diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-05-30 12:46:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-30 12:46:49 +0300 |
commit | 9bb11133522836a9c5e251550ac88c9a4e091c0e (patch) | |
tree | f65703ac1a51b79a0766c48420769d28d0847f41 | |
parent | e55ed9a138e97f6fba5e3b6858a755f8a50197d2 (diff) | |
download | mv-9bb11133522836a9c5e251550ac88c9a4e091c0e.tar.gz mv-9bb11133522836a9c5e251550ac88c9a4e091c0e.tar.bz2 mv-9bb11133522836a9c5e251550ac88c9a4e091c0e.tar.xz mv-9bb11133522836a9c5e251550ac88c9a4e091c0e.zip |
Move main window related code into windowmanager.
39 files changed, 678 insertions, 413 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 8e8de9371..0607b5de3 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -467,6 +467,8 @@ SET(SRCS gui/userpalette.h gui/viewport.cpp gui/viewport.h + gui/windowmanager.cpp + gui/windowmanager.h gui/windows/whoisonline.cpp gui/windows/whoisonline.h gui/windowmenu.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 842b0e17d..94eb513ce 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -587,6 +587,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ gui/userpalette.h \ gui/viewport.cpp \ gui/viewport.h \ + gui/windowmanager.cpp \ + gui/windowmanager.h \ gui/windows/whoisonline.cpp \ gui/windows/whoisonline.h \ gui/windowmenu.cpp \ diff --git a/src/client.cpp b/src/client.cpp index 86369030a..03c13a8cf 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -57,6 +57,7 @@ #include "gui/gui.h" #include "gui/skin.h" #include "gui/theme.h" +#include "gui/windowmanager.h" #include "gui/windows/buyselldialog.h" #include "gui/windows/buydialog.h" @@ -173,6 +174,8 @@ LoginData loginData; Client *client = nullptr; +extern FPSmanager fpsManager; + volatile bool runCounters; bool isSafeMode = false; int serverVersion = 0; @@ -209,7 +212,6 @@ Client::Client() : mGame(nullptr), mCurrentDialog(nullptr), mQuitDialog(nullptr), - mDesktop(nullptr), mSetupButton(nullptr), mVideoButton(nullptr), mHelpButton(nullptr), @@ -221,25 +223,12 @@ Client::Client() : #endif mState(STATE_CHOOSE_SERVER), mOldState(STATE_START), - mIcon(nullptr), - mFpsManager(), mSkin(nullptr), - mGuiAlpha(1.0F), mButtonPadding(1), mButtonSpacing(3), - mKeyboardHeight(0), - mLimitFps(false), - mConfigAutoSaved(false), - mIsMinimized(false), - mInputFocused(true), - mMouseFocused(true), - mNewMessageFlag(false) + mConfigAutoSaved(false) { - // Initialize frame limiting - mFpsManager.framecount = 0; - mFpsManager.rateticks = 0; - mFpsManager.lastticks = 0; - mFpsManager.rate = 0; + WindowManager::init(); } void Client::testsInit() @@ -333,7 +322,7 @@ void Client::gameInit() #ifndef USE_SDL2 SDL_EnableUNICODE(1); #endif - applyKeyRepeat(); + WindowManager::applyKeyRepeat(); // disable unused SDL events #ifndef USE_SDL2 @@ -347,7 +336,7 @@ void Client::gameInit() Dirs::mountDataDir(); #endif - setIcon(); + WindowManager::setIcon(); ConfigManager::checkConfigVersion(); logVars(); Cpu::detect(); @@ -378,7 +367,7 @@ void Client::gameInit() resman->addToSearchPath(settings.localDataDir, false); TranslationManager::loadCurrentLang(); - initTitle(); + WindowManager::initTitle(); theme = new Theme; Theme::selectSkin(); @@ -403,7 +392,7 @@ void Client::gameInit() // Initialise player relations player_relations.init(); Joystick::init(); - createWindows(); + WindowManager::createWindows(); keyboard.update(); if (joystick) @@ -444,13 +433,13 @@ void Client::gameInit() startTimers(); const int fpsLimit = config.getIntValue("fpslimit"); - mLimitFps = fpsLimit > 0; + settings.limitFps = fpsLimit > 0; - SDL_initFramerate(&mFpsManager); - setFramerate(fpsLimit); + SDL_initFramerate(&fpsManager); + WindowManager::setFramerate(fpsLimit); initConfigListeners(); - setGuiAlpha(config.getFloatValue("guialpha")); + settings.guiAlpha = config.getFloatValue("guialpha"); optionChanged("fpslimit"); start_time = static_cast<int>(time(nullptr)); @@ -507,16 +496,6 @@ void Client::initSoundManager() "loginMusic", "Magick - Real.ogg")); } -void Client::createWindows() -{ - userPalette = new UserPalette; - setupWindow = new SetupWindow; - setupWindow->postInit(); - helpWindow = new HelpWindow; - didYouKnowWindow = new DidYouKnowWindow; - didYouKnowWindow->postInit(); -} - void Client::updateEnv() { #if defined(WIN32) || defined(__APPLE__) @@ -537,37 +516,15 @@ void Client::initGraphics() graphicsManager.initGraphics(settings.options.noOpenGL); runCounters = config.getBoolValue("packetcounters"); - applyVSync(); + WindowManager::applyVSync(); graphicsManager.setVideoMode(); getConfigDefaults2(config.getDefaultValues()); - applyGrabMode(); - applyGamma(); + WindowManager::applyGrabMode(); + WindowManager::applyGamma(); mainGraphics->beginDraw(); } -void Client::initTitle() -{ - if (settings.options.test.empty()) - { - settings.windowCaption = strprintf("%s %s", - branding.getStringValue("appName").c_str(), - SMALL_VERSION); - } - else - { - settings.windowCaption = strprintf( - "Please wait - VIDEO MODE TEST - %s %s - Please wait", - branding.getStringValue("appName").c_str(), - SMALL_VERSION); - } - - SDL::SetWindowTitle(mainGraphics->getWindow(), settings.windowCaption.c_str()); -#ifndef WIN32 - setIcon(); -#endif -} - #ifdef ANDROID #ifdef USE_SDL2 static void updateProgress(int cnt) @@ -705,7 +662,7 @@ void Client::gameClear() if (logger) logger->log1("Quitting8"); - MSDL_FreeSurface(mIcon); + WindowManager::deleteIcon(); if (logger) logger->log1("Quitting9"); @@ -826,7 +783,7 @@ int Client::gameExec() lastTickTime = tick_time; // Update the screen when application is visible, delay otherwise. - if (!mIsMinimized) + if (!WindowManager::getIsMinimized()) { frame_count++; if (gui) @@ -839,8 +796,8 @@ int Client::gameExec() } BLOCK_START("~Client::SDL_framerateDelay") - if (mLimitFps) - SDL_framerateDelay(&mFpsManager); + if (settings.limitFps) + SDL_framerateDelay(&fpsManager); BLOCK_END("~Client::SDL_framerateDelay") BLOCK_START("Client::gameExec 6") @@ -935,34 +892,34 @@ int Client::gameExec() if (!top) break; - mDesktop = new Desktop(nullptr); - mDesktop->postInit(); - top->add(mDesktop); + desktop = new Desktop(nullptr); + desktop->postInit(); + top->add(desktop); int x = top->getWidth() - mButtonPadding; - ADDBUTTON(mSetupButton, new Button(mDesktop, + ADDBUTTON(mSetupButton, new Button(desktop, // TRANSLATORS: setup tab quick button _("Setup"), "Setup", this)) - ADDBUTTON(mPerfomanceButton, new Button(mDesktop, + ADDBUTTON(mPerfomanceButton, new Button(desktop, // TRANSLATORS: perfoamance tab quick button _("Performance"), "Perfomance", this)) - ADDBUTTON(mVideoButton, new Button(mDesktop, + ADDBUTTON(mVideoButton, new Button(desktop, // TRANSLATORS: video tab quick button _("Video"), "Video", this)) - ADDBUTTON(mThemesButton, new Button(mDesktop, + ADDBUTTON(mThemesButton, new Button(desktop, // TRANSLATORS: theme tab quick button _("Theme"), "Themes", this)) - ADDBUTTON(mAboutButton, new Button(mDesktop, + ADDBUTTON(mAboutButton, new Button(desktop, // TRANSLATORS: theme tab quick button _("About"), "about", this)) - ADDBUTTON(mHelpButton, new Button(mDesktop, + ADDBUTTON(mHelpButton, new Button(desktop, // TRANSLATORS: theme tab quick button _("Help"), "help", this)) #ifdef ANDROID - ADDBUTTON(mCloseButton, new Button(mDesktop, + ADDBUTTON(mCloseButton, new Button(desktop, // TRANSLATORS: close quick button _("Close"), "close", this)) #endif - mDesktop->setSize(mainGraphics->getWidth(), + desktop->setSize(mainGraphics->getWidth(), mainGraphics->getHeight()); } BLOCK_END("Client::gameExec 6") @@ -1285,8 +1242,8 @@ int Client::gameExec() ActorSprite::load(); - if (mDesktop) - mDesktop->reloadWallpaper(); + if (desktop) + desktop->reloadWallpaper(); mState = STATE_GET_CHARACTERS; BLOCK_END("Client::gameExec STATE_LOAD_DATA") @@ -1389,7 +1346,7 @@ int Client::gameExec() delete2(mAboutButton); delete2(mHelpButton); delete2(mPerfomanceButton); - delete2(mDesktop); + delete2(desktop); mCurrentDialog = nullptr; @@ -1631,18 +1588,18 @@ void Client::optionChanged(const std::string &name) if (name == "fpslimit") { const int fpsLimit = config.getIntValue("fpslimit"); - mLimitFps = fpsLimit > 0; - setFramerate(fpsLimit); + settings.limitFps = fpsLimit > 0; + WindowManager::setFramerate(fpsLimit); } else if (name == "guialpha") { const float alpha = config.getFloatValue("guialpha"); - setGuiAlpha(alpha); + settings.guiAlpha = alpha; ImageHelper::setEnableAlpha(alpha != 1.0F); } else if (name == "gamma" || name == "enableGamma") { - applyGamma(); + WindowManager::applyGamma(); } else if (name == "particleEmitterSkip") { @@ -1650,11 +1607,11 @@ void Client::optionChanged(const std::string &name) } else if (name == "vsync") { - applyVSync(); + WindowManager::applyVSync(); } else if (name == "repeateInterval" || name == "repeateDelay") { - applyKeyRepeat(); + WindowManager::applyKeyRepeat(); } } @@ -1750,25 +1707,6 @@ void Client::initTradeFilter() const } } -void Client::setFramerate(const int fpsLimit) const -{ - if (!fpsLimit) - return; - - if (!mLimitFps) - return; - - SDL_setFramerate(&client->mFpsManager, fpsLimit); -} - -int Client::getFramerate() const -{ - if (!mLimitFps) - return 0; - - return SDL_getFramerate(&client->mFpsManager); -} - bool Client::isTmw() const { const std::string &name = settings.serverName; @@ -1781,134 +1719,39 @@ bool Client::isTmw() const return false; } -void Client::resizeVideo(int actualWidth, - int actualHeight, - const bool always) +void Client::moveButtons(const int width) { - // Keep a minimum size. This isn't adhered to by the actual window, but - // it keeps some window positions from getting messed up. - actualWidth = std::max(470, actualWidth); - actualHeight = std::max(320, actualHeight); - - if (!mainGraphics) - return; - if (!always - && mainGraphics->mActualWidth == actualWidth - && mainGraphics->mActualHeight == actualHeight) + if (mSetupButton) { - return; - } - - if (mainGraphics->resizeScreen(actualWidth, actualHeight)) - { - const int width = mainGraphics->mWidth; - const int height = mainGraphics->mHeight; - touchManager.resize(width, height); - - if (gui) - gui->videoResized(); - - if (mDesktop) - mDesktop->setSize(width, height); - - if (mSetupButton) - { - int x = width - mSetupButton->getWidth() - mButtonPadding; - mSetupButton->setPosition(x, mButtonPadding); + int x = width - mSetupButton->getWidth() - mButtonPadding; + mSetupButton->setPosition(x, mButtonPadding); #ifndef WIN32 - x -= mPerfomanceButton->getWidth() + mButtonSpacing; - mPerfomanceButton->setPosition(x, mButtonPadding); + x -= mPerfomanceButton->getWidth() + mButtonSpacing; + mPerfomanceButton->setPosition(x, mButtonPadding); - x -= mVideoButton->getWidth() + mButtonSpacing; - mVideoButton->setPosition(x, mButtonPadding); + x -= mVideoButton->getWidth() + mButtonSpacing; + mVideoButton->setPosition(x, mButtonPadding); - x -= mThemesButton->getWidth() + mButtonSpacing; - mThemesButton->setPosition(x, mButtonPadding); + x -= mThemesButton->getWidth() + mButtonSpacing; + mThemesButton->setPosition(x, mButtonPadding); - x -= mAboutButton->getWidth() + mButtonSpacing; - mAboutButton->setPosition(x, mButtonPadding); + x -= mAboutButton->getWidth() + mButtonSpacing; + mAboutButton->setPosition(x, mButtonPadding); - x -= mHelpButton->getWidth() + mButtonSpacing; - mHelpButton->setPosition(x, mButtonPadding); + x -= mHelpButton->getWidth() + mButtonSpacing; + mHelpButton->setPosition(x, mButtonPadding); #ifdef ANDROID - x -= mCloseButton->getWidth() + mButtonSpacing; - mCloseButton->setPosition(x, mButtonPadding); + x -= mCloseButton->getWidth() + mButtonSpacing; + mCloseButton->setPosition(x, mButtonPadding); #endif #endif - } - - if (mGame) - mGame->videoResized(width, height); - - if (gui) - gui->draw(); - - config.setValue("screenwidth", actualWidth); - config.setValue("screenheight", actualHeight); } } -void Client::applyGrabMode() -{ - SDL::grabInput(mainGraphics->getWindow(), - config.getBoolValue("grabinput")); -} - -void Client::applyGamma() -{ - if (config.getFloatValue("enableGamma")) - { - SDL::setGamma(mainGraphics->getWindow(), - config.getFloatValue("gamma")); - } -} - -void Client::applyVSync() -{ - const int val = config.getIntValue("vsync"); - if (val > 0 && val < 2) - SDL::setVsync(val); -} - -void Client::applyKeyRepeat() -{ -#ifndef USE_SDL2 - SDL_EnableKeyRepeat(config.getIntValue("repeateDelay"), - config.getIntValue("repeateInterval")); -#endif -} - -void Client::applyScale() -{ - const int scale = config.getIntValue("scale"); - if (mainGraphics->getScale() == scale) - return; - mainGraphics->setScale(scale); - resizeVideo(mainGraphics->mActualWidth, - mainGraphics->mActualHeight, - true); -} - -void Client::setIsMinimized(const bool n) -{ - mIsMinimized = n; - if (!n && mNewMessageFlag) - { - mNewMessageFlag = false; - SDL::SetWindowTitle(mainGraphics->getWindow(), - settings.windowCaption.c_str()); - } -} - -void Client::newChatMessage() +void Client::windowRemoved(const Window *const window) { - if (!mNewMessageFlag && mIsMinimized) - { - // show * on window caption - SDL::SetWindowTitle(mainGraphics->getWindow(), - ("*" + settings.windowCaption).c_str()); - mNewMessageFlag = true; - } + if (mCurrentDialog == window) + mCurrentDialog = nullptr; } void Client::logVars() @@ -1919,69 +1762,6 @@ void Client::logVars() #endif } -void Client::windowRemoved(const Window *const window) -{ - if (mCurrentDialog == window) - mCurrentDialog = nullptr; -} - -void Client::setIcon() -{ - std::string iconFile = branding.getValue("appIcon", "icons/manaplus"); -#ifdef WIN32 - iconFile.append(".ico"); -#else - iconFile.append(".png"); -#endif - iconFile = Files::getPath(iconFile); - logger->log("Loading icon from file: %s", iconFile.c_str()); - -#ifdef WIN32 - static SDL_SysWMinfo pInfo; - if (mainGraphics) - SDL::getWindowWMInfo(mainGraphics->getWindow(), &pInfo); - else - SDL::getWindowWMInfo(nullptr, &pInfo); - // Attempt to load icon from .ico file - HICON icon = (HICON) LoadImage(nullptr, iconFile.c_str(), - IMAGE_ICON, 64, 64, LR_LOADFROMFILE); - // If it's failing, we load the default resource file. - if (!icon) - { - logger->log("icon load error"); - icon = LoadIcon(GetModuleHandle(nullptr), "A"); - } - if (icon) - SetClassLong(pInfo.window, GCL_HICON, reinterpret_cast<LONG>(icon)); -#else - mIcon = MIMG_Load(iconFile.c_str()); - if (mIcon) - { -#ifdef USE_SDL2 - SDL_SetSurfaceAlphaMod(mIcon, SDL_ALPHA_OPAQUE); -#else - SDL_SetAlpha(mIcon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); -#endif - SDL::SetWindowIcon(mainGraphics->getWindow(), mIcon); - } -#endif -} - -bool Client::isKeyboardVisible() const -{ -#ifdef USE_SDL2 - return SDL_IsTextInputActive(); -#else - return mKeyboardHeight > 1; -#endif -} - -void Client::reloadWallpaper() -{ - if (mDesktop) - mDesktop->reloadWallpaper(); -} - #ifdef ANDROID #ifdef USE_SDL2 void Client::extractAssets() diff --git a/src/client.h b/src/client.h index 96ca7d2c8..10542a29c 100644 --- a/src/client.h +++ b/src/client.h @@ -89,69 +89,19 @@ public: State getState() const A_WARN_UNUSED { return mState; } - bool getIsMinimized() const A_WARN_UNUSED - { return mIsMinimized; } - - void setIsMinimized(const bool n); - - void newChatMessage(); - - bool getInputFocused() const A_WARN_UNUSED - { return mInputFocused; } - - void setInputFocused(const bool n) - { mInputFocused = n; } - - bool getMouseFocused() const A_WARN_UNUSED - { return mMouseFocused; } - - void setMouseFocused(const bool n) - { mMouseFocused = n; } - - bool isKeyboardVisible() const; - - void setGuiAlpha(const float n) - { mGuiAlpha = n; } - - float getGuiAlpha() const A_WARN_UNUSED - { return mGuiAlpha; } - - void setFramerate(const int fpsLimit) const; - - int getFramerate() const A_WARN_UNUSED; - bool isTmw() const A_WARN_UNUSED; - static void applyGrabMode(); - - static void applyGamma(); - - static void applyVSync(); - - static void applyKeyRepeat(); - void optionChanged(const std::string &name) override final; void action(const ActionEvent &event) override final; void initTradeFilter() const; - void resizeVideo(int actualWidth, - int actualHeight, - const bool always); - - void applyScale(); + void moveButtons(const int width); void windowRemoved(const Window *const window); - void updateScreenKeyboard(const int height) - { mKeyboardHeight = height; } - - void reloadWallpaper(); - private: - static void createWindows(); - void initSoundManager(); void initConfigListeners(); @@ -160,8 +110,6 @@ private: void updateEnv(); - void initTitle(); - static void initFeatures(); void gameClear(); @@ -170,8 +118,6 @@ private: static void logVars(); - void setIcon(); - static void setEnv(const char *const name, const char *const value); #ifdef ANDROID @@ -199,20 +145,12 @@ private: State mState; State mOldState; - SDL_Surface *mIcon; - - FPSmanager mFpsManager; Skin *mSkin; float mGuiAlpha; int mButtonPadding; int mButtonSpacing; int mKeyboardHeight; - bool mLimitFps; bool mConfigAutoSaved; - bool mIsMinimized; - bool mInputFocused; - bool mMouseFocused; - bool mNewMessageFlag; }; extern Client *client; diff --git a/src/commands.cpp b/src/commands.cpp index 46efeffbd..0db774ada 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -1099,17 +1099,17 @@ impHandler2(dumpGraphics) str.append(",0"); #endif - str.append(strprintf(",%f,", static_cast<double>(client->getGuiAlpha()))) - .append(config.getBoolValue("adjustPerfomance") ? "1" : "0") - .append(config.getBoolValue("alphaCache") ? "1" : "0") - .append(config.getBoolValue("enableMapReduce") ? "1" : "0") - .append(config.getBoolValue("beingopacity") ? "1" : "0") - .append(",") - .append(config.getBoolValue("enableAlphaFix") ? "1" : "0") - .append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0") - .append(config.getBoolValue("disableBeingCaching") ? "1" : "0") - .append(config.getBoolValue("particleeffects") ? "1" : "0") - .append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit"))); + str.append(strprintf(",%f,", static_cast<double>(settings.guiAlpha))) + .append(config.getBoolValue("adjustPerfomance") ? "1" : "0") + .append(config.getBoolValue("alphaCache") ? "1" : "0") + .append(config.getBoolValue("enableMapReduce") ? "1" : "0") + .append(config.getBoolValue("beingopacity") ? "1" : "0") + .append(",") + .append(config.getBoolValue("enableAlphaFix") ? "1" : "0") + .append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0") + .append(config.getBoolValue("disableBeingCaching") ? "1" : "0") + .append(config.getBoolValue("particleeffects") ? "1" : "0") + .append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit"))); outStringNormal(tab, str, str); } diff --git a/src/eventsmanager.cpp b/src/eventsmanager.cpp index 9ae04d308..fb5ab6d36 100644 --- a/src/eventsmanager.cpp +++ b/src/eventsmanager.cpp @@ -28,6 +28,9 @@ #endif #include "logger.h" #include "mumblemanager.h" +#include "settings.h" + +#include "gui/windowmanager.h" #include "being/localplayer.h" @@ -77,7 +80,9 @@ bool EventsManager::handleCommonEvents(const SDL_Event &event) const return true; #else case SDL_VIDEORESIZE: - client->resizeVideo(event.resize.w, event.resize.h, false); + WindowManager::resizeVideo(event.resize.w, + event.resize.h, + false); return true; case SDL_ACTIVEEVENT: handleActive(event); @@ -404,22 +409,24 @@ void EventsManager::handleSDL2WindowEvent(const SDL_Event &event) switch (eventType) { case SDL_WINDOWEVENT_RESIZED: - client->resizeVideo(event.window.data1, event.window.data2, false); + WindowManager::resizeVideo(event.window.data1, + event.window.data2, + false); break; case SDL_WINDOWEVENT_ENTER: - client->setMouseFocused(true); + settings.mouseFocused = true; break; case SDL_WINDOWEVENT_LEAVE: - client->setMouseFocused(false); + settings.mouseFocused = false; break; case SDL_WINDOWEVENT_FOCUS_GAINED: - client->setInputFocused(true); + settings.inputFocused = true; break; case SDL_WINDOWEVENT_FOCUS_LOST: - client->setInputFocused(false); + settings.inputFocused = false; break; case SDL_WINDOWEVENT_MINIMIZED: - client->setIsMinimized(true); + WindowManager::setIsMinimized(true); if (inGame) { if (player_node && !player_node->getAway()) @@ -432,7 +439,7 @@ void EventsManager::handleSDL2WindowEvent(const SDL_Event &event) break; case SDL_WINDOWEVENT_RESTORED: case SDL_WINDOWEVENT_MAXIMIZED: - client->setIsMinimized(false); + WindowManager::setIsMinimized(false); if (inGame) { if (player_node) @@ -472,7 +479,7 @@ void EventsManager::handleActive(const SDL_Event &event) { if (event.active.gain) { // window restore - client->setIsMinimized(false); + WindowManager::setIsMinimized(false); if (inGame && player_node) { if (!player_node->getAway()) @@ -486,7 +493,7 @@ void EventsManager::handleActive(const SDL_Event &event) #ifdef ANDROID client->setState(STATE_EXIT); #else - client->setIsMinimized(true); + WindowManager::setIsMinimized(true); if (inGame && player_node && !player_node->getAway()) { fpsLimit = config.getIntValue("altfpslimit"); @@ -502,9 +509,9 @@ void EventsManager::handleActive(const SDL_Event &event) player_node->updateName(); if (event.active.state & SDL_APPINPUTFOCUS) - client->setInputFocused(event.active.gain); + settings.inputFocused = event.active.gain; if (event.active.state & SDL_APPMOUSEFOCUS) - client->setMouseFocused(event.active.gain); + settings.mouseFocused = event.active.gain; if (inGame) Game::instance()->updateFrameRate(fpsLimit); } diff --git a/src/game.cpp b/src/game.cpp index addc55ad3..20939a82c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -53,6 +53,7 @@ #include "gui/dialogsmanager.h" #include "gui/gui.h" #include "gui/viewport.h" +#include "gui/windowmanager.h" #include "gui/windowmenu.h" #include "gui/fonts/font.h" @@ -644,7 +645,7 @@ void Game::slowLogic() } } DialogsManager::closeDialogs(); - client->setFramerate(config.getIntValue("fpslimit")); + WindowManager::setFramerate(config.getIntValue("fpslimit")); mNextAdjustTime = cur_time + adjustDelay; if (client->getState() != STATE_ERROR) errorMessage.clear(); @@ -687,7 +688,7 @@ void Game::adjustPerfomance() return; } - int maxFps = client->getFramerate(); + int maxFps = WindowManager::getFramerate(); if (maxFps != config.getIntValue("fpslimit")) return; @@ -895,7 +896,7 @@ void Game::updateFrameRate(int fpsLimit) { if (player_node && player_node->getAway()) { - if (client->getInputFocused() || client->getMouseFocused()) + if (settings.inputFocused || settings.mouseFocused) fpsLimit = config.getIntValue("fpslimit"); else fpsLimit = config.getIntValue("altfpslimit"); @@ -905,7 +906,7 @@ void Game::updateFrameRate(int fpsLimit) fpsLimit = config.getIntValue("fpslimit"); } } - client->setFramerate(fpsLimit); + WindowManager::setFramerate(fpsLimit); mNextAdjustTime = cur_time + adjustDelay; } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index c7d7fd8a1..52abd30b6 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -70,6 +70,7 @@ #include "gui/sdlinput.h" #include "gui/theme.h" #include "gui/viewport.h" +#include "gui/windowmanager.h" #include "gui/fonts/font.h" @@ -78,6 +79,7 @@ #include "client.h" #include "configuration.h" #include "dragdrop.h" +#include "settings.h" #include "touchmanager.h" #include "events/keyevent.h" @@ -463,7 +465,7 @@ void Gui::draw() int mouseY; const MouseStateType button = getMouseState(&mouseX, &mouseY); - if ((client->getMouseFocused() || button & SDL_BUTTON(1)) + if ((settings.mouseFocused || button & SDL_BUTTON(1)) && mMouseCursors && mCustomCursor && mMouseCursorAlpha > 0.0F) { const Image *const image = dragDrop.getItemImage(); diff --git a/src/gui/skin.cpp b/src/gui/skin.cpp index 626f1b53f..46f790882 100644 --- a/src/gui/skin.cpp +++ b/src/gui/skin.cpp @@ -25,6 +25,7 @@ #include "gui/skin.h" #include "client.h" +#include "settings.h" #include "resources/image.h" #include "resources/imagerect.h" @@ -101,7 +102,7 @@ void Skin::updateAlpha(const float minimumOpacityAllowed) { const float alpha = static_cast<float>( std::max(static_cast<double>(minimumOpacityAllowed), - static_cast<double>(client->getGuiAlpha()))); + static_cast<double>(settings.guiAlpha))); if (mBorder) { diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index f9ea17516..e67f77056 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -67,6 +67,7 @@ #include "client.h" #include "graphicsvertexes.h" +#include "settings.h" #include "events/keyevent.h" @@ -414,7 +415,7 @@ void Button::loadImageSet(const std::string &imageName) void Button::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (mAlpha != alpha) diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp index 86ebefd60..508bfead4 100644 --- a/src/gui/widgets/checkbox.cpp +++ b/src/gui/widgets/checkbox.cpp @@ -66,6 +66,7 @@ #include "gui/widgets/checkbox.h" #include "client.h" +#include "settings.h" #include "input/inputaction.h" @@ -165,7 +166,7 @@ void CheckBox::draw(Graphics *const graphics) void CheckBox::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (mAlpha != alpha) diff --git a/src/gui/widgets/desktop.cpp b/src/gui/widgets/desktop.cpp index bdda1a09f..c383bb8a2 100644 --- a/src/gui/widgets/desktop.cpp +++ b/src/gui/widgets/desktop.cpp @@ -39,6 +39,8 @@ #include "debug.h" +Desktop *desktop = nullptr; + Desktop::Desktop(const Widget2 *const widget) : Container(widget), LinkHandler(), diff --git a/src/gui/widgets/desktop.h b/src/gui/widgets/desktop.h index b7b61d040..20bcb241f 100644 --- a/src/gui/widgets/desktop.h +++ b/src/gui/widgets/desktop.h @@ -82,4 +82,6 @@ class Desktop final : public Container, bool mShowBackground; }; +extern Desktop *desktop; + #endif // GUI_WIDGETS_DESKTOP_H diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 86e79b504..ab6b0dab0 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -23,6 +23,7 @@ #include "gui/widgets/dropdown.h" #include "client.h" +#include "settings.h" #include "events/keyevent.h" @@ -191,7 +192,7 @@ DropDown::~DropDown() void DropDown::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (mAlpha != alpha) diff --git a/src/gui/widgets/dropshortcutcontainer.cpp b/src/gui/widgets/dropshortcutcontainer.cpp index 6e4e0d90c..150c94f77 100644 --- a/src/gui/widgets/dropshortcutcontainer.cpp +++ b/src/gui/widgets/dropshortcutcontainer.cpp @@ -25,6 +25,7 @@ #include "client.h" #include "dragdrop.h" #include "dropshortcut.h" +#include "settings.h" #include "being/playerinfo.h" @@ -65,7 +66,7 @@ DropShortcutContainer::DropShortcutContainer(Widget2 *const widget) : if (mBackgroundImg) { - mBackgroundImg->setAlpha(client->getGuiAlpha()); + mBackgroundImg->setAlpha(settings.guiAlpha); mBoxHeight = mBackgroundImg->getHeight(); mBoxWidth = mBackgroundImg->getWidth(); } @@ -101,9 +102,9 @@ void DropShortcutContainer::draw(Graphics *graphics) return; BLOCK_START("DropShortcutContainer::draw") - if (client->getGuiAlpha() != mAlpha) + if (settings.guiAlpha != mAlpha) { - mAlpha = client->getGuiAlpha(); + mAlpha = settings.guiAlpha; if (mBackgroundImg) mBackgroundImg->setAlpha(mAlpha); } diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index 0f0fa2c1d..6c6c82b43 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -24,6 +24,7 @@ #include "animatedsprite.h" #include "client.h" #include "emoteshortcut.h" +#include "settings.h" #include "input/inputmanager.h" @@ -59,7 +60,7 @@ EmoteShortcutContainer::EmoteShortcutContainer(Widget2 *const widget) : "item_shortcut_background.xml", "background.xml"); if (mBackgroundImg) - mBackgroundImg->setAlpha(client->getGuiAlpha()); + mBackgroundImg->setAlpha(settings.guiAlpha); // Setup emote sprites for (int i = 0; i <= EmoteDB::getLast(); i++) @@ -108,11 +109,11 @@ void EmoteShortcutContainer::draw(Graphics *graphics) return; BLOCK_START("EmoteShortcutContainer::draw") - if (client->getGuiAlpha() != mAlpha) + if (settings.guiAlpha != mAlpha) { if (mBackgroundImg) mBackgroundImg->setAlpha(mAlpha); - mAlpha = client->getGuiAlpha(); + mAlpha = settings.guiAlpha; } Font *const font = getFont(); diff --git a/src/gui/widgets/guitable.cpp b/src/gui/widgets/guitable.cpp index 5374e8a7c..c3725b46f 100644 --- a/src/gui/widgets/guitable.cpp +++ b/src/gui/widgets/guitable.cpp @@ -23,6 +23,7 @@ #include "gui/widgets/guitable.h" #include "client.h" +#include "settings.h" #include "gui/gui.h" @@ -247,8 +248,8 @@ void GuiTable::draw(Graphics* graphics) return; BLOCK_START("GuiTable::draw") - if (client->getGuiAlpha() != mAlpha) - mAlpha = client->getGuiAlpha(); + if (settings.guiAlpha != mAlpha) + mAlpha = settings.guiAlpha; const Rect &rect = mDimension; const int width = rect.width; diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 4cf0e76f7..e7e2455bb 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -27,6 +27,7 @@ #include "inventory.h" #include "item.h" #include "itemshortcut.h" +#include "settings.h" #include "spellshortcut.h" #include "being/playerinfo.h" @@ -80,7 +81,7 @@ ItemShortcutContainer::ItemShortcutContainer(Widget2 *const widget, if (mBackgroundImg) { - mBackgroundImg->setAlpha(client->getGuiAlpha()); + mBackgroundImg->setAlpha(settings.guiAlpha); mBoxHeight = mBackgroundImg->getHeight(); mBoxWidth = mBackgroundImg->getWidth(); } @@ -124,11 +125,11 @@ void ItemShortcutContainer::draw(Graphics *graphics) return; } - if (client->getGuiAlpha() != mAlpha) + if (settings.guiAlpha != mAlpha) { if (mBackgroundImg) mBackgroundImg->setAlpha(mAlpha); - mAlpha = client->getGuiAlpha(); + mAlpha = settings.guiAlpha; } Font *const font = getFont(); diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp index 87a9f43cc..8953fc5e2 100644 --- a/src/gui/widgets/listbox.cpp +++ b/src/gui/widgets/listbox.cpp @@ -66,6 +66,7 @@ #include "gui/widgets/listbox.h" #include "client.h" +#include "settings.h" #include "input/inputaction.h" @@ -145,7 +146,7 @@ ListBox::~ListBox() void ListBox::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (mAlpha != alpha) diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp index b7b5c8134..b77b1bc42 100644 --- a/src/gui/widgets/playerbox.cpp +++ b/src/gui/widgets/playerbox.cpp @@ -23,6 +23,7 @@ #include "gui/widgets/playerbox.h" #include "client.h" +#include "settings.h" #include "being/being.h" @@ -126,9 +127,9 @@ void PlayerBox::draw(Graphics *graphics) mBeing->drawSpriteAt(graphics, x, y); } - if (client->getGuiAlpha() != mAlpha) + if (settings.guiAlpha != mAlpha) { - const float alpha = client->getGuiAlpha(); + const float alpha = settings.guiAlpha; for (int a = 0; a < 9; a++) { if (mBackground.grid[a]) diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp index b9675af7f..68db6ee1d 100644 --- a/src/gui/widgets/progressbar.cpp +++ b/src/gui/widgets/progressbar.cpp @@ -24,6 +24,7 @@ #include "client.h" #include "graphicsvertexes.h" +#include "settings.h" #include "gui/gui.h" #include "gui/skin.h" @@ -141,7 +142,7 @@ void ProgressBar::logic() void ProgressBar::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); mAlpha = alpha; } diff --git a/src/gui/widgets/radiobutton.cpp b/src/gui/widgets/radiobutton.cpp index 9074a8a0c..e0d031908 100644 --- a/src/gui/widgets/radiobutton.cpp +++ b/src/gui/widgets/radiobutton.cpp @@ -66,6 +66,7 @@ #include "gui/widgets/radiobutton.h" #include "client.h" +#include "settings.h" #include "input/inputaction.h" @@ -152,7 +153,7 @@ RadioButton::~RadioButton() void RadioButton::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (mAlpha != alpha) diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp index ca29c09fa..d439765af 100644 --- a/src/gui/widgets/scrollarea.cpp +++ b/src/gui/widgets/scrollarea.cpp @@ -67,6 +67,7 @@ #include "client.h" #include "graphicsvertexes.h" +#include "settings.h" #include "gui/gui.h" #include "gui/skin.h" @@ -288,7 +289,7 @@ void ScrollArea::logic() void ScrollArea::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (alpha != mAlpha) diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp index c259d187f..cd250d274 100644 --- a/src/gui/widgets/shoplistbox.cpp +++ b/src/gui/widgets/shoplistbox.cpp @@ -23,6 +23,7 @@ #include "gui/widgets/shoplistbox.h" #include "client.h" +#include "settings.h" #include "shopitem.h" #include "being/playerinfo.h" @@ -92,8 +93,8 @@ void ShopListBox::draw(Graphics *graphics) return; } - if (client->getGuiAlpha() != mAlpha) - mAlpha = client->getGuiAlpha(); + if (settings.guiAlpha != mAlpha) + mAlpha = settings.guiAlpha; const int alpha = static_cast<int>(mAlpha * 255.0F); Font *const font = getFont(); diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp index c660648d8..444480ae1 100644 --- a/src/gui/widgets/slider.cpp +++ b/src/gui/widgets/slider.cpp @@ -67,6 +67,7 @@ #include "client.h" #include "graphicsvertexes.h" +#include "settings.h" #include "events/keyevent.h" @@ -172,7 +173,7 @@ void Slider::init() void Slider::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (alpha != mAlpha) diff --git a/src/gui/widgets/spellshortcutcontainer.cpp b/src/gui/widgets/spellshortcutcontainer.cpp index 4a4a5beb5..1b3355265 100644 --- a/src/gui/widgets/spellshortcutcontainer.cpp +++ b/src/gui/widgets/spellshortcutcontainer.cpp @@ -25,6 +25,7 @@ #include "client.h" #include "dragdrop.h" #include "itemshortcut.h" +#include "settings.h" #include "spellshortcut.h" #include "gui/viewport.h" @@ -64,7 +65,7 @@ SpellShortcutContainer::SpellShortcutContainer(Widget2 *const widget, if (mBackgroundImg) { - mBackgroundImg->setAlpha(client->getGuiAlpha()); + mBackgroundImg->setAlpha(settings.guiAlpha); mBoxHeight = mBackgroundImg->getHeight(); mBoxWidth = mBackgroundImg->getWidth(); } @@ -97,9 +98,9 @@ void SpellShortcutContainer::draw(Graphics *graphics) return; BLOCK_START("SpellShortcutContainer::draw") - if (client->getGuiAlpha() != mAlpha) + if (settings.guiAlpha != mAlpha) { - mAlpha = client->getGuiAlpha(); + mAlpha = settings.guiAlpha; if (mBackgroundImg) mBackgroundImg->setAlpha(mAlpha); } diff --git a/src/gui/widgets/tabs/chattab.cpp b/src/gui/widgets/tabs/chattab.cpp index 893149a98..36e4b5437 100644 --- a/src/gui/widgets/tabs/chattab.cpp +++ b/src/gui/widgets/tabs/chattab.cpp @@ -27,12 +27,14 @@ #include "commands.h" #include "commandhandler.h" #include "configuration.h" +#include "settings.h" #include "soundconsts.h" #include "soundmanager.h" #include "being/localplayer.h" #include "gui/chatlog.h" +#include "gui/windowmanager.h" #include "gui/windows/chatwindow.h" #include "gui/windows/helpwindow.h" @@ -320,8 +322,9 @@ void ChatTab::chatLog(std::string line, ChatMsgType::Type own, if ((getAllowHighlight() || own == ChatMsgType::BY_GM) && (this != tabArea->getSelectedTab() - || (client->getIsMinimized() || (!client->getMouseFocused() - && !client->getInputFocused())))) + || (WindowManager::getIsMinimized() + || (!settings.mouseFocused + && !settings.inputFocused)))) { if (own == ChatMsgType::BY_GM) { @@ -335,7 +338,7 @@ void ChatTab::chatLog(std::string line, ChatMsgType::Type own, chatWindow->unHideWindow(); playNewMessageSound(); } - client->newChatMessage(); + WindowManager::newChatMessage(); } } } diff --git a/src/gui/widgets/tabs/setup_video.cpp b/src/gui/widgets/tabs/setup_video.cpp index 439765260..54b17396a 100644 --- a/src/gui/widgets/tabs/setup_video.cpp +++ b/src/gui/widgets/tabs/setup_video.cpp @@ -27,6 +27,8 @@ #include "graphicsmanager.h" +#include "gui/windowmanager.h" + #include "gui/windows/okdialog.h" #include "gui/windows/textdialog.h" @@ -360,7 +362,7 @@ void Setup_Video::action(const ActionEvent &event) if (intToRenderType(config.getIntValue("opengl")) == RENDER_SOFTWARE) { - client->resizeVideo(width, height, false); + WindowManager::resizeVideo(width, height, false); } else { @@ -385,7 +387,7 @@ void Setup_Video::action(const ActionEvent &event) } #else mainGraphics->setWindowSize(width, height); - client->resizeVideo(width, height, false); + WindowManager::resizeVideo(width, height, false); #endif } diff --git a/src/gui/widgets/tabs/setup_visual.cpp b/src/gui/widgets/tabs/setup_visual.cpp index d9f3ec4cf..e90008ac1 100644 --- a/src/gui/widgets/tabs/setup_visual.cpp +++ b/src/gui/widgets/tabs/setup_visual.cpp @@ -21,6 +21,8 @@ #include "gui/widgets/tabs/setup_visual.h" +#include "gui/windowmanager.h" + #include "gui/models/namesmodel.h" #include "gui/widgets/containerplacer.h" @@ -228,8 +230,8 @@ Setup_Visual::~Setup_Visual() void Setup_Visual::apply() { SetupTabScroll::apply(); - Client::applyGrabMode(); + WindowManager::applyGrabMode(); #ifndef WIN32 - client->applyScale(); + WindowManager::applyScale(); #endif } diff --git a/src/gui/widgets/tabs/tab.cpp b/src/gui/widgets/tabs/tab.cpp index 2ad0e8ac8..73c38343b 100644 --- a/src/gui/widgets/tabs/tab.cpp +++ b/src/gui/widgets/tabs/tab.cpp @@ -67,6 +67,7 @@ #include "client.h" #include "graphicsvertexes.h" +#include "settings.h" #include "gui/gui.h" #include "gui/skin.h" @@ -178,7 +179,7 @@ void Tab::init() void Tab::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (alpha != mAlpha) diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp index dc8b107c4..0eb16867a 100644 --- a/src/gui/widgets/textfield.cpp +++ b/src/gui/widgets/textfield.cpp @@ -66,6 +66,7 @@ #include "gui/widgets/textfield.h" #include "client.h" +#include "settings.h" #include "input/inputmanager.h" @@ -173,7 +174,7 @@ TextField::~TextField() void TextField::updateAlpha() { - const float alpha = std::max(client->getGuiAlpha(), + const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (alpha != mAlpha) diff --git a/src/gui/widgets/textpreview.cpp b/src/gui/widgets/textpreview.cpp index e215d21b3..febd1b6ba 100644 --- a/src/gui/widgets/textpreview.cpp +++ b/src/gui/widgets/textpreview.cpp @@ -23,6 +23,7 @@ #include "gui/widgets/textpreview.h" #include "client.h" +#include "settings.h" #include "gui/gui.h" #include "gui/skin.h" @@ -85,8 +86,8 @@ void TextPreview::draw(Graphics* graphics) return; BLOCK_START("TextPreview::draw") - if (client->getGuiAlpha() != mAlpha) - mAlpha = client->getGuiAlpha(); + if (settings.guiAlpha != mAlpha) + mAlpha = settings.guiAlpha; const int intAlpha = static_cast<int>(mAlpha * 255.0F); const int alpha = mTextAlpha ? intAlpha : 255; diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index 74c6d1cfc..453bb125c 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -76,6 +76,7 @@ #include "gui/gui.h" #include "gui/skin.h" #include "gui/viewport.h" +#include "gui/windowmanager.h" #include "gui/fonts/font.h" diff --git a/src/gui/windowmanager.cpp b/src/gui/windowmanager.cpp new file mode 100644 index 000000000..eb3d244ea --- /dev/null +++ b/src/gui/windowmanager.cpp @@ -0,0 +1,405 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/windowmanager.h" + +#include "auctionmanager.h" +#include "chatlogger.h" +#include "client.h" +#include "configmanager.h" +#include "configuration.h" +#include "dirs.h" +#include "dropshortcut.h" +#include "emoteshortcut.h" +#include "eventsmanager.h" +#include "game.h" +#include "guild.h" +#include "guildmanager.h" +#include "graphicsmanager.h" +#include "itemshortcut.h" +#include "party.h" +#include "settings.h" +#include "soundconsts.h" +#include "soundmanager.h" +#include "statuseffect.h" +#include "units.h" +#include "touchmanager.h" + +#include "being/beingspeech.h" +#include "being/playerinfo.h" +#include "being/playerrelations.h" + +#include "input/inputmanager.h" +#include "input/joystick.h" +#include "input/keyboardconfig.h" + +#include "gui/dialogsmanager.h" +#include "gui/gui.h" +#include "gui/skin.h" +#include "gui/theme.h" + +#include "gui/windows/buyselldialog.h" +#include "gui/windows/buydialog.h" +#include "gui/windows/changeemaildialog.h" +#include "gui/windows/changepassworddialog.h" +#include "gui/windows/charselectdialog.h" +#include "gui/windows/confirmdialog.h" +#include "gui/windows/connectiondialog.h" +#include "gui/windows/didyouknowwindow.h" +#include "gui/windows/helpwindow.h" +#include "gui/windows/logindialog.h" +#include "gui/windows/npcdialog.h" +#include "gui/windows/okdialog.h" +#include "gui/windows/registerdialog.h" +#include "gui/windows/selldialog.h" +#include "gui/windows/serverdialog.h" +#include "gui/windows/setupwindow.h" +#include "gui/windows/unregisterdialog.h" +#include "gui/windows/updaterwindow.h" +#include "gui/windows/quitdialog.h" +#include "gui/windows/worldselectdialog.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/desktop.h" + +#include "net/chathandler.h" +#include "net/download.h" +#include "net/gamehandler.h" +#include "net/generalhandler.h" +#include "net/guildhandler.h" +#include "net/inventoryhandler.h" +#include "net/loginhandler.h" +#include "net/net.h" +#include "net/netconsts.h" +#include "net/packetlimiter.h" +#include "net/partyhandler.h" + +#include "particle/particle.h" + +#include "resources/imagehelper.h" +#include "resources/openglimagehelper.h" +#include "resources/resourcemanager.h" +#include "resources/surfaceimagehelper.h" +#include "resources/spritereference.h" + +#include "resources/db/avatardb.h" +#include "resources/db/chardb.h" +#include "resources/db/colordb.h" +#include "resources/db/deaddb.h" +#include "resources/db/emotedb.h" +#include "resources/db/sounddb.h" +#include "resources/db/itemdb.h" +#include "resources/db/mapdb.h" +#include "resources/db/moddb.h" +#include "resources/db/monsterdb.h" +#include "resources/db/npcdb.h" +#include "resources/db/palettedb.h" +#include "resources/db/petdb.h" +#include "resources/db/weaponsdb.h" + +#include "utils/base64.h" +#include "utils/cpu.h" +#include "utils/delete2.h" +#include "utils/files.h" +#include "utils/fuzzer.h" +#include "utils/gettext.h" +#include "utils/gettexthelper.h" +#include "utils/mkdir.h" +#include "utils/paths.h" +#include "utils/physfstools.h" +#include "utils/sdlcheckutils.h" +#include "utils/sdlhelper.h" +#include "utils/timer.h" + +#include "utils/translation/translationmanager.h" + +#include "test/testlauncher.h" +#include "test/testmain.h" + +#ifdef __APPLE__ +#include <CoreFoundation/CFBundle.h> +#endif + +#include <SDL_image.h> + +#ifdef WIN32 +#include <SDL_syswm.h> +#include "utils/specialfolder.h" +#endif + +#ifdef ANDROID +#ifndef USE_SDL2 +#include <SDL_screenkeyboard.h> +#endif +#endif + +#include <sys/stat.h> + +#include <climits> +#include <fstream> + +#include "mumblemanager.h" + +#include "debug.h" + +FPSmanager fpsManager; + +namespace +{ + SDL_Surface *mIcon(nullptr); + int mKeyboardHeight(0); + bool mIsMinimized(false); + bool mNewMessageFlag(false); +} // namespace + +void WindowManager::init() +{ + // Initialize frame limiting + fpsManager.framecount = 0; + fpsManager.rateticks = 0; + fpsManager.lastticks = 0; + fpsManager.rate = 0; +} + +void WindowManager::createWindows() +{ + userPalette = new UserPalette; + setupWindow = new SetupWindow; + setupWindow->postInit(); + helpWindow = new HelpWindow; + didYouKnowWindow = new DidYouKnowWindow; + didYouKnowWindow->postInit(); +} + +void WindowManager::initTitle() +{ + if (settings.options.test.empty()) + { + settings.windowCaption = strprintf("%s %s", + branding.getStringValue("appName").c_str(), + SMALL_VERSION); + } + else + { + settings.windowCaption = strprintf( + "Please wait - VIDEO MODE TEST - %s %s - Please wait", + branding.getStringValue("appName").c_str(), + SMALL_VERSION); + } + + SDL::SetWindowTitle(mainGraphics->getWindow(), settings.windowCaption.c_str()); +#ifndef WIN32 + setIcon(); +#endif +} + +void WindowManager::setFramerate(const int fpsLimit) +{ + if (!fpsLimit) + return; + + if (!settings.limitFps) + return; + + SDL_setFramerate(&fpsManager, fpsLimit); +} + +int WindowManager::getFramerate() +{ + if (!settings.limitFps) + return 0; + + return SDL_getFramerate(&fpsManager); +} + +void WindowManager::resizeVideo(int actualWidth, + int actualHeight, + const bool always) +{ + // Keep a minimum size. This isn't adhered to by the actual window, but + // it keeps some window positions from getting messed up. + actualWidth = std::max(470, actualWidth); + actualHeight = std::max(320, actualHeight); + + if (!mainGraphics) + return; + if (!always + && mainGraphics->mActualWidth == actualWidth + && mainGraphics->mActualHeight == actualHeight) + { + return; + } + + if (mainGraphics->resizeScreen(actualWidth, actualHeight)) + { + const int width = mainGraphics->mWidth; + const int height = mainGraphics->mHeight; + touchManager.resize(width, height); + + if (gui) + gui->videoResized(); + + if (desktop) + desktop->setSize(width, height); + + client->moveButtons(width); + + Game *const game = Game::instance(); + if (game) + game->videoResized(width, height); + + if (gui) + gui->draw(); + + config.setValue("screenwidth", actualWidth); + config.setValue("screenheight", actualHeight); + } +} + +void WindowManager::applyGrabMode() +{ + SDL::grabInput(mainGraphics->getWindow(), + config.getBoolValue("grabinput")); +} + +void WindowManager::applyGamma() +{ + if (config.getFloatValue("enableGamma")) + { + SDL::setGamma(mainGraphics->getWindow(), + config.getFloatValue("gamma")); + } +} + +void WindowManager::applyVSync() +{ + const int val = config.getIntValue("vsync"); + if (val > 0 && val < 2) + SDL::setVsync(val); +} + +void WindowManager::applyKeyRepeat() +{ +#ifndef USE_SDL2 + SDL_EnableKeyRepeat(config.getIntValue("repeateDelay"), + config.getIntValue("repeateInterval")); +#endif +} + +void WindowManager::applyScale() +{ + const int scale = config.getIntValue("scale"); + if (mainGraphics->getScale() == scale) + return; + mainGraphics->setScale(scale); + resizeVideo(mainGraphics->mActualWidth, + mainGraphics->mActualHeight, + true); +} + +void WindowManager::setIsMinimized(const bool n) +{ + mIsMinimized = n; + if (!n && mNewMessageFlag) + { + mNewMessageFlag = false; + SDL::SetWindowTitle(mainGraphics->getWindow(), + settings.windowCaption.c_str()); + } +} + +void WindowManager::newChatMessage() +{ + if (!mNewMessageFlag && mIsMinimized) + { + // show * on window caption + SDL::SetWindowTitle(mainGraphics->getWindow(), + ("*" + settings.windowCaption).c_str()); + mNewMessageFlag = true; + } +} + +void WindowManager::setIcon() +{ + std::string iconFile = branding.getValue("appIcon", "icons/manaplus"); +#ifdef WIN32 + iconFile.append(".ico"); +#else + iconFile.append(".png"); +#endif + iconFile = Files::getPath(iconFile); + logger->log("Loading icon from file: %s", iconFile.c_str()); + +#ifdef WIN32 + static SDL_SysWMinfo pInfo; + if (mainGraphics) + SDL::getWindowWMInfo(mainGraphics->getWindow(), &pInfo); + else + SDL::getWindowWMInfo(nullptr, &pInfo); + // Attempt to load icon from .ico file + HICON icon = (HICON) LoadImage(nullptr, iconFile.c_str(), + IMAGE_ICON, 64, 64, LR_LOADFROMFILE); + // If it's failing, we load the default resource file. + if (!icon) + { + logger->log("icon load error"); + icon = LoadIcon(GetModuleHandle(nullptr), "A"); + } + if (icon) + SetClassLong(pInfo.window, GCL_HICON, reinterpret_cast<LONG>(icon)); +#else + mIcon = MIMG_Load(iconFile.c_str()); + if (mIcon) + { +#ifdef USE_SDL2 + SDL_SetSurfaceAlphaMod(mIcon, SDL_ALPHA_OPAQUE); +#else + SDL_SetAlpha(mIcon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); +#endif + SDL::SetWindowIcon(mainGraphics->getWindow(), mIcon); + } +#endif +} + +bool WindowManager::isKeyboardVisible() +{ +#ifdef USE_SDL2 + return SDL_IsTextInputActive(); +#else + return mKeyboardHeight > 1; +#endif +} + +bool WindowManager::getIsMinimized() +{ + return mIsMinimized; +} + +void WindowManager::updateScreenKeyboard(const int height) +{ + mKeyboardHeight = height; +} + +void WindowManager::deleteIcon() +{ + MSDL_FreeSurface(mIcon); +} diff --git a/src/gui/windowmanager.h b/src/gui/windowmanager.h new file mode 100644 index 000000000..8c3519b5c --- /dev/null +++ b/src/gui/windowmanager.h @@ -0,0 +1,81 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_WINDOWMANAGER_H +#define GUI_WINDOWMANAGER_H + +#ifdef USE_SDL2 +#include <SDL2_framerate.h> +#else +#include <SDL_framerate.h> +#endif + +#include <string> + +#include "localconsts.h" + +class Window; + +namespace WindowManager +{ + void init(); + + bool getIsMinimized() A_WARN_UNUSED; + + void setIsMinimized(const bool n); + + void newChatMessage(); + + bool isKeyboardVisible(); + + void setFramerate(const int fpsLimit); + + int getFramerate() A_WARN_UNUSED; + + void applyGrabMode(); + + void applyGamma(); + + void applyVSync(); + + void applyKeyRepeat(); + + void resizeVideo(int actualWidth, + int actualHeight, + const bool always); + + void applyScale(); + + void updateScreenKeyboard(const int height); + + void reloadWallpaper(); + + void createWindows(); + + void initTitle(); + + void setIcon(); + + void deleteIcon(); +} + +#endif // GUI_WINDOWMANAGER_H diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 928098fea..f7b9a72a2 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -26,6 +26,7 @@ #include "client.h" #include "configuration.h" #include "party.h" +#include "settings.h" #include "being/localplayer.h" @@ -159,7 +160,7 @@ void Minimap::setMap(const Map *const map) SDL_UnlockSurface(surface); mMapImage = imageHelper->load(surface); - mMapImage->setAlpha(client->getGuiAlpha()); + mMapImage->setAlpha(settings.guiAlpha); mCustomMapImage = true; MSDL_FreeSurface(surface); } diff --git a/src/gui/windows/serverdialog.cpp b/src/gui/windows/serverdialog.cpp index 3f537344f..0e249c8cb 100644 --- a/src/gui/windows/serverdialog.cpp +++ b/src/gui/windows/serverdialog.cpp @@ -33,13 +33,16 @@ #include "input/inputaction.h" #include "net/download.h" + #include "gui/gui.h" +#include "gui/windowmanager.h" #include "gui/fonts/font.h" #include "gui/models/serverslistmodel.h" #include "gui/widgets/checkbox.h" +#include "gui/widgets/desktop.h" #include "gui/windows/editserverdialog.h" #include "gui/windows/logindialog.h" @@ -253,7 +256,8 @@ void ServerDialog::connectToSelectedServer() if (mServerInfo->hostname != LoginDialog::savedPasswordKey) { LoginDialog::savedPassword.clear(); - client->reloadWallpaper(); + if (desktop) + desktop->reloadWallpaper(); } } diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp index c9f2a85e7..626321c69 100644 --- a/src/input/joystick.cpp +++ b/src/input/joystick.cpp @@ -25,8 +25,11 @@ #include "client.h" #include "configuration.h" #include "logger.h" +#include "settings.h" #include "sdlshared.h" +#include "gui/windowmanager.h" + #include "input/inputmanager.h" #include "input/inputtype.h" @@ -169,7 +172,7 @@ void Joystick::logic() mDirection = 0; - if (mUseInactive || client->getInputFocused()) + if (mUseInactive || settings.inputFocused) { // X-Axis int position = SDL_JoystickGetAxis(mJoystick, 0); @@ -338,7 +341,7 @@ bool Joystick::validate() const if (mCalibrating || !mEnabled || !mCalibrated) return false; - return (mUseInactive || client->getInputFocused()); + return (mUseInactive || settings.inputFocused); } void Joystick::handleRepeat(const int time) diff --git a/src/settings.h b/src/settings.h index 78f86a59f..15b26faae 100644 --- a/src/settings.h +++ b/src/settings.h @@ -50,7 +50,11 @@ class Settings final windowCaption(), updateMirrors(), options(), - persistentIp(true) + guiAlpha(1.0F), + persistentIp(true), + limitFps(false), + inputFocused(true), + mouseFocused(true) { } std::string updateHost; @@ -71,7 +75,11 @@ class Settings final std::string windowCaption; std::vector<std::string> updateMirrors; Options options; + float guiAlpha; bool persistentIp; + bool limitFps; + bool inputFocused; + bool mouseFocused; }; extern Settings settings; |