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author | Andrei Karas <akaras@inbox.ru> | 2015-07-25 16:51:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-07-25 16:51:44 +0300 |
commit | cc5500b642f1cc5e16a44213c9b7423f8210ec66 (patch) | |
tree | 940d2d39b1ca80cfd66f572a3934dd011c4880be | |
parent | 1608d342c064f79b239e4671da516d270445b385 (diff) | |
download | mv-cc5500b642f1cc5e16a44213c9b7423f8210ec66.tar.gz mv-cc5500b642f1cc5e16a44213c9b7423f8210ec66.tar.bz2 mv-cc5500b642f1cc5e16a44213c9b7423f8210ec66.tar.xz mv-cc5500b642f1cc5e16a44213c9b7423f8210ec66.zip |
Move state handler STATE_CONNECT_GAME into separate function.
-rw-r--r-- | src/client.cpp | 11 | ||||
-rw-r--r-- | src/client.h | 2 |
2 files changed, 10 insertions, 3 deletions
diff --git a/src/client.cpp b/src/client.cpp index 5bd3bd163..598c95cc0 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -697,6 +697,12 @@ int Client::testsExec() top->add(var); +void Client::stateConnectGame1() +{ + if (gameHandler->isConnected()) + loginHandler->disconnect(); +} + int Client::gameExec() { int lastTickTime = tick_time; @@ -759,10 +765,9 @@ int Client::gameExec() BLOCK_END("~Client::SDL_framerateDelay") BLOCK_START("Client::gameExec 6") - if (mState == STATE_CONNECT_GAME && - gameHandler->isConnected()) + if (mState == STATE_CONNECT_GAME) { - loginHandler->disconnect(); + stateConnectGame1(); } else if (mState == STATE_CONNECT_SERVER && mOldState == STATE_CHOOSE_SERVER) diff --git a/src/client.h b/src/client.h index 880a11fb7..84329f54a 100644 --- a/src/client.h +++ b/src/client.h @@ -112,6 +112,8 @@ class Client final : public ConfigListener, static void logVars(); + void stateConnectGame1(); + ServerInfo mCurrentServer; Game *mGame; |