summaryrefslogtreecommitdiff
path: root/data/graphics/shaders/gles2_vertex.glsl
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2017-10-10 22:14:45 +0300
committerAndrei Karas <akaras@inbox.ru>2017-10-10 22:15:57 +0300
commitaa3f63fd497558a02feb3ddbc44f31eac091f39b (patch)
tree0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /data/graphics/shaders/gles2_vertex.glsl
parent7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff)
downloadmv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz
mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2
mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz
mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip
Remove most unused files.
Diffstat (limited to 'data/graphics/shaders/gles2_vertex.glsl')
-rw-r--r--data/graphics/shaders/gles2_vertex.glsl12
1 files changed, 0 insertions, 12 deletions
diff --git a/data/graphics/shaders/gles2_vertex.glsl b/data/graphics/shaders/gles2_vertex.glsl
deleted file mode 100644
index 83bd7f42d..000000000
--- a/data/graphics/shaders/gles2_vertex.glsl
+++ /dev/null
@@ -1,12 +0,0 @@
-#version 100
-
-attribute vec4 position;
-varying vec2 Texcoord;
-uniform vec2 screen;
-uniform vec2 textureSize;
-
-void main()
-{
- Texcoord = vec2(position.z / textureSize.x, position.w / textureSize.y);
- gl_Position = vec4(position.x / screen.x - 1.0, 1.0 - position.y / screen.y, 0.0, 1.0);
-}