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author | Andrei Karas <akaras@inbox.ru> | 2017-08-02 23:39:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-08-03 01:01:11 +0300 |
commit | 20f5a9d3754bd598f091ae7e66fa0294800f9b30 (patch) | |
tree | 84832f8a517a98c00c52e7c7b760778edec66e36 | |
parent | daa922db12d8387fefa0952dc06697614de0175f (diff) | |
download | mv-20f5a9d3754bd598f091ae7e66fa0294800f9b30.tar.gz mv-20f5a9d3754bd598f091ae7e66fa0294800f9b30.tar.bz2 mv-20f5a9d3754bd598f091ae7e66fa0294800f9b30.tar.xz mv-20f5a9d3754bd598f091ae7e66fa0294800f9b30.zip |
Add skill option for allow/prevent adding skill to auto skills shortcuts tab.
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 5 | ||||
-rw-r--r-- | src/resources/skill/skilldata.cpp | 4 | ||||
-rw-r--r-- | src/resources/skill/skilldata.h | 1 |
3 files changed, 8 insertions, 2 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 2305cd58b..737fdfdf3 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -253,7 +253,8 @@ void SkillDialog::update() if (info->modifiable == Modifiable_true) info->update(); if (info->visible == Visible_false || - idx >= SHORTCUT_ITEMS) + idx >= SHORTCUT_ITEMS || + !info->data->autoTab) { continue; } @@ -598,6 +599,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, node, "dstEffectId", -1); data->castingGroundEffectId = XML::getProperty( node, "castingGroundEffectId", -1); + data->autoTab = XML::getBoolProperty( + node, "autoTab", true); skill->addData(level, data); } diff --git a/src/resources/skill/skilldata.cpp b/src/resources/skill/skilldata.cpp index d16aefd8b..fb97a6aef 100644 --- a/src/resources/skill/skilldata.cpp +++ b/src/resources/skill/skilldata.cpp @@ -52,7 +52,9 @@ SkillData::SkillData() : castingDstEffectId(-1), castingGroundEffectId(-1), srcEffectId(-1), - dstEffectId(-1) + dstEffectId(-1), + haveIcon(false), + autoTab(true) { } diff --git a/src/resources/skill/skilldata.h b/src/resources/skill/skilldata.h index bb52b31cd..c4cc1124a 100644 --- a/src/resources/skill/skilldata.h +++ b/src/resources/skill/skilldata.h @@ -54,6 +54,7 @@ struct SkillData final int srcEffectId; int dstEffectId; bool haveIcon; + bool autoTab; SkillData(); A_DELETE_COPY(SkillData) |