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authorAndrei Karas <akaras@inbox.ru>2016-06-21 16:43:37 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-21 16:43:37 +0300
commit7dbab059a3703b1afffc87eb8653a532f8796832 (patch)
tree951327f34f531145a88d7c8a91b8ef2aa1474339
parente9b904692840a1e1f39b5e5b449fcc686d0441af (diff)
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Remove useless variable from BeingRecv::processBeingChangeLookContinue.
-rw-r--r--src/net/eathena/beingrecv.cpp33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp
index ba0ad46d0..c8b7c52a4 100644
--- a/src/net/eathena/beingrecv.cpp
+++ b/src/net/eathena/beingrecv.cpp
@@ -143,7 +143,6 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
dstBeing->setOtherTime();
const ItemColor itemColor = ItemColorManager::getColorFromCards(cards);
- const std::string color;
switch (type)
{
// here should be used SPRITE_* constants
@@ -161,7 +160,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 2: // LOOK_WEAPON Weapon ID in id, Shield ID in id2
dstBeing->setSpriteCards(SPRITE_BODY,
id,
- "",
+ std::string(),
itemColor,
CardsList(cards));
dstBeing->setWeaponId(id);
@@ -173,7 +172,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 3: // LOOK_HEAD_BOTTOM
dstBeing->setSpriteCards(SPRITE_WEAPON,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -182,7 +181,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 4: // LOOK_HEAD_TOP Change upper headgear for eAthena, hat for us
dstBeing->setSpriteCards(SPRITE_CLOTHES_COLOR,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -192,7 +191,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
// armor for us
dstBeing->setSpriteCards(SPRITE_HEAD_BOTTOM,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -211,7 +210,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 8: // eAthena LOOK_SHIELD
dstBeing->setSpriteCards(SPRITE_FLOOR,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -220,7 +219,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 9: // eAthena LOOK_SHOES
dstBeing->setSpriteCards(SPRITE_HAIR,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -229,7 +228,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 10: // LOOK_GLOVES
dstBeing->setSpriteCards(SPRITE_SHOES,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -238,7 +237,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 11: // LOOK_FLOOR
dstBeing->setSpriteCards(SPRITE_SHIELD,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -247,7 +246,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 12: // LOOK_ROBE
dstBeing->setSpriteCards(SPRITE_HEAD_TOP,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -256,7 +255,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 13: // COSTUME_HEAD_TOP
dstBeing->setSpriteCards(SPRITE_HEAD_MID,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -265,7 +264,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 14: // COSTUME_HEAD_MID
dstBeing->setSpriteCards(SPRITE_ROBE,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -274,7 +273,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 15: // COSTUME_HEAD_LOW
dstBeing->setSpriteCards(SPRITE_EVOL2,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -283,7 +282,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 16: // COSTUME_GARMENT
dstBeing->setSpriteCards(SPRITE_EVOL3,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -292,7 +291,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 17: // ARMOR
dstBeing->setSpriteCards(SPRITE_EVOL4,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -301,7 +300,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 18:
dstBeing->setSpriteCards(SPRITE_EVOL5,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)
@@ -310,7 +309,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
case 19:
dstBeing->setSpriteCards(SPRITE_EVOL6,
id,
- color,
+ std::string(),
itemColor,
CardsList(cards));
if (localPlayer)