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author | Andrei Karas <akaras@inbox.ru> | 2017-01-10 16:00:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-01-10 16:00:39 +0300 |
commit | 7aef61e276300a5f3b881e90c9dde14940dbf4bc (patch) | |
tree | 34ae4a1cae40684bc592763d6039831f1b884f9e | |
parent | 009f1f8585c17ac27087bf96fed27db580bcfdc4 (diff) | |
download | mv-7aef61e276300a5f3b881e90c9dde14940dbf4bc.tar.gz mv-7aef61e276300a5f3b881e90c9dde14940dbf4bc.tar.bz2 mv-7aef61e276300a5f3b881e90c9dde14940dbf4bc.tar.xz mv-7aef61e276300a5f3b881e90c9dde14940dbf4bc.zip |
Add tests for MapLayer::drawFringe.
Some tests incomplete, and some failing.
-rw-r--r-- | src/resources/map/maplayer_unittest.cc | 740 |
1 files changed, 740 insertions, 0 deletions
diff --git a/src/resources/map/maplayer_unittest.cc b/src/resources/map/maplayer_unittest.cc index 4ad264543..250f55426 100644 --- a/src/resources/map/maplayer_unittest.cc +++ b/src/resources/map/maplayer_unittest.cc @@ -19,15 +19,22 @@ */ #include "catch.hpp" +#include "graphicsmanager.h" #include "enums/resources/map/blockmask.h" +#include "enums/resources/map/mapitemtype.h" #include "render/mockgraphics.h" +#include "resources/sdlimagehelper.h" + #include "resources/image/image.h" #include "resources/map/map.h" #include "resources/map/maplayer.h" +#include "resources/map/speciallayer.h" + +#include "resources/resourcemanager/resourcemanager.h" #include "debug.h" @@ -1630,3 +1637,736 @@ TEST_CASE("MapLayer draw") delete img3; delete mock; } + +TEST_CASE("MapLayer drawFringe") +{ + ResourceManager::init(); + resourceManager->addToSearchPath("data", Append_false); + resourceManager->addToSearchPath("../data", Append_false); + + imageHelper = new SDLImageHelper; +#ifdef USE_SDL2 + SDLImageHelper::setRenderer(graphicsManager.createRenderer( + graphicsManager.createWindow(640, 480, 0, + SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); +#else // USE_SDL2 + + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); +#endif // USE_SDL2 + + Image *const img1 = new Image(32, 32); + Image *const img2 = new Image(32, 32); + Image *const img3 = new Image(32, 32); + Map *map = nullptr; + MapLayer *layer = nullptr; + MockGraphics *const mock = new MockGraphics; + const Actors actors; + + SECTION("simple 1") + { + map = new Map("map", + 1, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 1, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(1, 1); + + layer->drawFringe(mock, + 0, 0, + 1, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 1, 1, + 10, 5, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == -10); + REQUIRE(mock->mDraws[0].y == -5); + REQUIRE(mock->mDraws[0].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 1, 1, + -10, -5, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 10); + REQUIRE(mock->mDraws[0].y == 5); + REQUIRE(mock->mDraws[0].image == img1); + } + + SECTION("simple 2") + { + map = new Map("map", + 2, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 2, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(2, 1); + + layer->drawFringe(mock, + 0, 0, + 2, 1, + 0, 0, + actors); + + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 2, 1, + 10, 5, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == -10); + REQUIRE(mock->mDraws[0].y == -5); + REQUIRE(mock->mDraws[0].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 2, 1, + -10, -5, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 10); + REQUIRE(mock->mDraws[0].y == 5); + REQUIRE(mock->mDraws[0].image == img1); + } + + SECTION("simple 3") + { + map = new Map("map", + 2, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 2, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + layer->setTile(1, 0, img2); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(2, 1); + + layer->drawFringe(mock, + 0, 0, + 2, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32); + REQUIRE(mock->mDraws[1].y == 0); + REQUIRE(mock->mDraws[1].image == img2); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 2, 1, + -10, -20, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 10); + REQUIRE(mock->mDraws[0].y == 20); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 42); + REQUIRE(mock->mDraws[1].y == 20); + REQUIRE(mock->mDraws[1].image == img2); + } + + SECTION("simple 4") + { + map = new Map("map", + 2, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 2, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + layer->setTile(1, 0, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(2, 1); + + layer->drawFringe(mock, + 0, 0, + 2, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].width == 64); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 2, 1, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 10); + REQUIRE(mock->mDraws[0].y == -20); + REQUIRE(mock->mDraws[0].width == 64); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + } + + SECTION("simple 4.2") + { + map = new Map("map", + 3, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 3, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + layer->setTile(2, 0, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(3, 1); + + layer->drawFringe(mock, + 0, 0, + 3, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 64); + REQUIRE(mock->mDraws[1].y == 0); + REQUIRE(mock->mDraws[1].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 3, 1, + 10, -20, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == -10); + REQUIRE(mock->mDraws[0].y == 20); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 54); + REQUIRE(mock->mDraws[1].y == 20); + REQUIRE(mock->mDraws[1].image == img1); + } + + SECTION("simple 5") + { + map = new Map("map", + 3, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 3, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + layer->setTile(1, 0, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(3, 1); + + layer->drawFringe(mock, + 0, 0, + 3, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].width == 64); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 3, 1, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 10); + REQUIRE(mock->mDraws[0].y == -20); + REQUIRE(mock->mDraws[0].width == 64); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + } + + SECTION("simple 6") + { + map = new Map("map", + 3, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 3, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + layer->setTile(1, 0, img1); + layer->setTile(2, 0, img2); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(3, 1); + + layer->drawFringe(mock, + 0, 0, + 3, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 0); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].width == 64); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 64); + REQUIRE(mock->mDraws[1].y == 0); + REQUIRE(mock->mDraws[1].image == img2); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 3, 1, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 10); + REQUIRE(mock->mDraws[0].y == -20); + REQUIRE(mock->mDraws[0].width == 64); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 74); + REQUIRE(mock->mDraws[1].y == -20); + REQUIRE(mock->mDraws[1].image == img2); + } + + SECTION("simple 7") + { + map = new Map("map", + 3, 1, + 32, 32); + layer = new MapLayer("test", + 0, 0, + 3, 1, + true, + 0, + 0); + layer->setTile(0, 0, img1); + layer->setTile(1, 0, img1); + layer->setTile(2, 0, img2); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + tiles[0].isEnabled = false; + layer->updateCache(3, 1); + + layer->drawFringe(mock, + 0, 0, + 3, 1, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32); + REQUIRE(mock->mDraws[0].y == 0); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 64); + REQUIRE(mock->mDraws[1].y == 0); + REQUIRE(mock->mDraws[1].image == img2); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + 3, 1, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 2); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 42); + REQUIRE(mock->mDraws[0].y == -20); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 74); + REQUIRE(mock->mDraws[1].y == -20); + REQUIRE(mock->mDraws[1].image == img2); + } + + SECTION("normal 1") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + layer->setTile(1, 10, img1); + layer->setTile(2, 10, img1); + layer->setTile(3, 10, img1); + layer->setTile(4, 10, img2); + layer->setTile(5, 10, nullptr); + layer->setTile(6, 10, img2); + layer->setTile(7, 10, nullptr); + layer->setTile(8, 10, nullptr); + layer->setTile(9, 10, img2); + layer->setTile(10, 10, img2); + layer->setTile(11, 10, img3); + layer->setTile(12, 10, nullptr); + layer->setTile(13, 10, nullptr); + layer->setTile(14, 10, nullptr); + layer->setTile(15, 10, img1); + layer->setTile(16, 10, img1); + layer->setTile(17, 10, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(maxX, maxY); + + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 6); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1); + REQUIRE(mock->mDraws[0].y == 32 * 10); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 4); + REQUIRE(mock->mDraws[1].y == 32 * 10); + REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 6); + REQUIRE(mock->mDraws[2].y == 32 * 10); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[3].x == 32 * 9); + REQUIRE(mock->mDraws[3].y == 32 * 10); + REQUIRE(mock->mDraws[3].width == 64); + REQUIRE(mock->mDraws[3].height == 32); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[4].x == 32 * 11); + REQUIRE(mock->mDraws[4].y == 32 * 10); + REQUIRE(mock->mDraws[4].image == img3); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[5].x == 32 * 15); + REQUIRE(mock->mDraws[5].y == 32 * 10); + REQUIRE(mock->mDraws[5].width == 96); + REQUIRE(mock->mDraws[5].height == 32); + REQUIRE(mock->mDraws[5].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 6); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 4 + 10); + REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 6 + 10); + REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[3].x == 32 * 9 + 10); + REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[3].width == 64); + REQUIRE(mock->mDraws[3].height == 32); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[4].x == 32 * 11 + 10); + REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[4].image == img3); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[5].x == 32 * 15 + 10); + REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[5].width == 96); + REQUIRE(mock->mDraws[5].height == 32); + REQUIRE(mock->mDraws[5].image == img1); + } + + SECTION("normal2") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + TileInfo *const tiles = layer->getTiles(); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + for (int x = 0; x < maxX; x ++) + { + for (int y = 0; y < maxY; y ++) + { + layer->setTile(x, y, img1); + tiles[y * maxX + x].isEnabled = false; + } + } + tiles[10 * maxX + 41].isEnabled = true; + layer->updateCache(maxX, maxY); + + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32 * 41); + REQUIRE(mock->mDraws[0].y == 32 * 10); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32 * 41 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); + } + + SECTION("normal 3") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + layer->setTile(1, 10, img1); + layer->setTile(2, 10, img1); + layer->setTile(3, 10, img1); + layer->setTile(4, 10, img2); + layer->setTile(5, 10, nullptr); + layer->setTile(6, 10, img2); + layer->setTile(7, 10, nullptr); + layer->setTile(8, 10, nullptr); + layer->setTile(9, 10, img2); + layer->setTile(10, 10, img2); + layer->setTile(11, 10, img3); + layer->setTile(12, 10, nullptr); + layer->setTile(13, 10, nullptr); + layer->setTile(14, 10, nullptr); + layer->setTile(15, 10, img1); + layer->setTile(16, 10, img1); + layer->setTile(17, 10, img1); + map->addLayer(layer); + SpecialLayer *const specialLayer = map->getSpecialLayer(); + SpecialLayer *const tempLayer = map->getTempLayer(); + specialLayer->setTile(1, 10, MapItemType::ARROW_UP); + specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); + layer->setSpecialLayer(specialLayer); + layer->setTempLayer(tempLayer); + TileInfo *const tiles = layer->getTiles(); + layer->updateCache(maxX, maxY); + + logger->log("normal 3 draw"); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + 0, 0, + actors); +//+ REQUIRE(mock->mDraws.size() == 8); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1); + REQUIRE(mock->mDraws[0].y == 32 * 10); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 1); + REQUIRE(mock->mDraws[1].y == 32 * 10); + //REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 4); + REQUIRE(mock->mDraws[2].y == 32 * 10); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[3].x == 32 * 6); + REQUIRE(mock->mDraws[3].y == 32 * 10); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[4].x == 32 * 9); + REQUIRE(mock->mDraws[4].y == 32 * 10); + REQUIRE(mock->mDraws[4].width == 64); + REQUIRE(mock->mDraws[4].height == 32); + REQUIRE(mock->mDraws[4].image == img2); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[5].x == 32 * 10); + REQUIRE(mock->mDraws[5].y == 32 * 10); + //REQUIRE(mock->mDraws[5].image == img2); + REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[6].x == 32 * 11); + REQUIRE(mock->mDraws[6].y == 32 * 10); + REQUIRE(mock->mDraws[6].image == img3); + REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[7].x == 32 * 15); + REQUIRE(mock->mDraws[7].y == 32 * 10); + REQUIRE(mock->mDraws[7].width == 96); + REQUIRE(mock->mDraws[7].height == 32); + REQUIRE(mock->mDraws[7].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 6); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 4 + 10); + REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 6 + 10); + REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[3].x == 32 * 9 + 10); + REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[3].width == 64); + REQUIRE(mock->mDraws[3].height == 32); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[4].x == 32 * 11 + 10); + REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[4].image == img3); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[5].x == 32 * 15 + 10); + REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[5].width == 96); + REQUIRE(mock->mDraws[5].height == 32); + REQUIRE(mock->mDraws[5].image == img1); + } + + + delete map; + delete img1; + delete img2; + delete img3; + delete mock; +} |