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author | Andrei Karas <akaras@inbox.ru> | 2011-04-21 17:49:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-04-21 18:04:15 +0300 |
commit | f6e795cc95dce10e1df44a89bd03539e72888a32 (patch) | |
tree | c20a2eb1546f0c2ea17329b4c2c790c6ef1a23ad | |
parent | 005d429599088b523e4f62326824c7fb51ba9c63 (diff) | |
download | mv-f6e795cc95dce10e1df44a89bd03539e72888a32.tar.gz mv-f6e795cc95dce10e1df44a89bd03539e72888a32.tar.bz2 mv-f6e795cc95dce10e1df44a89bd03539e72888a32.tar.xz mv-f6e795cc95dce10e1df44a89bd03539e72888a32.zip |
Add attack filter char commands.
And place avatar list box separator without left padding.
-rw-r--r-- | src/commandhandler.cpp | 51 | ||||
-rw-r--r-- | src/commandhandler.h | 8 | ||||
-rw-r--r-- | src/gui/chatwindow.cpp | 3 | ||||
-rw-r--r-- | src/gui/widgets/avatarlistbox.cpp | 5 |
4 files changed, 66 insertions, 1 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 888451021..5211c64c3 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -35,6 +35,7 @@ #include "gui/gui.h" #include "gui/outfitwindow.h" #include "gui/shopwindow.h" +#include "gui/socialwindow.h" #include "gui/trade.h" #include "gui/sdlfont.h" @@ -259,6 +260,18 @@ void CommandHandler::handleCommand(const std::string &command, ChatTab *tab) { handleUptime(args, tab); } + else if (type == "addattack") + { + handleAddAttack(args, tab); + } + else if (type == "removeattack" || type == "removeignoreattack") + { + handleRemoveAttack(args, tab); + } + else if (type == "addignoreattack") + { + handleAddIgnoreAttack(args, tab); + } else if (tab->handleCommand(type, args)) { // Nothing to do @@ -978,6 +991,44 @@ void CommandHandler::handleUptime(const std::string &args _UNUSED_, } } +void CommandHandler::handleAddAttack(const std::string &args, + ChatTab *tab _UNUSED_) +{ + if (!player_node || player_node->isInAttackList(args)) + return; + + player_node->removeAttackMob(args); + player_node->addAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +void CommandHandler::handleRemoveAttack(const std::string &args, + ChatTab *tab _UNUSED_) +{ + if (!player_node || args.empty() || !player_node->isInAttackList(args)) + return; + + player_node->removeAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +void CommandHandler::handleAddIgnoreAttack(const std::string &args, + ChatTab *tab _UNUSED_) +{ + if (!player_node || player_node->isInIgnoreAttackList(args)) + return; + + player_node->removeAttackMob(args); + player_node->addIgnoreAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + void CommandHandler::handleCacheInfo(const std::string &args _UNUSED_, ChatTab *tab _UNUSED_) { diff --git a/src/commandhandler.h b/src/commandhandler.h index 779a6e6fd..41811be89 100644 --- a/src/commandhandler.h +++ b/src/commandhandler.h @@ -274,6 +274,14 @@ class CommandHandler void handleUptime(const std::string &args, ChatTab *tab); + void handleAddAttack(const std::string &args, ChatTab *tab _UNUSED_); + + void handleRemoveAttack(const std::string &args, + ChatTab *tab _UNUSED_); + + void handleAddIgnoreAttack(const std::string &args, + ChatTab *tab _UNUSED_); + void handleCacheInfo(const std::string &args, ChatTab *tab _UNUSED_); bool parse2Int(const std::string &args, int *x, int *y); diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp index 472c2b531..506257047 100644 --- a/src/gui/chatwindow.cpp +++ b/src/gui/chatwindow.cpp @@ -285,6 +285,9 @@ void ChatWindow::fillCommands() mCommands.push_back("/info"); mCommands.push_back("/wait"); mCommands.push_back("/uptime"); + mCommands.push_back("/addattack "); + mCommands.push_back("/removeattack "); + mCommands.push_back("/addignoreattack "); } void ChatWindow::resetToDefaultSize() diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index 8309ad156..f3bdb6a45 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -258,7 +258,10 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) graphics->setColor(Theme::getThemeColor(Theme::TEXT)); // Draw Name - graphics->drawText(text, 15, y); + if (a->getType() == MapItem::SEPARATOR) + graphics->drawText(text, 2, y); + else + graphics->drawText(text, 15, y); if (a->getDisplayBold()) graphics->setFont(getFont()); |