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author | Andrei Karas <akaras@inbox.ru> | 2016-07-30 17:47:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-30 17:47:54 +0300 |
commit | bc458a2af8f17d7941d401b701dfdac6ebae0d62 (patch) | |
tree | 10a84b0faaaac4b0cbd92462709d98c01594bd19 /ChangeLog | |
parent | 16710be81a55078f31804fc1262a8ff16c0e3f2a (diff) | |
download | mv-bc458a2af8f17d7941d401b701dfdac6ebae0d62.tar.gz mv-bc458a2af8f17d7941d401b701dfdac6ebae0d62.tar.bz2 mv-bc458a2af8f17d7941d401b701dfdac6ebae0d62.tar.xz mv-bc458a2af8f17d7941d401b701dfdac6ebae0d62.zip |
Change version to 1.6.7.30.v1.6.7.30
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 12 |
1 files changed, 12 insertions, 0 deletions
@@ -1,3 +1,15 @@ +2016-07-30 New release 1.6.7.30 +fix: not allow moving while casting if skill not allow moving. +fix: update skill in skills window after skill was changed. +fix: moving desync distance read. +fix: possible player particles leaks. +add: show casting effect on ground and on caster and target. +add: show skill action effects on caster and target. +add: homunculus and mercenary attributes into status window. +add: show homunculus and mercenary hp bar. +remove: support for outdated equipmentwindow.xml format. +remove: native guilds support (tmwa). + 2016-07-16 New release 1.6.7.16 fix: invoking complex skill types. fix: clean statdb on unload. |