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author | Andrei Karas <akaras@inbox.ru> | 2015-06-01 01:59:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-06-01 02:02:11 +0300 |
commit | e81ae38c4722046876ab3ed5d53f33a7278056c3 (patch) | |
tree | bdfe49a8e1450371fe7700259e971fd1c7c1f1fe | |
parent | 05b25b1a5420f1c38cfd39a73c6c0442c8d17464 (diff) | |
download | mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.tar.gz mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.tar.bz2 mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.tar.xz mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.zip |
Emulate OpenGL function glTextureSubImage2D always.
Because I not have hardware with supported this function
and on NVIDIA cards look like it may not work.
This issue may break texture atlases.
-rw-r--r-- | src/graphicsmanager.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index c57da0738..8cdfac108 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -910,18 +910,19 @@ void GraphicsManager::initOpenGLFunctions() if (is45) { logger->log1("found GL_EXT_direct_state_access"); - assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2D"); +// assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2D"); } else if (supportExtension("GL_EXT_direct_state_access")) { logger->log1("found GL_EXT_direct_state_access"); - assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2DEXT"); +// assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2DEXT"); } else { logger->log1("GL_EXT_direct_state_access not found"); - emulateFunction(glTextureSubImage2D); +// emulateFunction(glTextureSubImage2D); } + emulateFunction(glTextureSubImage2D); if (is12 && (is42 || supportExtension("GL_ARB_texture_storage"))) { |