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authorAndrei Karas <akaras@inbox.ru>2012-01-31 04:48:00 +0300
committerAndrei Karas <akaras@inbox.ru>2012-01-31 16:29:22 +0300
commit670304fefa71e2b25b264066aaf0d69fde95bced (patch)
treec949ba1faf68579f0b3c786aac3f69152eec3f15
parentc01b3f215a9ec7e5ebceac8550c1e18c0a2b7435 (diff)
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Redesing char creation dialog.
Add support for reading all information about hair colors.
-rw-r--r--src/gui/charcreatedialog.cpp158
-rw-r--r--src/gui/charcreatedialog.h12
-rw-r--r--src/resources/colordb.cpp27
-rw-r--r--src/resources/colordb.h4
4 files changed, 151 insertions, 50 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index 74a5a1f1f..8d4767a15 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -56,14 +56,27 @@
#include "debug.h"
+const static Being::Action actions[] =
+{
+ Being::STAND, Being::SIT, Being::MOVE, Being::ATTACK, Being::DEAD
+};
+
+const static int directions[] =
+{
+ Being::DOWN, Being::RIGHT, Being::UP, Being::LEFT
+};
+
CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
- Window(_("Create Character"), true, parent, "charcreate.xml"),
+ Window(_("New Character"), true, parent, "charcreate.xml"),
mCharSelectDialog(parent),
mRace(0),
- mSlot(slot)
+ mSlot(slot),
+ mAction(0),
+ mDirection(0)
{
setStickyButtonLock(true);
setSticky(true);
+ setWindowName("NewCharacter");
mPlayer = new Being(0, ActorSprite::PLAYER, mRace, nullptr);
mPlayer->setGender(GENDER_MALE);
@@ -80,7 +93,6 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mHairStyle = (rand() % maxHairStyle) + minHairStyle;
mHairColor = (rand() % maxHairColor) + minHairColor;
- updateHair();
mNameField = new TextField("");
mNameField->setMaximum(24);
@@ -92,16 +104,20 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
// You may change this symbol if your language uses another.
mPrevHairColorButton = new Button(_("<"), "prevcolor", this);
mHairColorLabel = new Label(_("Hair color:"));
+ mHairColorNameLabel = new Label("");
mNextHairStyleButton = new Button(_(">"), "nextstyle", this);
mPrevHairStyleButton = new Button(_("<"), "prevstyle", this);
mHairStyleLabel = new Label(_("Hair style:"));
+ mHairStyleNameLabel = new Label("");
+ mActionButton = new Button(_("^"), "action", this);
+ mRotateButton = new Button(_(">"), "rotate", this);
if (serverVersion >= 2)
{
mNextRaceButton = new Button(_(">"), "nextrace", this);
mPrevRaceButton = new Button(_("<"), "prevrace", this);
mRaceLabel = new Label(_("Race:"));
- mRaceNameLabel = new Label("qwerty");
+ mRaceNameLabel = new Label("");
}
mCreateButton = new Button(_("Create"), "create", this);
@@ -127,32 +143,42 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mAttributesLeft = new Label(
strprintf(_("Please distribute %d points"), 99));
- int w = 280;
- int h = 330;
+ int w = 480;
+ int h = 350;
setContentSize(w, h);
- mPlayerBox->setDimension(gcn::Rectangle(145, 35, 110, 87));
- mNameLabel->setPosition(5, 5);
+ mPlayerBox->setDimension(gcn::Rectangle(350, 40, 110, 90));
+ mActionButton->setPosition(375, 140);
+ mRotateButton->setPosition(405, 140);
+
+ mNameLabel->setPosition(5, 10);
mNameField->setDimension(
- gcn::Rectangle(60, 5, w - 60 - 7, mNameField->getHeight()));
- mPrevHairColorButton->setPosition(155, 35);
- mNextHairColorButton->setPosition(230, 35);
- mHairColorLabel->setPosition(5, 40);
- mPrevHairStyleButton->setPosition(155, 64);
- mNextHairStyleButton->setPosition(230, 64);
- mHairStyleLabel->setPosition(5, 70);
+ gcn::Rectangle(60, 10, 300, mNameField->getHeight()));
+
+ int leftX = 120;
+ int rightX = 300;
+ int labelX = 5;
+ int nameX = 145;
+ mPrevHairColorButton->setPosition(leftX, 40);
+ mNextHairColorButton->setPosition(rightX, 40);
+ mHairColorLabel->setPosition(labelX, 45);
+ mHairColorNameLabel->setPosition(nameX, 45);
+ mPrevHairStyleButton->setPosition(leftX, 69);
+ mNextHairStyleButton->setPosition(rightX, 69);
+ mHairStyleLabel->setPosition(labelX, 74);
+ mHairStyleNameLabel->setPosition(nameX, 74);
if (serverVersion >= 2)
{
- mPrevRaceButton->setPosition(155, 93);
- mNextRaceButton->setPosition(230, 93);
- mRaceLabel->setPosition(5, 100);
- mRaceNameLabel->setPosition(5, 118);
+ mPrevRaceButton->setPosition(leftX, 103);
+ mNextRaceButton->setPosition(rightX, 103);
+ mRaceLabel->setPosition(labelX, 108);
+ mRaceNameLabel->setPosition(nameX, 108);
}
mAttributesLeft->setPosition(15, 280);
updateSliders();
mCancelButton->setPosition(
- w - 5 - mCancelButton->getWidth(),
+ w / 2,
h - 5 - mCancelButton->getHeight());
mCreateButton->setPosition(
mCancelButton->getX() - 5 - mCreateButton->getWidth(),
@@ -167,9 +193,13 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
add(mNextHairColorButton);
add(mPrevHairColorButton);
add(mHairColorLabel);
+ add(mHairColorNameLabel);
add(mNextHairStyleButton);
add(mPrevHairStyleButton);
add(mHairStyleLabel);
+ add(mHairStyleNameLabel);
+ add(mActionButton);
+ add(mRotateButton);
if (serverVersion >= 2)
{
@@ -189,8 +219,12 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
center();
setVisible(true);
mNameField->requestFocus();
+
+ updateHair();
if (serverVersion >= 2)
updateRace();
+
+ updatePlayer();
}
CharCreateDialog::~CharCreateDialog()
@@ -204,7 +238,8 @@ CharCreateDialog::~CharCreateDialog()
void CharCreateDialog::action(const gcn::ActionEvent &event)
{
- if (event.getId() == "create")
+ const std::string id = event.getId();
+ if (id == "create")
{
if (
#ifdef MANASERV_SUPPORT
@@ -239,51 +274,65 @@ void CharCreateDialog::action(const gcn::ActionEvent &event)
true, this);
}
}
- else if (event.getId() == "cancel")
+ else if (id == "cancel")
{
scheduleDelete();
}
- else if (event.getId() == "nextcolor")
+ else if (id == "nextcolor")
{
- mHairColor++;
+ mHairColor ++;
updateHair();
}
- else if (event.getId() == "prevcolor")
+ else if (id == "prevcolor")
{
- mHairColor--;
+ mHairColor --;
updateHair();
}
- else if (event.getId() == "nextstyle")
+ else if (id == "nextstyle")
{
- mHairStyle++;
+ mHairStyle ++;
updateHair();
}
- else if (event.getId() == "prevstyle")
+ else if (id == "prevstyle")
{
- mHairStyle--;
+ mHairStyle --;
updateHair();
}
- else if (event.getId() == "nextrace")
+ else if (id == "nextrace")
{
- mRace++;
+ mRace ++;
updateRace();
}
- else if (event.getId() == "prevrace")
+ else if (id == "prevrace")
{
- mRace--;
+ mRace --;
updateRace();
}
- else if (event.getId() == "statslider")
+ else if (id == "statslider")
{
updateSliders();
}
- else if (event.getId() == "gender")
+ else if (id == "gender")
{
if (mMale->isSelected())
mPlayer->setGender(GENDER_MALE);
else
mPlayer->setGender(GENDER_FEMALE);
}
+ else if (id == "action")
+ {
+ mAction ++;
+ if (mAction >= 5)
+ mAction = 0;
+ updatePlayer();
+ }
+ else if (id == "rotate")
+ {
+ mDirection ++;
+ if (mDirection >= 4)
+ mDirection = 0;
+ updatePlayer();
+ }
}
std::string CharCreateDialog::getName() const
@@ -364,34 +413,34 @@ void CharCreateDialog::setAttributes(const std::vector<std::string> &labels,
mAttributeSlider.resize(labels.size());
mAttributeValue.resize(labels.size());
- int w = 200;
- int h = 330;
+ int w = 480;
+ int h = 350;
for (unsigned i = 0; i < labels.size(); i++)
{
mAttributeLabel[i] = new Label(labels[i]);
mAttributeLabel[i]->setWidth(70);
- mAttributeLabel[i]->setPosition(5, 140 + i*20);
+ mAttributeLabel[i]->setPosition(5, 145 + i * 24);
mAttributeLabel[i]->adjustSize();
add(mAttributeLabel[i]);
mAttributeSlider[i] = new Slider(min, max);
- mAttributeSlider[i]->setDimension(gcn::Rectangle(140, 140 + i * 20,
- 100, 10));
+ mAttributeSlider[i]->setDimension(gcn::Rectangle(140, 145 + i * 24,
+ 150, 12));
mAttributeSlider[i]->setActionEventId("statslider");
mAttributeSlider[i]->addActionListener(this);
add(mAttributeSlider[i]);
mAttributeValue[i] = new Label(toString(min));
- mAttributeValue[i]->setPosition(245, 140 + i*20);
+ mAttributeValue[i]->setPosition(295, 145 + i * 24);
add(mAttributeValue[i]);
}
- mAttributesLeft->setPosition(15, 280);
+ mAttributesLeft->setPosition(15, 300);
updateSliders();
mCancelButton->setPosition(
- w - 5 - mCancelButton->getWidth(),
+ w / 2,
h - 5 - mCancelButton->getHeight());
mCreateButton->setPosition(
mCancelButton->getX() - 5 - mCreateButton->getWidth(),
@@ -427,12 +476,17 @@ void CharCreateDialog::updateHair()
mHairStyle += Being::getNumOfHairstyles();
if (mHairStyle < (signed)minHairStyle || mHairStyle > (signed)maxHairStyle)
mHairStyle = minHairStyle;
+ const ItemInfo &item = ItemDB::get(-mHairStyle);
+ mHairStyleNameLabel->setCaption(item.getName());
+ mHairStyleNameLabel->adjustSize();
mHairColor %= ColorDB::getHairSize();
if (mHairColor < 0)
mHairColor += ColorDB::getHairSize();
if (mHairColor < (signed)minHairColor || mHairColor > (signed)maxHairColor)
mHairColor = minHairColor;
+ mHairColorNameLabel->setCaption(ColorDB::getHairColorName(mHairColor));
+ mHairColorNameLabel->adjustSize();
mPlayer->setSprite(Net::getCharHandler()->hairSprite(),
mHairStyle * -1, ColorDB::getHairColor(mHairColor));
@@ -457,4 +511,20 @@ void CharCreateDialog::updateRace()
mPlayer->setSubtype(mRace);
const ItemInfo &item = ItemDB::get(id);
mRaceNameLabel->setCaption(item.getName());
+ mRaceNameLabel->adjustSize();
+}
+
+void CharCreateDialog::logic()
+{
+ if (mPlayer)
+ mPlayer->logic();
+}
+
+void CharCreateDialog::updatePlayer()
+{
+ if (mPlayer)
+ {
+ mPlayer->setDirection(directions[mDirection]);
+ mPlayer->setAction(actions[mAction]);
+ }
}
diff --git a/src/gui/charcreatedialog.h b/src/gui/charcreatedialog.h
index 7bb7b7fed..ceafcc08e 100644
--- a/src/gui/charcreatedialog.h
+++ b/src/gui/charcreatedialog.h
@@ -70,6 +70,10 @@ class CharCreateDialog : public Window, public gcn::ActionListener
void setFixedGender(bool fixed, Gender gender = GENDER_FEMALE);
+ void logic();
+
+ void updatePlayer();
+
private:
int getDistributedPoints() const;
@@ -96,14 +100,19 @@ class CharCreateDialog : public Window, public gcn::ActionListener
gcn::Button *mNextHairColorButton;
gcn::Button *mPrevHairColorButton;
gcn::Label *mHairColorLabel;
+ gcn::Label *mHairColorNameLabel;
gcn::Button *mNextHairStyleButton;
gcn::Button *mPrevHairStyleButton;
gcn::Label *mHairStyleLabel;
+ gcn::Label *mHairStyleNameLabel;
gcn::Button *mNextRaceButton;
gcn::Button *mPrevRaceButton;
gcn::Label *mRaceLabel;
gcn::Label *mRaceNameLabel;
+ gcn::Button *mActionButton;
+ gcn::Button *mRotateButton;
+
gcn::RadioButton *mMale;
gcn::RadioButton *mFemale;
@@ -131,6 +140,9 @@ class CharCreateDialog : public Window, public gcn::ActionListener
unsigned minHairColor;
unsigned maxHairStyle;
unsigned minHairStyle;
+
+ unsigned mAction;
+ unsigned mDirection;
};
#endif // CHAR_CREATE_DIALOG_H
diff --git a/src/resources/colordb.cpp b/src/resources/colordb.cpp
index 1ffe507b2..bce768d6d 100644
--- a/src/resources/colordb.cpp
+++ b/src/resources/colordb.cpp
@@ -65,7 +65,7 @@ void ColorDB::loadHair()
if (!root || !xmlNameEqual(root, "colors"))
{
logger->log1("ColorDB: Failed to find any color files.");
- mHairColors[0] = mFail;
+ mHairColors[0] = ItemColor(0, "", "");
mLoaded = true;
delete doc;
@@ -83,9 +83,8 @@ void ColorDB::loadHair()
if (mHairColors.find(id) != mHairColors.end())
logger->log("ColorDB: Redefinition of dye ID %d", id);
- mHairColors[id] = hairXml ?
- XML::getProperty(node, "value", "#FFFFFF") :
- XML::getProperty(node, "dye", "#FFFFFF");
+ mHairColors[id] = ItemColor(id, XML::getProperty(node, "name", ""),
+ XML::getProperty(node, hairXml ? "value" : "dye", "#FFFFFF"));
}
}
@@ -158,7 +157,25 @@ std::string &ColorDB::getHairColor(int id)
}
else
{
- return i->second;
+ return i->second.color;
+ }
+}
+
+std::string &ColorDB::getHairColorName(int id)
+{
+ if (!mLoaded)
+ load();
+
+ ColorIterator i = mHairColors.find(id);
+
+ if (i == mHairColors.end())
+ {
+ logger->log("ColorDB: Error, unknown dye ID# %d", id);
+ return mFail;
+ }
+ else
+ {
+ return i->second.name;
}
}
diff --git a/src/resources/colordb.h b/src/resources/colordb.h
index 36907095e..ade4227f8 100644
--- a/src/resources/colordb.h
+++ b/src/resources/colordb.h
@@ -70,12 +70,14 @@ namespace ColorDB
std::string &getHairColor(int id);
+ std::string &getHairColorName(int id);
+
int getHairSize();
std::map <int, ItemColor> *getColorsList(std::string name);
// Color DB
- typedef std::map<int, std::string> Colors;
+ typedef std::map<int, ItemColor> Colors;
typedef Colors::iterator ColorIterator;
typedef std::map <std::string, std::map <int, ItemColor> > ColorLists;
typedef ColorLists::iterator ColorListsIterator;