diff options
author | cpasjuste <cpasjuste@gmail.com> | 2020-04-29 11:17:12 +0200 |
---|---|---|
committer | cpasjuste <cpasjuste@gmail.com> | 2020-04-29 11:17:12 +0200 |
commit | 63fd641252dd035e51730fa2172f6faea0d5f756 (patch) | |
tree | 1cfcfd1b607b2e3c070162cb222ab0bed16d56f0 | |
parent | 767d987fb02051621ae087534b42ab956abdfc32 (diff) | |
download | mv-63fd641252dd035e51730fa2172f6faea0d5f756.tar.gz mv-63fd641252dd035e51730fa2172f6faea0d5f756.tar.bz2 mv-63fd641252dd035e51730fa2172f6faea0d5f756.tar.xz mv-63fd641252dd035e51730fa2172f6faea0d5f756.zip |
switch: change default input mapping in inputactionmap.h
-rw-r--r-- | README-SWITCH.md | 22 | ||||
-rw-r--r-- | src/gui/windows/logindialog.cpp | 7 | ||||
-rw-r--r-- | src/input/inputactionmap.h | 48 |
3 files changed, 61 insertions, 16 deletions
diff --git a/README-SWITCH.md b/README-SWITCH.md index 35d732bf8..ccd863ba9 100644 --- a/README-SWITCH.md +++ b/README-SWITCH.md @@ -1,18 +1,18 @@ -Switch button mapping: +Nintendo Switch button mapping (https://manaplus.germantmw.de/?site=2): ``` -KEY_A JButton1 -KEY_B JButton2 -KEY_X JButton3 -KEY_Y JButton4 +KEY_A JButton1 "target + move + attack" +KEY_B JButton2 "stop attack / sit" +KEY_X JButton3 "pickup" +KEY_Y JButton4 "move to target" KEY_LSTICK JButton5 KEY_RSTICK JButton6 -KEY_L JButton7 -KEY_R JButton8 -KEY_ZL JButton9 -KEY_ZR JButton10 -KEY_PLUS JButton11 -KEY_MINUS JButton12 +KEY_L JButton7 "target NPC" +KEY_R JButton8 "target monster" +KEY_ZL JButton9 "talk (NPCS)" +KEY_ZR JButton10 "attack (without move)" +KEY_PLUS JButton11 "toggle Chat" +KEY_MINUS JButton12 "toggle Quit (window)" KEY_DLEFT JButton13 KEY_DUP JButton14 KEY_DRIGHT JButton15 diff --git a/src/gui/windows/logindialog.cpp b/src/gui/windows/logindialog.cpp index f169635dc..7f36704cb 100644 --- a/src/gui/windows/logindialog.cpp +++ b/src/gui/windows/logindialog.cpp @@ -204,14 +204,15 @@ void LoginDialog::postInit() loadWindowState(); reflowLayout(0, 0); +#ifdef SAVE_PASSWORD + mPassField->setText(LoginDialog::savedPassword); +#else if (mUserField->getText().empty()) mUserField->requestFocus(); else { -#ifdef SAVE_PASSWORD - mPassField->setText(LoginDialog::savedPassword); -#endif mPassField->requestFocus(); } +#endif mLoginButton->setEnabled(canSubmit()); if (loginHandler != nullptr) diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index 9a7983312..926a98e6b 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -100,7 +100,11 @@ static const InputActionData inputActionData Protected_false}, {"keyAttack", addKey(SDLK_x), +#ifdef __SWITCH__ + joystickButton(9), +#else emptyKey, +#endif Input::GRP_DEFAULT | Input::GRP_REPEAT, &Actions::attack, InputAction::NO_VALUE, 50, @@ -127,7 +131,11 @@ static const InputActionData inputActionData Protected_false}, {"keyMoveToTarget", addKey(SDLK_v), +#ifdef __SWITCH__ + joystickButton(3), +#else emptyKey, +#endif Input::GRP_DEFAULT, &Actions::moveToTarget, InputAction::NO_VALUE, 50, @@ -188,7 +196,11 @@ static const InputActionData inputActionData Protected_false}, {"keyTalk", addKey(SDLK_t), +#ifdef __SWITCH__ + joystickButton(8), +#else emptyKey, +#endif Input::GRP_DEFAULT, &Actions::talk, InputAction::NO_VALUE, 50, @@ -198,7 +210,11 @@ static const InputActionData inputActionData Protected_false}, {"keyTarget", addKey(SDLK_LSHIFT), +#ifdef __SWITCH__ + emptyKey, +#else joystickButton(4), +#endif Input::GRP_DEFAULT, &Actions::stopAttack, InputAction::NO_VALUE, 50, @@ -214,7 +230,11 @@ static const InputActionData inputActionData Protected_false}, {"keyTargetMonster", addKey(SDLK_a), +#ifdef __SWITCH__ + joystickButton(7), +#else joystickButton(3), +#endif Input::GRP_DEFAULT | Input::GRP_REPEAT, &Actions::targetMonster, InputAction::NO_VALUE, 50, @@ -227,7 +247,11 @@ static const InputActionData inputActionData Protected_false}, {"keyTargetNPC", addKey(SDLK_n), +#ifdef __SWITCH__ + joystickButton(6), +#else emptyKey, +#endif Input::GRP_DEFAULT, &Actions::targetNPC, InputAction::NO_VALUE, 50, @@ -251,7 +275,11 @@ static const InputActionData inputActionData Protected_false}, {"keyPickup", addKey(SDLK_z), +#ifdef __SWITCH__ + joystickButton(2), +#else joystickButton(1), +#endif Input::GRP_DEFAULT, &Actions::pickup, InputAction::NO_VALUE, 50, @@ -288,7 +316,11 @@ static const InputActionData inputActionData Protected_true}, {"keyBeingSit", addKey(SDLK_s), +#ifdef __SWITCH__ + emptyKey, +#else joystickButton(2), +#endif Input::GRP_DEFAULT, &Actions::sit, InputAction::NO_VALUE, 50, @@ -355,7 +387,7 @@ static const InputActionData inputActionData #if defined(ANDROID) addKey(SDLK_AC_BACK), #elif defined(__SWITCH__) - joystickButton(10), + joystickButton(11), #else emptyKey, #endif @@ -2320,7 +2352,11 @@ static const InputActionData inputActionData Protected_true}, {"keyChat", addKey(SDLK_RETURN), +#ifdef __SWITCH__ + joystickButton(10), +#else emptyKey, +#endif Input::GRP_DEFAULT | Input::GRP_CHAT, &Actions::toggleChat, InputAction::NO_VALUE, 50, @@ -2787,7 +2823,7 @@ static const InputActionData inputActionData #if defined(ANDROID) addKey(SDLK_AC_BACK), #elif defined(__SWITCH__) - joystickButton(10), + joystickButton(11), #else emptyKey, #endif @@ -2900,7 +2936,15 @@ static const InputActionData inputActionData UseArgs_false, Protected_true}, {"keyStopSit", +#ifdef __SWITCH__ + emptyKey, + joystickButton(1), + Input::GRP_DEFAULT, + &Actions::stopSit, + InputAction::NO_VALUE, 50, +#else defaultAction(&Actions::stopSit), +#endif InputCondition::KEY_DOWN | InputCondition::DEFAULT | InputCondition::INGAME, |