summaryrefslogtreecommitdiff
path: root/packaging/windows/evol.nsi
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-06-17 20:09:41 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-17 20:09:41 +0300
commit3fbd6dba28d48db538bfe12493e205013fcfe2ae (patch)
tree2e94f748f8ac27ed64f9e801cd646199f9ab0919 /packaging/windows/evol.nsi
parent450f3065c523d14f4108ba47297758d0759f4b59 (diff)
downloadmv-3fbd6dba28d48db538bfe12493e205013fcfe2ae.tar.gz
mv-3fbd6dba28d48db538bfe12493e205013fcfe2ae.tar.bz2
mv-3fbd6dba28d48db538bfe12493e205013fcfe2ae.tar.xz
mv-3fbd6dba28d48db538bfe12493e205013fcfe2ae.zip
Add shaders files in windows installer.
Diffstat (limited to 'packaging/windows/evol.nsi')
-rw-r--r--packaging/windows/evol.nsi3
1 files changed, 3 insertions, 0 deletions
diff --git a/packaging/windows/evol.nsi b/packaging/windows/evol.nsi
index 3f5ee6faf..69faad349 100644
--- a/packaging/windows/evol.nsi
+++ b/packaging/windows/evol.nsi
@@ -228,6 +228,7 @@ Section "Core files (required)" SecCore
CreateDirectory "$INSTDIR\data\graphics\gui"
CreateDirectory "$INSTDIR\data\graphics\flags"
CreateDirectory "$INSTDIR\data\graphics\images"
+ CreateDirectory "$INSTDIR\data\graphics\shaders"
CreateDirectory "$INSTDIR\data\graphics\sprites"
CreateDirectory "$INSTDIR\data\sfx"
CreateDirectory "$INSTDIR\data\sfx\system"
@@ -284,6 +285,8 @@ Section "Core files (required)" SecCore
SetOutPath "$INSTDIR\data\graphics\images"
File /x minimap_*.png ${SRCDIR}\data\graphics\images\*.png
File "${SRCDIR}\data\graphics\images\error.png"
+ SetOutPath "$INSTDIR\data\graphics\shaders"
+ File "${SRCDIR}\data\graphics\shaders\*.glsl"
SetOutPath "$INSTDIR\data\graphics\sprites"
File "${SRCDIR}\data\graphics\sprites\*.png"
File "${SRCDIR}\data\graphics\sprites\*.xml"