impHandler(showItems) -{ - const std::string args = event.args; - if (args.empty()) - return false; - - Being *being = nullptr; - if (args[0] == ':') - { - being = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - if ((being != nullptr) && being->getType() == ActorType::Monster) - being = nullptr; - } - else - { - being = actorManager->findBeingByName(args, ActorType::Player); - } - if (being == nullptr) - return true; - if (being == localPlayer) - { - if (equipmentWindow != nullptr && - !equipmentWindow->isWindowVisible()) - { - equipmentWindow->setVisible(Visible_true); - } - } - else - { - if (beingEquipmentWindow != nullptr) - { - beingEquipmentWindow->setBeing(being); - beingEquipmentWindow->setVisible(Visible_true); - } - } - return true; -} - -} // namespace Actions |