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author | Andrei Karas <akaras@inbox.ru> | 2015-11-07 14:46:21 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-11-07 14:46:21 +0300 |
commit | d4c1d0ebb7a7fdfecacf4e0a06eab4122da0d23d (patch) | |
tree | 7b41854e105b0be012142493c786cafa8192af5e /ChangeLog | |
parent | edd04bf83e7ac8d593d2053400992a6a545ffc47 (diff) | |
download | mv-d4c1d0ebb7a7fdfecacf4e0a06eab4122da0d23d.tar.gz mv-d4c1d0ebb7a7fdfecacf4e0a06eab4122da0d23d.tar.bz2 mv-d4c1d0ebb7a7fdfecacf4e0a06eab4122da0d23d.tar.xz mv-d4c1d0ebb7a7fdfecacf4e0a06eab4122da0d23d.zip |
Change version to 1.5.11.7.v1.5.11.7
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -1,3 +1,13 @@ +2015-11-07 New release 1.5.11.7 +fix: not reduce tiles in conditional layers. +fix: cart inventory if it empty. +add: separate flag for enable/disable gui opacity. +add: npc menu and inventory skins support. +add: extend npc inventory. +add: dead trick status effect (hercules). +add: status effects in player popup. +add: buy/sell many items at once from npc (hercules). + 2015-10-24 New release 1.5.10.24 fix: remove useless memory allocations. fix: status effects (hercules) |