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authorAndrei Karas <akaras@inbox.ru>2014-10-10 15:31:36 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-10 15:31:36 +0300
commitc757bf80478dd5e4e40a6c24b436954ab498a855 (patch)
tree8b73b31f6ca857d3a7affb86e324990b70baf68a
parenta7524c70c71cbdaed7e541105d9c743fb18f56cf (diff)
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Fix code style.
-rw-r--r--src/actions/commands.cpp2
-rw-r--r--src/actormanager.h6
-rw-r--r--src/being/being.h2
-rw-r--r--src/gui/gui.cpp2
-rw-r--r--src/gui/widgets/button.cpp2
-rw-r--r--src/gui/widgets/dropdown.cpp2
-rw-r--r--src/gui/widgets/equipmentpage.h3
-rw-r--r--src/gui/widgets/inttextfield.cpp2
-rw-r--r--src/gui/widgets/slider.cpp2
-rw-r--r--src/gui/widgets/tabbedarea.cpp2
-rw-r--r--src/gui/widgets/tabstrip.cpp2
-rw-r--r--src/gui/windows/buyselldialog.cpp2
-rw-r--r--src/gui/windows/charcreatedialog.cpp2
-rw-r--r--src/gui/windows/charselectdialog.cpp12
-rw-r--r--src/gui/windows/chatwindow.cpp1
-rw-r--r--src/gui/windows/editserverdialog.cpp2
-rw-r--r--src/gui/windows/equipmentwindow.cpp2
-rw-r--r--src/gui/windows/equipmentwindow.h3
-rw-r--r--src/gui/windows/inventorywindow.cpp2
-rw-r--r--src/gui/windows/logindialog.cpp2
-rw-r--r--src/gui/windows/ministatuswindow.cpp3
-rw-r--r--src/gui/windows/quitdialog.cpp2
-rw-r--r--src/gui/windows/registerdialog.cpp2
-rw-r--r--src/gui/windows/statuswindow.cpp3
-rw-r--r--src/gui/windows/updaterwindow.cpp2
-rw-r--r--src/guild.h2
-rw-r--r--src/listeners/charrenamelistener.cpp3
-rw-r--r--src/net/ea/beinghandler.cpp6
-rw-r--r--src/net/ea/eaprotocol.h2
-rw-r--r--src/net/ea/guildhandler.cpp3
-rw-r--r--src/net/ea/tradehandler.cpp5
-rw-r--r--src/net/eathena/beinghandler.cpp2
-rw-r--r--src/net/eathena/charserverhandler.cpp4
-rw-r--r--src/net/eathena/guildhandler.cpp5
-rw-r--r--src/net/eathena/tradehandler.cpp1
-rw-r--r--src/net/messagein.cpp1
-rw-r--r--src/net/packetlimiter.cpp1
-rw-r--r--src/net/tmwa/guildhandler.cpp5
-rw-r--r--src/net/tmwa/playerhandler.cpp2
-rw-r--r--src/resources/skillowner.h3
40 files changed, 26 insertions, 86 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp
index 5a48db7a9..1f7f77157 100644
--- a/src/actions/commands.cpp
+++ b/src/actions/commands.cpp
@@ -659,7 +659,7 @@ impHandler(debugSpawn)
for (int x = -half; x < cnt - half; x ++)
{
for (int y = -half; y < cnt - half; y ++)
- actorManager->cloneBeing(localPlayer, x, y, cnt);
+ ActorManager::cloneBeing(localPlayer, x, y, cnt);
}
return true;
}
diff --git a/src/actormanager.h b/src/actormanager.h
index 687ca4042..1688ce3d2 100644
--- a/src/actormanager.h
+++ b/src/actormanager.h
@@ -65,9 +65,9 @@ class ActorManager final: public ConfigListener
const ActorType::Type type,
const uint16_t subtype) A_WARN_UNUSED;
- Being *cloneBeing(const Being *const srcBeing,
- const int dx, const int dy,
- const int id);
+ static Being *cloneBeing(const Being *const srcBeing,
+ const int dx, const int dy,
+ const int id);
/**
* Create a FloorItem and add it to the list of ActorSprites.
diff --git a/src/being/being.h b/src/being/being.h
index b5becbf7a..49337b5da 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -104,7 +104,7 @@ class Being notfinal : public ActorSprite,
CRITICAL = 10,
FLEE = 11,
TOUCH_SKILL = 12,
-//? SKILL = 0xff,
+// SKILL = 0xff,
MISS = 0xffff // pseudo value for miss attacks
};
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 0f8561643..53d8fe638 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -80,8 +80,6 @@
#include "settings.h"
#include "touchmanager.h"
-#include "events/keyevent.h"
-
#include "listeners/focuslistener.h"
#include "listeners/guiconfiglistener.h"
#include "listeners/keylistener.h"
diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp
index de2bd0c8b..581dd3a9e 100644
--- a/src/gui/widgets/button.cpp
+++ b/src/gui/widgets/button.cpp
@@ -68,8 +68,6 @@
#include "graphicsvertexes.h"
#include "settings.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "resources/image.h"
diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp
index 7957b0587..db951692e 100644
--- a/src/gui/widgets/dropdown.cpp
+++ b/src/gui/widgets/dropdown.cpp
@@ -24,8 +24,6 @@
#include "settings.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/gui.h"
diff --git a/src/gui/widgets/equipmentpage.h b/src/gui/widgets/equipmentpage.h
index bbafca15d..a62159cd1 100644
--- a/src/gui/widgets/equipmentpage.h
+++ b/src/gui/widgets/equipmentpage.h
@@ -25,9 +25,10 @@
#include "localconsts.h"
-class EquipmentBox;
class PlayerBox;
+struct EquipmentBox;
+
struct EquipmentPage final
{
EquipmentPage() :
diff --git a/src/gui/widgets/inttextfield.cpp b/src/gui/widgets/inttextfield.cpp
index c2d84c66a..b268f3ce6 100644
--- a/src/gui/widgets/inttextfield.cpp
+++ b/src/gui/widgets/inttextfield.cpp
@@ -26,8 +26,6 @@
#include "gui/sdlinput.h"
#endif
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "utils/stringutils.h"
diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp
index e36c24b2c..4a7bf6ad1 100644
--- a/src/gui/widgets/slider.cpp
+++ b/src/gui/widgets/slider.cpp
@@ -68,8 +68,6 @@
#include "graphicsvertexes.h"
#include "settings.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/gui.h"
diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp
index 36e3aa093..cbe304970 100644
--- a/src/gui/widgets/tabbedarea.cpp
+++ b/src/gui/widgets/tabbedarea.cpp
@@ -65,8 +65,6 @@
#include "gui/widgets/tabbedarea.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/gui.h"
diff --git a/src/gui/widgets/tabstrip.cpp b/src/gui/widgets/tabstrip.cpp
index a5b5fd7e6..7c6627fbf 100644
--- a/src/gui/widgets/tabstrip.cpp
+++ b/src/gui/widgets/tabstrip.cpp
@@ -49,7 +49,7 @@ Widget *TabStrip::createWidget(const std::string &text) const
widget->adjustSize();
if (!mCount)
widget->setPressed(true);
- widget->setTag(mWidgets.size());
+ widget->setTag(static_cast<int>(mWidgets.size()));
return widget;
}
diff --git a/src/gui/windows/buyselldialog.cpp b/src/gui/windows/buyselldialog.cpp
index 2de5841bc..eacd952bd 100644
--- a/src/gui/windows/buyselldialog.cpp
+++ b/src/gui/windows/buyselldialog.cpp
@@ -65,7 +65,7 @@ void BuySellDialog::init()
if (setupWindow)
setupWindow->registerWindowForReset(this);
- static const char *buttonNames[] =
+ static const char *const buttonNames[] =
{
// TRANSLATORS: shop window button
N_("Buy"),
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index b34f8f50a..05dfb2171 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -24,8 +24,6 @@
#include "main.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/dialogtype.h"
diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp
index 5ec3ab2b7..fef43b605 100644
--- a/src/gui/windows/charselectdialog.cpp
+++ b/src/gui/windows/charselectdialog.cpp
@@ -26,8 +26,6 @@
#include "configuration.h"
#include "units.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "being/attributes.h"
@@ -234,7 +232,7 @@ void CharSelectDialog::action(const ActionEvent &event)
else if (eventId == "rename"
&& mCharacterEntries[selected]->getCharacter())
{
- LocalPlayer *const player = mCharacterEntries[
+ const LocalPlayer *const player = mCharacterEntries[
selected]->getCharacter()->dummy;
EditDialog *const dialog = new EditDialog(
_("Please enter new name"), player->getName(), "OK");
@@ -525,8 +523,7 @@ void CharSelectDialog::setLocked(const bool locked)
mUnregisterButton->setEnabled(!locked);
if (mChangeEmailButton)
mChangeEmailButton->setEnabled(!locked);
- if (mPlayButton)
- mPlayButton->setEnabled(!locked);
+ mPlayButton->setEnabled(!locked);
if (mDeleteButton)
mDeleteButton->setEnabled(!locked);
@@ -575,8 +572,7 @@ void CharSelectDialog::close()
void CharSelectDialog::widgetResized(const Event &event)
{
Window::widgetResized(event);
- if (mCharacterView)
- mCharacterView->resize();
+ mCharacterView->resize();
}
void CharSelectDialog::updateState()
@@ -594,7 +590,7 @@ void CharSelectDialog::updateState()
// TRANSLATORS: char select dialog. button.
mPlayButton->setCaption(_("Play"));
- LocalPlayer *const player = mCharacterEntries[
+ const LocalPlayer *const player = mCharacterEntries[
idx]->getCharacter()->dummy;
if (player && mRenameButton)
mRenameButton->setEnabled(player->getRename() ? true : false);
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index 559c87704..da64f195d 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -67,7 +67,6 @@
#include "render/opengldebug.h"
#include "net/chathandler.h"
-#include "net/playerhandler.h"
#include "utils/copynpaste.h"
#include "utils/delete2.h"
diff --git a/src/gui/windows/editserverdialog.cpp b/src/gui/windows/editserverdialog.cpp
index 5e5997985..6d06bba08 100644
--- a/src/gui/windows/editserverdialog.cpp
+++ b/src/gui/windows/editserverdialog.cpp
@@ -21,8 +21,6 @@
#include "gui/windows/editserverdialog.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/dialogtype.h"
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 76863ffbd..08c6aea51 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -773,5 +773,5 @@ int EquipmentWindow::addPage(const std::string &name)
boxes.push_back(nullptr);
mTabs->addButton(name);
- return mPages.size() - 1;
+ return static_cast<int>(mPages.size()) - 1;
}
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h
index 628b2fdbe..8c77b6d28 100644
--- a/src/gui/windows/equipmentwindow.h
+++ b/src/gui/windows/equipmentwindow.h
@@ -26,7 +26,6 @@
#include "equipment.h"
#include "localconsts.h"
-#include "gui/widgets/equipmentpage.h"
#include "gui/widgets/window.h"
#include "utils/xml.h"
@@ -43,7 +42,7 @@ class Item;
class PlayerBox;
class TabStrip;
-struct EquipmentBox;
+struct EquipmentPage;
/**
* Equipment dialog.
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 390b0400b..c1fea4158 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -29,8 +29,6 @@
#include "being/attributes.h"
#include "being/playerinfo.h"
-#include "events/keyevent.h"
-
#include "input/inputmanager.h"
#include "gui/gui.h"
diff --git a/src/gui/windows/logindialog.cpp b/src/gui/windows/logindialog.cpp
index 8f6256616..41cf22f17 100644
--- a/src/gui/windows/logindialog.cpp
+++ b/src/gui/windows/logindialog.cpp
@@ -25,8 +25,6 @@
#include "client.h"
#include "configuration.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "listeners/openurllistener.h"
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 40d4c1124..adcd1c9d2 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -121,8 +121,7 @@ MiniStatusWindow::MiniStatusWindow() :
if (gameHandler->canUseMagicBar() && statusWindow)
statusWindow->updateMPBar(mMpBar);
- const int job = Attributes::JOB
- && serverConfig.getValueBool("showJob", true);
+ const bool job = serverConfig.getValueBool("showJob", true);
StatusWindow::updateXPBar(mXpBar);
diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp
index c5cd311a3..67020a47d 100644
--- a/src/gui/windows/quitdialog.cpp
+++ b/src/gui/windows/quitdialog.cpp
@@ -27,8 +27,6 @@
#include "soundconsts.h"
#include "soundmanager.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/dialogsmanager.h"
diff --git a/src/gui/windows/registerdialog.cpp b/src/gui/windows/registerdialog.cpp
index 3b4ee0539..d09725e95 100644
--- a/src/gui/windows/registerdialog.cpp
+++ b/src/gui/windows/registerdialog.cpp
@@ -24,8 +24,6 @@
#include "client.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "listeners/wrongdatanoticelistener.h"
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 227528b20..9d979f27f 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -128,8 +128,7 @@ StatusWindow::StatusWindow() :
getThemeColor(Theme::XP_BAR_OUTLINE));
const bool magicBar = gameHandler->canUseMagicBar();
- const int job = Attributes::JOB
- && serverConfig.getValueBool("showJob", true);
+ const bool job = serverConfig.getValueBool("showJob", true);
if (magicBar)
{
diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp
index 5dc0a7708..a12219c7a 100644
--- a/src/gui/windows/updaterwindow.cpp
+++ b/src/gui/windows/updaterwindow.cpp
@@ -26,8 +26,6 @@
#include "configuration.h"
#include "settings.h"
-#include "events/keyevent.h"
-
#include "input/inputaction.h"
#include "gui/widgets/browserbox.h"
diff --git a/src/guild.h b/src/guild.h
index 50870288d..53b925ad1 100644
--- a/src/guild.h
+++ b/src/guild.h
@@ -25,8 +25,6 @@
#include "avatar.h"
-#include "guildpositionflags.h"
-
#include "gui/models/avatarlistmodel.h"
#include "utils/dtor.h"
diff --git a/src/listeners/charrenamelistener.cpp b/src/listeners/charrenamelistener.cpp
index e39226517..87c1caa02 100644
--- a/src/listeners/charrenamelistener.cpp
+++ b/src/listeners/charrenamelistener.cpp
@@ -20,9 +20,10 @@
#include "listeners/charrenamelistener.h"
-#include "gui/windows/charselectdialog.h"
#include "gui/windows/editdialog.h"
+#include "net/charserverhandler.h"
+
#include "debug.h"
CharRenameListener charRenameListener;
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index f2aed075d..9f3320dd0 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -24,15 +24,12 @@
#include "actormanager.h"
#include "configuration.h"
-#include "effectmanager.h"
#include "game.h"
#include "party.h"
#include "being/localplayer.h"
#include "being/playerrelations.h"
-#include "particle/particle.h"
-
#include "gui/viewport.h"
#include "gui/windows/botcheckerwindow.h"
@@ -390,8 +387,7 @@ void BeingHandler::processPlayerStop(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerStop")
}
-void BeingHandler::processPlayerMoveToAttack(Net::MessageIn &msg A_UNUSED)
- const
+void BeingHandler::processPlayerMoveToAttack(Net::MessageIn &msg) const
{
BLOCK_START("BeingHandler::processPlayerStop")
msg.readInt32("target id");
diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h
index 00cf0f067..c2c5c1970 100644
--- a/src/net/ea/eaprotocol.h
+++ b/src/net/ea/eaprotocol.h
@@ -71,7 +71,7 @@ namespace Ea
ATTACK_DELAY = 53,
JOB = 55
};
-} // namespace Net
+} // namespace Ea
enum
{
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 234ad4933..ebbb93eaf 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -22,13 +22,11 @@
#include "net/ea/guildhandler.h"
#include "actormanager.h"
-#include "configuration.h"
#include "notifymanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
-#include "gui/windows/chatwindow.h"
#include "gui/windows/skilldialog.h"
#include "gui/windows/socialwindow.h"
@@ -38,6 +36,7 @@
#include "utils/delete2.h"
#include "utils/gettext.h"
+#include "utils/stringutils.h"
#include "resources/notifytypes.h"
diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp
index 16e0ca0ad..41e8be6d7 100644
--- a/src/net/ea/tradehandler.cpp
+++ b/src/net/ea/tradehandler.cpp
@@ -22,9 +22,6 @@
#include "net/ea/tradehandler.h"
-#include "inventory.h"
-#include "item.h"
-#include "logger.h"
#include "notifymanager.h"
#include "being/playerinfo.h"
@@ -35,8 +32,6 @@
#include "net/messagein.h"
-#include "net/ea/eaprotocol.h"
-
#include "utils/gettext.h"
#include "resources/notifytypes.h"
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 7b3c3fcaf..d0c3f1640 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -1947,7 +1947,7 @@ void BeingHandler::processBeingFakeName(Net::MessageIn &msg) const
msg.readUInt8("object type"));
const int id = msg.readInt32("npc id");
msg.skip(8, "unused");
- const int job = msg.readInt16("class?"); // 111
+ const uint16_t job = msg.readInt16("class?"); // 111
msg.skip(30, "unused");
uint16_t x, y;
uint8_t dir;
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 5308fdaea..5db0a0d79 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -569,8 +569,8 @@ void CharServerHandler::processCharRename(Net::MessageIn &msg)
void CharServerHandler::changeSlot(const int oldSlot, const int newSlot)
{
createOutPacket(CMSG_CHAR_CHANGE_SLOT);
- outMsg.writeInt16(oldSlot, "old slot");
- outMsg.writeInt16(newSlot, "new slot");
+ outMsg.writeInt16(static_cast<int16_t>(oldSlot), "old slot");
+ outMsg.writeInt16(static_cast<int16_t>(newSlot), "new slot");
outMsg.writeInt16(0, "unused");
}
diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp
index 5e7ed61a7..a1ea449c5 100644
--- a/src/net/eathena/guildhandler.cpp
+++ b/src/net/eathena/guildhandler.cpp
@@ -23,7 +23,6 @@
#include "actormanager.h"
#include "configuration.h"
-#include "notifymanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
@@ -36,10 +35,6 @@
#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"
-#include "resources/notifytypes.h"
-
-#include "utils/delete2.h"
-
#include "debug.h"
extern Net::GuildHandler *guildHandler;
diff --git a/src/net/eathena/tradehandler.cpp b/src/net/eathena/tradehandler.cpp
index 05fd893ca..ef38a4e67 100644
--- a/src/net/eathena/tradehandler.cpp
+++ b/src/net/eathena/tradehandler.cpp
@@ -22,7 +22,6 @@
#include "net/eathena/tradehandler.h"
-#include "inventory.h"
#include "item.h"
#include "notifymanager.h"
diff --git a/src/net/messagein.cpp b/src/net/messagein.cpp
index fbe5359e8..dee3c2c64 100644
--- a/src/net/messagein.cpp
+++ b/src/net/messagein.cpp
@@ -22,7 +22,6 @@
#include "net/messagein.h"
-#include "net/net.h"
#include "net/packetcounters.h"
#include "utils/stringutils.h"
diff --git a/src/net/packetlimiter.cpp b/src/net/packetlimiter.cpp
index f14daff77..bfa7b8caa 100644
--- a/src/net/packetlimiter.cpp
+++ b/src/net/packetlimiter.cpp
@@ -23,7 +23,6 @@
#include "configuration.h"
#include "settings.h"
-//#include "utils/stringutils.h"
#include "utils/timer.h"
#include <fstream>
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 0c1757f86..a22cd69b0 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -23,7 +23,6 @@
#include "actormanager.h"
#include "configuration.h"
-#include "notifymanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
@@ -38,10 +37,6 @@
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
-#include "resources/notifytypes.h"
-
-#include "utils/delete2.h"
-
#include "debug.h"
extern Net::GuildHandler *guildHandler;
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 5d648e538..8d332016e 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -25,7 +25,6 @@
#include "configuration.h"
#include "game.h"
#include "soundmanager.h"
-#include "units.h"
#include "being/attributes.h"
#include "being/beingflag.h"
@@ -37,7 +36,6 @@
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
-#include "gui/windows/skilldialog.h"
#include "gui/windows/whoisonline.h"
#include "gui/onlineplayer.h"
diff --git a/src/resources/skillowner.h b/src/resources/skillowner.h
index 55473ae40..837c9cc91 100644
--- a/src/resources/skillowner.h
+++ b/src/resources/skillowner.h
@@ -30,7 +30,6 @@ namespace SkillOwner
Homunculus = 2,
Guild = 3
};
-
-}
+} // namespace SkillOwner
#endif // RESOURCES_SKILLOWNER_H