summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-12-16 18:50:20 +0300
committerAndrei Karas <akaras@inbox.ru>2012-12-16 22:33:53 +0300
commit0fa3de24e2e6931a07cbc1fb3dadfff9091250cf (patch)
treecf8829ca7d273b2464f724308c2fd419f407cc61
parentade168344165534061b8f184866e2808af7f5d48 (diff)
downloadmv-0fa3de24e2e6931a07cbc1fb3dadfff9091250cf.tar.gz
mv-0fa3de24e2e6931a07cbc1fb3dadfff9091250cf.tar.bz2
mv-0fa3de24e2e6931a07cbc1fb3dadfff9091250cf.tar.xz
mv-0fa3de24e2e6931a07cbc1fb3dadfff9091250cf.zip
Separate in skills skill info and skill data for future usage.
-rw-r--r--src/being.cpp6
-rw-r--r--src/gui/skilldialog.cpp133
-rw-r--r--src/gui/skilldialog.h36
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp4
4 files changed, 100 insertions, 79 deletions
diff --git a/src/being.cpp b/src/being.cpp
index c425f89a4..fa7b3ee85 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -772,7 +772,7 @@ void Being::handleSkill(Being *const victim, const int damage,
const SkillInfo *const skill = skillDialog->getSkill(skillId);
if (skill)
- fireMissile(victim, skill->particle);
+ fireMissile(victim, skill->data.particle);
#ifdef MANASERV_SUPPORT
if (Net::getNetworkType() != ServerInfo::MANASERV)
@@ -795,9 +795,9 @@ void Being::handleSkill(Being *const victim, const int damage,
if (skill)
{
if (damage > 0)
- sound.playSfx(skill->soundHit, mX, mY);
+ sound.playSfx(skill->data.soundHit, mX, mY);
else
- sound.playSfx(skill->soundMiss, mX, mY);
+ sound.playSfx(skill->data.soundMiss, mX, mY);
}
else
{
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 97e2fbdf1..6cce3b85e 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -75,7 +75,7 @@ class SkillModel final : public gcn::ListModel
std::string getElementAt(int i)
{
if (getSkillAt(i))
- return getSkillAt(i)->name;
+ return getSkillAt(i)->data.name;
else
return "";
}
@@ -178,7 +178,7 @@ class SkillListBox final : public ListBox
return;
mPopup->show(viewport->getMouseX(), viewport->getMouseY(),
- skill->dispName);
+ skill->data.dispName);
}
void mouseExited(gcn::MouseEvent &event A_UNUSED)
@@ -337,7 +337,7 @@ std::string SkillDialog::update(const int id)
if (info)
{
info->update();
- return info->name;
+ return info->data.name;
}
}
@@ -396,9 +396,9 @@ void SkillDialog::loadSkills()
SkillInfo *const skill = new SkillInfo;
skill->id = 1;
- skill->name = _("basic");
- skill->dispName = _("Skill: basic, Id: 1");
- skill->shortName = "bas";
+ skill->data.name = _("basic");
+ skill->data.dispName = _("Skill: basic, Id: 1");
+ skill->data.shortName = "bas";
skill->setIcon("");
skill->modifiable = true;
skill->visible = true;
@@ -451,17 +451,20 @@ void SkillDialog::loadSkills()
SkillInfo *const skill = new SkillInfo;
skill->id = static_cast<short unsigned>(id);
- skill->name = name;
- skill->dispName = strprintf(_("Skill: %s, Id: %d"),
+ skill->data.name = name;
+ skill->data.dispName = strprintf(_("Skill: %s, Id: %d"),
name.c_str(), skill->id);
- skill->shortName = XML::langProperty(node,
+ skill->data.shortName = XML::langProperty(node,
"shortName", name.substr(0, 3));
skill->setIcon(icon);
skill->modifiable = false;
skill->visible = false;
- skill->particle = XML::getProperty(node, "particle", "");
- skill->soundHit = XML::getProperty(node, "soundHit", "");
- skill->soundMiss = XML::getProperty(node, "soundMiss", "");
+ skill->data.particle = XML::getProperty(
+ node, "particle", "");
+ skill->data.soundHit = XML::getProperty(
+ node, "soundHit", "");
+ skill->data.soundMiss = XML::getProperty(
+ node, "soundMiss", "");
skill->model = model;
skill->update();
@@ -516,8 +519,8 @@ void SkillDialog::addSkill(const int id, const int level, const int range,
{
SkillInfo *const skill = new SkillInfo;
skill->id = static_cast<short unsigned>(id);
- skill->name = "Unknown skill Id: " + toString(id);
- skill->dispName = "Unknown skill Id: " + toString(id);
+ skill->data.name = "Unknown skill Id: " + toString(id);
+ skill->data.dispName = "Unknown skill Id: " + toString(id);
skill->setIcon("");
skill->modifiable = modifiable;
skill->visible = false;
@@ -547,34 +550,69 @@ void SkillModel::updateVisibilities()
}
}
-SkillInfo::SkillInfo() :
- id(0), name(""), shortName(""), dispName(""), icon(nullptr),
- modifiable(false), visible(false), model(nullptr), level(0),
- skillLevel(""), skillLevelWidth(0), skillExp(""), progress(0.0f), range(0),
- particle(""), soundHit(""), soundMiss("")
+
+SkillInfo* SkillDialog::getSkill(int id)
{
+ return mSkills[id];
}
-SkillInfo::~SkillInfo()
+void SkillDialog::widgetResized(const gcn::Event &event)
{
- if (icon)
+ Window::widgetResized(event);
+
+ if (mTabs)
+ mTabs->fixSize();
+}
+
+void SkillDialog::useItem(const int itemId)
+{
+ const SkillInfo *const info = mSkills[itemId - SKILL_MIN_ID];
+ if (info && player_node && player_node->getTarget())
{
- icon->decRef();
- icon = nullptr;
+ const Being *const being = player_node->getTarget();
+ if (being)
+ {
+ Net::getSpecialHandler()->useBeing(info->level,
+ info->id, being->getId());
+ }
}
}
+void SkillDialog::updateTabSelection()
+{
+ const SkillTab *const tab = static_cast<SkillTab*>(
+ mTabs->getSelectedTab());
+ if (tab)
+ {
+ if (const SkillInfo *const info = tab->getSelectedInfo())
+ mUseButton->setEnabled(info->range > 0);
+ else
+ mUseButton->setEnabled(false);
+ }
+}
+
+SkillInfo::SkillInfo() :
+ level(0), skillLevel(""), skillLevelWidth(0), id(0),
+ modifiable(false), visible(false), model(nullptr),
+ skillExp(""), progress(0.0f), range(0)
+{
+}
+
+SkillInfo::~SkillInfo()
+{
+}
+
void SkillInfo::setIcon(const std::string &iconPath)
{
ResourceManager *const res = ResourceManager::getInstance();
if (!iconPath.empty())
{
- icon = res->getImage(iconPath);
+ data.icon = res->getImage(iconPath);
}
- if (!icon)
+ if (!data.icon)
{
- icon = Theme::getImageFromTheme(
+ data.icon = Theme::getImageFromTheme(
paths.getStringValue("unknownItemFile"));
}
}
@@ -641,8 +679,8 @@ void SkillInfo::draw(Graphics *const graphics, const int padding,
const int paddingText, const int y, const int width)
{
const int yPad = y + padding;
- graphics->drawImage(icon, padding, yPad);
- graphics->drawText(name, paddingText, yPad);
+ graphics->drawImage(data.icon, padding, yPad);
+ graphics->drawText(data.name, paddingText, yPad);
if (skillLevelWidth < 0)
{
@@ -653,42 +691,17 @@ void SkillInfo::draw(Graphics *const graphics, const int padding,
graphics->drawText(skillLevel, width - skillLevelWidth, yPad);
}
-SkillInfo* SkillDialog::getSkill(int id)
-{
- return mSkills[id];
-}
-
-void SkillDialog::widgetResized(const gcn::Event &event)
+SkillData::SkillData() :
+ name(""), shortName(""), dispName(""), icon(nullptr),
+ particle(""), soundHit(""), soundMiss("")
{
- Window::widgetResized(event);
-
- if (mTabs)
- mTabs->fixSize();
}
-void SkillDialog::useItem(const int itemId)
+SkillData::~SkillData()
{
- const SkillInfo *const info = mSkills[itemId - SKILL_MIN_ID];
- if (info && player_node && player_node->getTarget())
- {
- const Being *const being = player_node->getTarget();
- if (being)
- {
- Net::getSpecialHandler()->useBeing(info->level,
- info->id, being->getId());
- }
- }
-}
-
-void SkillDialog::updateTabSelection()
-{
- const SkillTab *const tab = static_cast<SkillTab*>(
- mTabs->getSelectedTab());
- if (tab)
+ if (icon)
{
- if (const SkillInfo *const info = tab->getSelectedInfo())
- mUseButton->setEnabled(info->range > 0);
- else
- mUseButton->setEnabled(false);
+ icon->decRef();
+ icon = nullptr;
}
}
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h
index 945ae318d..45a5a8a43 100644
--- a/src/gui/skilldialog.h
+++ b/src/gui/skilldialog.h
@@ -40,41 +40,49 @@ class SkillModel;
class Tab;
class TabbedArea;
-struct SkillInfo final
+struct SkillData final
{
- unsigned short id;
std::string name;
std::string shortName;
std::string dispName;
Image *icon;
- bool modifiable;
- bool visible;
- SkillModel *model;
+
+ std::string particle;
+ std::string soundHit;
+ std::string soundMiss;
+
+ SkillData();
+ A_DELETE_COPY(SkillData)
+ ~SkillData();
+};
+
+struct SkillInfo final
+{
int level;
std::string skillLevel;
int skillLevelWidth;
-
+ unsigned short id;
+ bool modifiable;
+ bool visible;
+ SkillModel *model;
std::string skillExp;
float progress;
- gcn::Color color;
int range;
- std::string particle;
- std::string soundHit;
- std::string soundMiss;
+ gcn::Color color;
- SkillInfo();
+ SkillData data;
+ SkillInfo();
A_DELETE_COPY(SkillInfo)
-
~SkillInfo();
- void setIcon(const std::string &iconPath);
-
void update();
void draw(Graphics *const graphics, const int padding,
const int paddingText, const int y, const int width);
+
+ void setIcon(const std::string &iconPath);
};
typedef std::vector<SkillInfo*> SkillList;
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index c11d2a2e0..520a92ea6 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -200,7 +200,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
itemId - SKILL_MIN_ID);
if (skill)
{
- Image *const image = skill->icon;
+ Image *const image = skill->data.icon;
if (image)
{
@@ -208,7 +208,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
g->drawImage(image, itemX, itemY);
}
- g->drawText(skill->shortName, itemX + 2,
+ g->drawText(skill->data.shortName, itemX + 2,
itemY + mBoxHeight / 2, gcn::Graphics::LEFT);
}
}