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author | Andrei Karas <akaras@inbox.ru> | 2012-06-18 19:17:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-18 19:17:16 +0300 |
commit | 0ae5f563f0a4b89054c960dbd51245f73d1cfaaa (patch) | |
tree | b076a2a5323437de3834d8fe5592e1e2cc4a9492 | |
parent | 269e558e490d0116daaeb3528f7b97cfd8672afc (diff) | |
download | mv-0ae5f563f0a4b89054c960dbd51245f73d1cfaaa.tar.gz mv-0ae5f563f0a4b89054c960dbd51245f73d1cfaaa.tar.bz2 mv-0ae5f563f0a4b89054c960dbd51245f73d1cfaaa.tar.xz mv-0ae5f563f0a4b89054c960dbd51245f73d1cfaaa.zip |
Fix map tiles animation speed.
-rw-r--r-- | src/game.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp index f67fac098..8fdb2b230 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -543,6 +543,8 @@ void Game::logic() actorSpriteManager->logic(); if (particleEngine) particleEngine->update(); + if (mCurrentMap) + mCurrentMap->update(); cur_time = static_cast<int>(time(nullptr)); } @@ -562,9 +564,6 @@ void Game::slowLogic() if (whoIsOnline) whoIsOnline->slowLogic(); - if (mCurrentMap) - mCurrentMap->update(); - Being::reReadConfig(); if (killStats) killStats->recalcStats(); |