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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 03:07:31 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 03:07:31 +0200 |
commit | ab460f9dfa0fa2203a5fab4ee037e749d7c65f46 (patch) | |
tree | 035c2f9a3d564a8a454b28a4145402510ca4cac5 /NEWS | |
parent | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (diff) | |
download | mv-ab460f9dfa0fa2203a5fab4ee037e749d7c65f46.tar.gz mv-ab460f9dfa0fa2203a5fab4ee037e749d7c65f46.tar.bz2 mv-ab460f9dfa0fa2203a5fab4ee037e749d7c65f46.tar.xz mv-ab460f9dfa0fa2203a5fab4ee037e749d7c65f46.zip |
Move some outdated tmw/mana files to mana directory
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 552 |
1 files changed, 0 insertions, 552 deletions
@@ -1,552 +0,0 @@ -1.0.0 (...) -- The Mana World client is now called the Mana client -- Added support for branding the client differently via command line parameter -- Added support for ManaServ and eAthena (TMW version) from the same binary -- Added support for switching character or server without restart -- Added downloading of server list -- Added the ability to define multiple outfits to quickly switch between -- Added /ignore, /unignore and /createparty commands -- Added support for showing particle effects when monsters attack -- Added highlights on hovering over buttons, tabs, sliders and scrollbars -- Added --screenshot-dir command line parameter to set the screenshot directory -- Added handling of player revival after dying -- Added handling of damage dealt using skills -- Added support for showing map background images -- Added nick autocompletion in chat when pressing Tab -- Added ability to only change player direction by holding "emote" key -- Added option to show the amount of damage dealt to target monster -- Added automatic loading of minimap based on file name -- Added support for pasting text from the clipboard in text fields -- Added rudimentary support for GUI themes -- Added additional mouse cursors to indicate attack and talk actions -- Added option to show gender next to player names -- Added ability to unassign keyboard shortcuts -- Combined Party and Guild (ManaServ) support in one Social window -- Display the first key binding conflict in keyboard setup -- The login wallpaper is now scaled when it doesn't exactly fit the screen -- Ambient image layers can now be scaled to fit the screen -- Automatically show inventory window when starting a trade -- Display the party name of other players on mouseover -- The party tab will now only show when you're in a party -- Allow displaying warp portals using particle effects -- Hide color codes from speech text -- Improved keyboard control of the quit dialog -- Quickly move items into your store by "emote"-clicking them -- Allow redirects when downloading updates -- Fixed windows to stay on screen when resolution is lowered -- Fixed some slowness due to chat window -- Changed the default locations for configuration, updates and screenshots -- Many additional fixes and cleanups - -0.0.29.1 (9 June 2009) -- Added the ability to change your password after logging in -- The leader of a party is now displayed in bold -- Status window was reorganized to allow larger numbers to be displayed -- The client no longer quits when it can't find the current map -- Fixed position of floating text for damage, pickup and experience -- Fixed a possible crash on logging in to the map server -- Fixed the crash when shift-clicking an item in the inventory -- Fixed a crash related to item links in the chat window -- Fixed a crash on whispering somebody again after closing their tab -- Fixed lightspeed bug when stopping to attack -- Fixed the -S/--home-dir command line option -- Fixed Reset Windows to also reset the party window -- Fixed problems with the context menu in the Brazilian translation -- Fixed resetting the height of the chat on /clear -- Fixed playing of login song and the music after login -- Fixed a problem with the player skipping corners, desyncing from the server -- Small optimizations to OpenGL mode when drawing certain GUI widgets -- Updated Spanish, Polish, Portugese, Swedish, French and German translations - -0.0.29 (13 May 2009) -- Added support for dynamic emotes and a new way to select them -- Added speech balloons that wrap the text -- Added item popup for showing detailed information -- Added ability to refer to items in chat -- Added the ability to see your own name in game -- Added the option to hide player names -- Added support for dynamically defined weight unit and currency -- Added support for NPC item storage -- Added compile-time support for tmwserv, as an alternative to eAthena -- Added support for entering the port of the login server -- Added support for creating parties and inviting other players to them -- Added tabs to the chat window for party and private chats -- Added ability to set initial player attributes when creating a new character -- Added command line option to temporarily disable OpenGL (--no-opengl) -- Added support for showing arrows flying through the air -- Added option to show pickup as text particle instead of in the chat -- Added ability to change the font size -- Added support for the /me command to do actions -- Added a /present command to show players present in the area -- Added ability to record the chatlog to a file -- Made emote shortcuts customizable in more detail -- Made it possible to change resolution -- Made many colors used by the game configurable -- Made setup window available during login -- Dynamically generate the item effects description -- Minimap can now be told to stay on the screen -- Minimap now adapts to the scale and size of the minimap image -- Non-stackable items can now be sold more easily -- Login dialog now remembers the list of recently used servers -- Completely rewritten NPC interaction -- GUI opacity now effects the whole user interface -- Redesigned the trade window -- Redesigned equipment window and allow unequip from there -- Next level percentage is now displayed in hundredths -- The player will no longer walk away when clicking the map while sitting -- Keep the login screen from taking 100% CPU -- No longer prompt for character server when there is only one -- Fixed compilation with GCC 4.4 -- Fixed scroll wheel handling and dragging glitches in lists -- Many more bug fixes, small improvements and code cleanups -- Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish - translations - -0.0.28.1 (12 February 2009) -- Enabled translations on Windows -- Added command line option to set home directory path -- Tweaked green chat color to be a bit more readable -- Made font size configurable in the config file -- Fixed restoring of punching animation after weapon removal -- Fixed inability to chat while talking to NPCs -- Updated German, Spanish, Finnish, Swedish and Polish translations - -0.0.28 (25 January 2009) -- Added support for animated map tiles -- Added support for internationalization, plus many translations -- Added support for TrueType fonts -- Trade window is now resizable -- Obscure precise home directory name when making screenshots -- Fixed follow-parent of nested and being-following particle emitters - -0.0.27 (9 December 2008) -- Added support for showing map name above minimap -- Added showing how long the ban is when banned -- Added --data parameter for developers -- Added particle effect for critical hits -- Added support for dynamic skill names and hair colors -- Added support for status effects -- Added ability to add equipment to the shortcut bar -- Added ability to change configuration during login phase (from Aethyra) -- Mouse cursor will now hide when not used for some time -- Inventory window now displays amount of slots used -- Center minimap on player when it is larger than the minimap window -- Extended particle emitters with properties that can change over time -- Extended the GUI font to support more characters -- Only require a restart to switch to full screen with OpenGL on Windows -- Make sure news and update file list aren't cached (from Aethyra) -- Made NPC dialogs resizable (from Aethyra) -- Made window shortcuts configurable -- Fixed visibility of trade window on startup -- Fixed a client input freeze when closing NPC script from server -- Fixed dead players to lie on the ground instead of standing around -- Fixed shortcuts being activated when trade window was visible -- Fixed a crash when equipment window is open -- Fixed money value on failing to buy (from Aethyra) -- Fixed crash in right-click menu when used after a being disappeared - -0.0.26 (29 August 2008) -- Added support for a newer version of eAthena server -- Added support for showing custom being effects -- Added new features to the particle engine -- Position names and chat such that there is no overlap, when possible -- Fixed a crash when loading a corrupt map that has too much layer data - -0.0.25 (27 July 2008) -- Added support for whispering to other players -- Added ability to ignore other players -- Added command line argument for specifying the update host (-H) -- Added support for receiving the update host from the server -- Added support for displaying a shield sprite -- Added shortcut window, allowing you to quickly access inventory items -- Added message when gaining money from trade or quest -- Added support for an arbitrary number of map layers -- Added support for basing one sprite definition on another -- Added the possibility to assign particle effects to NPCs -- Added remembering whether windows are visible or not -- Updated to work with Guichan 0.8.x -- Improved accuracy of monster targeting with the mouse -- Page up and page down will now scroll the chat window -- Item icons are now loaded on demand and unloaded when no longer used -- Fixed display of critical hits -- Fixed multi-channel image dyeing -- Fixed updating of money display after buying - -0.0.24.1 (7 April 2008) -- Added /clear command to clear chat window -- Added ability to close quit dialog by pressing ESC -- Added key for targetting nearest player -- Added the possibility to assign particle effects to monsters -- Added possibility to pass through players with key controls -- Fixed crash on exit after connection to server was lost -- Fixed initialization of some variables -- Fixed an error with chat messages without a sender that include a colon -- Fixed minimap to not keep reappearing when hidden -- Fixed a GCC 4.3 compile error -- Fixed music loading from non-default location -- Fixed crash on trying to show out of range emoticon -- Updated Dev-C++ and Code::Blocks project files - -0.0.24 (24 December 2007) -- Added female specific hair styles -- Added user-definable key settings -- Added XP gaining notification -- Added close button to most windows -- Added support for dynamic sprite recoloring -- Added notification when the connection to the server is lost -- Updated to work with Guichan 0.7.x -- Mouse cursor now indicates when resize is possible -- Changed amount slider in buy and sell dialogs to start at 1 -- Made weapon sprites and sounds customizable -- Made buy and sell dialogs resizable -- Merged equipment database with items database -- Chat window log no longer goes back forever -- Chat messages are trimmed (spaces are removed on both sides) -- Fixed segmentation fault with some OpenGL drivers -- Fixed updating of defense when increasing vitality -- Fixed a bug that prevented being-controlled particles from being deleted -- Fixed a crash in the particle engine related to child emitters -- Fixed encoding issues with user home directory -- Fixed a crash in equipment window on failure to load an item icon -- Fixed a crash on filling up your inventory -- Fixed item list in shops not to scroll back when selling - -0.0.23 (3 June 2007) -- Added a particle engine along with some particle effects -- Added a cursor to indicate targeted enemy -- Added new program icon -- Added a man page for UNIX like systems -- Added the --version command line parameter -- Improved MacOS X release -- Screenshots are now saved in the .tmw directory on UNIX like systems -- Magic pink is no longer used for transparency (fixes issues with that on Mac) -- Fixed difficulties with resizing windows -- Fixed misleading error message when connecting fails -- Fixed wrong error message when account name already exists -- Fixed crash when deleting a character -- Fixed error message when creating a new character fails -- Fixed updating problem when using scrollwheel to change shop selection - -0.0.22.2 (17 February 2007) -- Updated to work with Guichan 0.6.1 -- Changed to new default server (server.themanaworld.org) -- Changed custom mouse cursor -- Fixed the issue where _M or _F is appended to the username -- Fixed problem with Cancel button in update dialog - -0.0.22.1 (15 January 2007) -- Updated to work with Guichan 0.6.0 (older versions no longer supported) -- Fixed mouse coordinates in debug window -- Fixed clicking on GUI to cause the player to start walking sometimes - -0.0.22 (24 December 2006) -- Added support for female-specific equipment graphics -- Added support for monster sounds -- Added item icons to buy/sell dialogs -- Enhanced character select dialog to show equipment -- Changed to new update host (http://updates.themanaworld.org) -- Worked around a Guichan exception thrown for mice with many buttons -- Changed mouse walk to keep following mouse while button is held down -- Extended font support for å and Å -- Disabled RLE compression on all surfaces in software mode -- Fixed joystick setting not to show disabled when it's actually enabled -- Fixed money field to no longer hide below the bottom of the window -- Fixed pathfinding to allow walking through beings when they block your path -- Fixed an issue with NPC dialogs staying open after player respawn - -0.0.21.1 (30 October 2006) -- Reload wallpaper after loading updates -- Added support for gzip compressed map layer data -- Added support for building with CMake -- Added slider to setup dialog for configuring overlay effect -- Fixed excessive unnecessary reloading of sprites -- Fixed problem with OpenGL related redefinition -- Fixed problems with hiding windows using h -- Fixed trade window positioning - -0.0.21 (17 September 2006) -- Added item pickup messages to the chat dialog -- Added XP bar to ministatus in the top left -- Added configurable smooth and lazy scrolling -- Added option to turn off the joystick -- Added --playername option for automatic character picking -- Added --configfile option for specifying which configuration file to use -- Added shortcut and middle mouse button for targetting nearest monster -- Added support for map effect overlays -- Fixed FPS limiter -- Fixed updating system on Windows -- Fixed player animations going out of sync on changing equipment or hairstyle -- Fixed SDL_image configure check on some systems by first checking for libpng -- Fixed big memory leak when using OpenGL -- Updated to work with Guichan 0.5.0 (older versions no longer supported) - -0.0.20 (24 July 2006) -- Added new hairstyle, and some fixes to the old ones -- Added slider to set FPS limit -- Added visible equipments -- Added new maps and monsters -- Added female characters -- Implemented a new animation system -- Updated the updating system -- Reduced size of textures to stay within the limits of some OpenGL drivers -- Fixed connection not being shut down completely in case of an error -- Fixed min size of a window when resizing -- Fixed some maps issues -- Some fixes to monsters and player graphics -- Minor bug fixes and lots of code cleanups - -0.0.19 (6 March 2006) -- Added new playerset -- Added --username, --password and --defaults command line options -- Made the player walk to items prior to picking them up -- Improved login sequence -- Improved setup window and added a joystick calibration tool -- Enabled 3 slots to create players -- Reorganized and improved network code -- Some maps fixes -- Fixed some bugs -- Lots of cleanups and code re-organization - -0.0.18.1 (30 December 2005) -- Fixed a drawing glitch with high tiles at the bottom of the screen -- Fixed glitches caused by fading out the damage display - -0.0.18 (20 December 2005) -- Added new items, npcs, tilesets, maps and monsters -- Non blocking connection at startup -- Enabled monster emotions -- Client version is now displayed during login -- Fixed setup window behaviour -- Fixed a Windows crash issue -- Fixed ScrollArea and BrowserBox behaviour -- Code cleanups - -0.0.17 (10 October 2005) -- Added remembering of window position and sizes -- Added taking screenshot with Alt+P -- Added notice about the player being overweight -- Added time to chat messages -- Added messagebox on error for MacOS X -- Added new network layer based on SDL_net -- Added proper error message for when the map server goes offline -- Added more international characters to fixed and rpg fonts -- Improved damage text font, shadow is now translucent -- Improved GUI layout, new profile window -- Improved support for building on FreeBSD and MacOS X -- Improved tile engine to fix graphics glitches and make mapping easier -- Rearanged keyboard shortcuts -- Fixed items on map to be removed on map switch -- Fixed OpenGL checkbox in the setup window to be usable -- Cleaned up a lot of code - -0.0.16 (04 September 2005) -- Added inn and casino -- Improved status window -- Improved OpenGL support -- Removed lot of bugs -- Code cleanups - -0.0.15 (31 July 2005) -- Added dynamic updating of client data -- Added much better font for chat and names -- Added option not to use the custom mouse cursor -- Added joystick support -- Improved mouse attack by not walking while pressing shift -- Now one executable that has both SDL and OpenGL support -- Fixed items being shown as equipped in inventory although they are not -- Fixed position of right click menu -- Fixed empty right click menu appearing sometimes - -0.0.14.1 (7 July 2005) -- Fixed two map files not included in the source release - -0.0.14 (3 July 2005) -- Added action menu (moved trading to action menu) -- Added support for map properties -- Added background image to minimap -- Added background music to maps -- Attempt to improve mouse control by left click auto-targetting -- Fixed window resizing and also made chat window resizable -- Fixed inventory item display not to be cut off -- Fixed ghosts bug -- Fixed fullscreen switch bug (OpenGL, win32) -- Fixed unequip of weapon -- Fixed equipping of picked up items -- Fixed players to be able to see eachother attacking -- Fixed maps to be loaded through resource manager - -0.0.13 (5 June 2005) -- Added ability to trade items and money -- Added server field to login dialog -- Added item descriptions to inventory and buy/sell dialogs -- Added confirmation dialog before quitting -- Added button to show/hide equipment window -- Added framerate limiter to config options -- Added ability to auto attack -- Added in-game help window -- Added new hair style (mohawk) -- Upgraded to Guichan 0.4.0 -- Dialogs are now modal when appropriate -- Maximum item icon size changed to 32x32 -- Fixed a crash in OpenGL mode -- Fixed rendering of minimap, progress bars and player sprite in OpenGL mode -- Fixed 100% CPU usage when minimized -- Fixed players not always appearing to sit when they are in fact sitting - -0.0.12 (1 May 2005) -- Added new map (a cave), tiles, monsters and items -- Added volume sliders in setup window -- Added attack and level up samples -- Added icon to application window -- Added player names below players -- Added register button in login screen -- Added warning message to use at least 4 characters as user name -- Added scrollbar and command history to chat window -- Added proper support for installation of the game on *nix systems -- Improved skin on scrollbars, arrows and slider -- Improved sound engine and added fade in and out option for music -- Now you can use right mouse button to attack (enables also ranged attacks) -- Sound samples are now loaded through resource manager -- Item information is now stored in an XML file -- Monstersets are now loaded dynamically -- Fixed crash when map server is down -- Fixed NPC lists not to show garbage -- Fixed attack animation to be synced with attack speed -- Fixed speech and emoticons position -- Fixed speech, damage and emoticon display to be framerate independent -- Fixed rendering of certain monsters, items and NPCs in OpenGL mode -- Fixed skipping with mouse walk and made interruptable with keyboard -- Fixed mouse walk when dead or talking with NPC -- Fixed log files to be created in ~/.tmw on Linux systems - -0.0.11.2 (8 April 2005) -- Damage text now floats upwards -- Mouse walk now only works with left mouse button -- Fixed frequent crash on startup and exit that crept into 0.0.11.1 - -0.0.11.1 (7 April 2005) -- Buttons are now disabled when appropriate -- Fixed players standing on top of NPCs -- Fixed getting stuck when trying to sell with nothing to sell -- Fixed setup dialog windowed/fullscreen switching behaviour -- Fixed gui opacity slider (win32) -- Fixed building up false inventory when warping -- Fixed crash on startup with sound enabled (win32) - -0.0.11 (3 April 2005) -- Added new maps, tiles and monsters -- Added walking with mouse by clicking where you want to go -- Added diagonal walking with keyboard -- Added a choice dialog of how many items to drop -- Added handling of window close button -- Added config option for GUI opacity (guialpha) -- Added warp between two maps -- Changed chat entry behaviour to focus on enter and defocus on send message -- Upgraded to Guichan 0.3.0 -- Chat now appears in a window -- Beings now walk a lot smoother -- Completed support for new map format (collision, compression) -- Fixed problem where players would often turn up with black hair -- Fixed not showing other players dead when they die -- Fixed multiple crashes in being path handling -- Fixed initial starting position for new player characters - -0.0.10 (5 March 2005) -- Added using and dropping of items -- Added experimental support for OpenGL rendering -- Added support for new map format in client -- Added ability to load resources from zip files -- Added start of a minimap -- Added new GUI skin, wallpaper and mouse cursor -- Fixed and reintroduced cancel button for NPC choice dialog -- Fixed character creation and deletion error handling -- Fixed crash in fullscreen with hardware acceleration enabled (win32) -- Fixed talking to NPCs and walking while NPC window is still open -- Reimplemented A* pathfinding, more flexible and stable now -- Removed background music that wasn't ours - -0.0.9 (30 Jan 2005) -- Replaced Allegro library with SDL, SDL_image and SDL_mixer -- A huge amount of small GUI improvements -- Lots of internal changes including a resource manager - -0.0.8a (27 Dec 2004) -- Added controlling player with arrow keys -- Rewrote gui with Guichan -- Added scripts for easy autotools - -0.0.8 (30 Oct 2004) -- Added sound support for macosx -- Added primitive inventory -- Added action failed messages for all skills and known reasons (R 0x0110) -- Added sit capability with the right level -- Added "dead" message and restart packet -- Added skill dialog -- Added skill update (R 0x0141) -- Added colored text for damage -- Added monster death animation -- Added icon to win32 executable -- Added 'enter' key support in login screen -- Added RLE sprites for tiles -- Added collision detection with beings -- Fix for mapserver segfault-bug in chatsystem (broken pipe for all users on - screen) -- Partially added TMW GUI to inventory -- Added soundpool that can preload, play and remove items to/from ram -- Added tmw_bar_proc -- Added tmw_plus_proc && possibility to increase stats point, at each new level -- Added increase skill level dialog -- Added 2xSaI engine -- Added patch client v0.1 to Win32 version - -0.0.7e (31 Aug 2004) -- Tons of bugfixes & improvements (again) -- MacOS X support -- Confirmed support for GNU/Linux on ppc -- Added soundsystem (plays a MOD as BGM) -- Added a 2nd Map -- Added NPCs with simple dialogs -- Added warps -- Changed makefile for GCC to optimize more - -0.0.7d (18 Aug 2004) -- Tons of bugfixes -- Added a bit of prediction to player walking -- Added Ultramichy's server to client -- Added a walking monster -- Added a* system (still not applied to player, but only to monster walking) -- Started rewriting of chat system - -0.0.7c (22 Jul 2004) -- Started rewriting of graphic engine -- Fixed walking problems -- Server: features a custom map - -0.0.7b (10 Jul 2004) -- Completely rewrited network functions - - Removed listening thread - - Replaced blocking calls to socket - - Removed #pragma pack directives -- Replaced MASkinG with own made GUI system -- Finite state machine dialog system -- Greatly reduced memory usage -- Added a lot of comments to the code -- Decreased the number of files in source code -- The code is now a little more organized and easy to understand - -0.0.7a (30 Jun 2004) -- Win32 binaries come with an installer -- Renew login GUI: - - Change from dialogs to windows - - Add option to remember last login infos - - Add player creation dialog -- Add NPC GUI - -0.0.7 (26 Jun 2004) -- Some kind of multiplayer -- Cross-compiler source code -- Added setup utility -- Minor changes -- Bugfixes - -0.0.6a (13 Jun 2004) |