diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-07-15 18:37:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-07-15 18:37:00 +0300 |
commit | 65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635 (patch) | |
tree | 493d6441dd152419908d28178c26112a4639e89f | |
parent | e1e411459e9c9aae819eee474d48d0cc20f6ca07 (diff) | |
download | mv-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.tar.gz mv-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.tar.bz2 mv-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.tar.xz mv-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.zip |
Fix code style.
29 files changed, 277 insertions, 249 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index 6a5c6900f..fa3c03526 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -385,7 +385,7 @@ impHandler0(itenplz) if (actorSpriteManager) { if (Net::getPlayerHandler()->canUseMagic() - && PlayerInfo::getAttribute(MP) >= 3) + && PlayerInfo::getAttribute(PlayerInfo::MP) >= 3) { actorSpriteManager->itenplz(); } diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index a85d2cd49..8cdede262 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -1126,9 +1126,9 @@ void ActorSpriteManager::heal(Being* target) // self if (target && player_node->getName() == target->getName()) { - if (PlayerInfo::getAttribute(MP) >= 6 - && PlayerInfo::getAttribute(HP) - != PlayerInfo::getAttribute(MAX_HP)) + if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6 + && PlayerInfo::getAttribute(PlayerInfo::HP) + != PlayerInfo::getAttribute(PlayerInfo::MAX_HP)) { if (!Client::limitPackets(PACKET_CHAT)) return; @@ -1139,7 +1139,7 @@ void ActorSpriteManager::heal(Being* target) else if (PlayerInfo::getStatEffective(340) < 2 || PlayerInfo::getStatEffective(341) < 2) { - if (PlayerInfo::getAttribute(MP) >= 6) + if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6) { if (target && target->getType() != Being::MONSTER) { @@ -1148,8 +1148,8 @@ void ActorSpriteManager::heal(Being* target) chatWindow->localChatInput(mSpellHeal1 + " " + target->getName()); } - else if (PlayerInfo::getAttribute(HP) - != PlayerInfo::getAttribute(MAX_HP)) + else if (PlayerInfo::getAttribute(PlayerInfo::HP) + != PlayerInfo::getAttribute(PlayerInfo::MAX_HP)) { if (!Client::limitPackets(PACKET_CHAT)) return; @@ -1161,7 +1161,7 @@ void ActorSpriteManager::heal(Being* target) else { // mp > 10 and target not monster - if (PlayerInfo::getAttribute(MP) >= 10 && target + if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 10 && target && target->getType() != Being::MONSTER) { // target not enemy @@ -1183,9 +1183,9 @@ void ActorSpriteManager::heal(Being* target) } // heal self if selected monster or selection empty else if ((!target || target->getType() == Being::MONSTER) - && PlayerInfo::getAttribute(MP) >= 6 - && PlayerInfo::getAttribute(HP) - != PlayerInfo::getAttribute(MAX_HP)) + && PlayerInfo::getAttribute(PlayerInfo::MP) >= 6 + && PlayerInfo::getAttribute(PlayerInfo::HP) + != PlayerInfo::getAttribute(PlayerInfo::MAX_HP)) { if (!Client::limitPackets(PACKET_CHAT)) return; diff --git a/src/being.cpp b/src/being.cpp index 740989993..2d276a72c 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -2120,8 +2120,8 @@ bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const } if (mShowOwnHP && player_node == this && mAction != DEAD) { - drawHpBar(graphics, PlayerInfo::getAttribute(MAX_HP), - PlayerInfo::getAttribute(HP), 0, + drawHpBar(graphics, PlayerInfo::getAttribute(PlayerInfo::MAX_HP), + PlayerInfo::getAttribute(PlayerInfo::HP), 0, UserPalette::PLAYER_HP, UserPalette::PLAYER_HP2, x - 50 + 16, y + 32 - 6, 2 * 50, 4); } diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index 38a58c03c..9004c52f9 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -616,9 +616,9 @@ void CharacterDisplay::update() mButton->setActionEventId("use"); mName->setCaption(strprintf("%s", character->getName().c_str())); mLevel->setCaption(strprintf(_("Level %d"), - mCharacter->data.mAttributes[LEVEL])); + mCharacter->data.mAttributes[PlayerInfo::LEVEL])); mMoney->setCaption(Units::formatCurrency( - mCharacter->data.mAttributes[MONEY])); + mCharacter->data.mAttributes[PlayerInfo::MONEY])); mDelete->setVisible(true); } diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp index 966223685..1ea40a207 100644 --- a/src/gui/chatwindow.cpp +++ b/src/gui/chatwindow.cpp @@ -932,7 +932,7 @@ void ChatWindow::processEvent(Channels channel, const DepricatedEvent &event) { switch (event.getInt("id")) { - case EXP: + case PlayerInfo::EXP: { if (event.getInt("oldValue") > event.getInt("newValue")) break; @@ -944,7 +944,7 @@ void ChatWindow::processEvent(Channels channel, const DepricatedEvent &event) battleChatLog("+" + toString(change) + " xp"); break; } - case LEVEL: + case PlayerInfo::LEVEL: battleChatLog("Level: " + toString( event.getInt("newValue"))); break; diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index de2e0e1a4..b2c92a32c 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -620,7 +620,7 @@ void InventoryWindow::processEvent(Channels channel A_UNUSED, if (event.getName() == EVENT_UPDATEATTRIBUTE) { int id = event.getInt("id"); - if (id == TOTAL_WEIGHT || id == MAX_WEIGHT) + if (id == PlayerInfo::TOTAL_WEIGHT || id == PlayerInfo::MAX_WEIGHT) updateWeight(); } } @@ -630,8 +630,8 @@ void InventoryWindow::updateWeight() if (!isMainInventory()) return; - int total = PlayerInfo::getAttribute(TOTAL_WEIGHT); - int max = PlayerInfo::getAttribute(MAX_WEIGHT); + int total = PlayerInfo::getAttribute(PlayerInfo::TOTAL_WEIGHT); + int max = PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT); if (max <= 0) return; diff --git a/src/gui/killstats.cpp b/src/gui/killstats.cpp index f46d17bdf..37fd70340 100644 --- a/src/gui/killstats.cpp +++ b/src/gui/killstats.cpp @@ -60,8 +60,8 @@ KillStats::KillStats(): setDefaultSize(250, 250, 350, 300); listen(CHANNEL_ATTRIBUTES); - int xp(PlayerInfo::getAttribute(EXP)); - int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED)); + int xp(PlayerInfo::getAttribute(PlayerInfo::EXP)); + int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)); mResetButton = new Button(_("Reset stats"), "reset", this); mTimerButton = new Button(_("Reset timer"), "timer", this); @@ -138,7 +138,7 @@ void KillStats::action(const gcn::ActionEvent &event) mKillCounter = 0; mExpCounter = 0; mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", - PlayerInfo::getAttribute(EXP_NEEDED) / 100, "?")); + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?")); mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), "?", "?")); mLine5->setCaption(strprintf(_("Avg Exp: %s"), "?")); mLine6->setCaption(strprintf( @@ -173,7 +173,7 @@ void KillStats::resetTimes() void KillStats::gainXp(int xp) { - if (xp == PlayerInfo::getAttribute(EXP_NEEDED)) + if (xp == PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)) xp = 0; else if (!xp) return; @@ -187,7 +187,7 @@ void KillStats::gainXp(int xp) mKillCounter = 1; float AvgExp = static_cast<float>(mExpCounter / mKillCounter); - int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED)); + int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)); if (mKillTimer == 0) mKillTimer = cur_time; @@ -202,12 +202,12 @@ void KillStats::gainXp(int xp) mLine1->setCaption(strprintf(_("Level: %d at %f%%"), player_node->getLevel(), static_cast<double>( - PlayerInfo::getAttribute(EXP)) / static_cast<double>( + PlayerInfo::getAttribute(PlayerInfo::EXP)) / static_cast<double>( xpNextLevel) * 100.0)); mLine2->setCaption(strprintf(_("Exp: %d/%d Left: %d"), - PlayerInfo::getAttribute(EXP), xpNextLevel, - xpNextLevel - PlayerInfo::getAttribute(EXP))); + PlayerInfo::getAttribute(PlayerInfo::EXP), xpNextLevel, + xpNextLevel - PlayerInfo::getAttribute(PlayerInfo::EXP))); if (AvgExp >= 0.001f && AvgExp <= 0.001f) { @@ -231,7 +231,7 @@ void KillStats::gainXp(int xp) mLine6->setCaption(strprintf(_("No. of avg mob to next level: %s"), toString(static_cast<float>(xpNextLevel - - PlayerInfo::getAttribute(EXP)) / AvgExp).c_str())); + - PlayerInfo::getAttribute(PlayerInfo::EXP)) / AvgExp).c_str())); } mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), toString(mKillCounter).c_str(), toString(mExpCounter).c_str())); @@ -253,7 +253,7 @@ void KillStats::recalcStats() // Need Update Exp Counter if (curTime - m1minExpTime > 60) { - int newExp = PlayerInfo::getAttribute(EXP); + int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); if (m1minExpTime != 0) m1minSpeed = newExp - m1minExpNum; else @@ -264,7 +264,7 @@ void KillStats::recalcStats() if (curTime - m5minExpTime > 60*5) { - int newExp = PlayerInfo::getAttribute(EXP); + int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); if (m5minExpTime != 0) m5minSpeed = newExp - m5minExpNum; else @@ -275,7 +275,7 @@ void KillStats::recalcStats() if (curTime - m15minExpTime > 60*15) { - int newExp = PlayerInfo::getAttribute(EXP); + int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); if (m15minExpTime != 0) m15minSpeed = newExp - m15minExpNum; else @@ -294,8 +294,9 @@ void KillStats::update() if (m1minSpeed != 0) { mExpTime1Label->setCaption(strprintf(_(" Time for next level: %s"), - toString(static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) - - PlayerInfo::getAttribute(EXP)) / m1minSpeed)).c_str())); + toString(static_cast<float>((PlayerInfo::getAttribute( + PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( + PlayerInfo::EXP)) / m1minSpeed)).c_str())); } else { @@ -311,8 +312,9 @@ void KillStats::update() if (m5minSpeed != 0) { mExpTime5Label->setCaption(strprintf(_(" Time for next level: %s"), - toString(static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) - - PlayerInfo::getAttribute(EXP)) / m5minSpeed * 5)).c_str())); + toString(static_cast<float>((PlayerInfo::getAttribute( + PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( + PlayerInfo::EXP)) / m5minSpeed * 5)).c_str())); } else { @@ -330,8 +332,9 @@ void KillStats::update() if (m15minSpeed != 0) { mExpTime15Label->setCaption(strprintf(_(" Time for next level: %s"), - toString(static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) - - PlayerInfo::getAttribute(EXP)) / m15minSpeed * 15)).c_str())); + toString(static_cast<float>((PlayerInfo::getAttribute( + PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( + PlayerInfo::EXP)) / m15minSpeed * 15)).c_str())); } else { @@ -443,19 +446,19 @@ void KillStats::processEvent(Channels channel A_UNUSED, if (event.getName() == EVENT_UPDATEATTRIBUTE) { int id = event.getInt("id"); - if (id == EXP || id == EXP_NEEDED) + if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED) { gainXp(event.getInt("newValue") - event.getInt("oldValue")); // update(); } - else if (id == LEVEL) + else if (id == PlayerInfo::LEVEL) { mKillCounter = 0; mKillTCounter = 0; mExpCounter = 0; mExpTCounter = 0; mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", - PlayerInfo::getAttribute(EXP_NEEDED) / 100, "?")); + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?")); mLine4->setCaption(strprintf(_( "Kills: %s, total exp: %s"), "?", "?")); mLine5->setCaption(strprintf(_("Avg Exp: %s"), "?")); diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp index 9ac37a413..54ededd41 100644 --- a/src/gui/ministatuswindow.cpp +++ b/src/gui/ministatuswindow.cpp @@ -227,16 +227,27 @@ void MiniStatusWindow::processEvent(Channels channel A_UNUSED, if (event.getName() == EVENT_UPDATEATTRIBUTE) { int id = event.getInt("id"); - if (id == HP || id == MAX_HP) + if (id == PlayerInfo::HP || id == PlayerInfo::MAX_HP) + { StatusWindow::updateHPBar(mHpBar); - else if (id == MP || id == MAX_MP) + } + else if (id == PlayerInfo::MP || id == PlayerInfo::MAX_MP) + { StatusWindow::updateMPBar(mMpBar); - else if (id == EXP || id == EXP_NEEDED) + } + else if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED) + { StatusWindow::updateXPBar(mXpBar); - else if (id == TOTAL_WEIGHT || id == MAX_WEIGHT) + } + else if (id == PlayerInfo::TOTAL_WEIGHT + || id == PlayerInfo::MAX_WEIGHT) + { StatusWindow::updateWeightBar(mWeightBar); - else if (id == MONEY) + } + else if (id == PlayerInfo::MONEY) + { StatusWindow::updateMoneyBar(mMoneyBar); + } } else if (event.getName() == EVENT_UPDATESTAT) { @@ -282,40 +293,38 @@ void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event) } else if (event.getSource() == mXpBar) { - if (PlayerInfo::getAttribute(EXP) - > PlayerInfo::getAttribute(EXP_NEEDED)) + if (PlayerInfo::getAttribute(PlayerInfo::EXP) + > PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)) { mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", PlayerInfo::getAttribute(EXP), - PlayerInfo::getAttribute(EXP_NEEDED))); + event.getSource()->getId(), strprintf("%u/%u", + PlayerInfo::getAttribute(PlayerInfo::EXP), + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED))); } else { mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", PlayerInfo::getAttribute(EXP), - PlayerInfo::getAttribute(EXP_NEEDED)), - strprintf("%s: %u", _("Need"), - PlayerInfo::getAttribute(EXP_NEEDED) - - PlayerInfo::getAttribute(EXP))); + event.getSource()->getId(), strprintf("%u/%u", + PlayerInfo::getAttribute(PlayerInfo::EXP), + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)), + strprintf("%s: %u", _("Need"), + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) + - PlayerInfo::getAttribute(PlayerInfo::EXP))); } mStatusPopup->hide(); } else if (event.getSource() == mHpBar) { - mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", PlayerInfo::getAttribute(HP), - PlayerInfo::getAttribute(MAX_HP))); + mTextPopup->show(x + getX(), y + getY(), event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(PlayerInfo::HP), + PlayerInfo::getAttribute(PlayerInfo::MAX_HP))); mStatusPopup->hide(); } else if (event.getSource() == mMpBar) { - mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", PlayerInfo::getAttribute(MP), - PlayerInfo::getAttribute(MAX_MP))); + mTextPopup->show(x + getX(), y + getY(), event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(PlayerInfo::MP), + PlayerInfo::getAttribute(PlayerInfo::MAX_MP))); mStatusPopup->hide(); } else if (event.getSource() == mJobBar) @@ -326,28 +335,24 @@ void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event) if (exp.first > exp.second) { mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", exp.first, - exp.second)); + event.getSource()->getId(), + strprintf("%u/%u", exp.first, exp.second)); } else { mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", exp.first, - exp.second), - strprintf("%s: %u", _("Need"), - exp.second - - exp.first)); + event.getSource()->getId(), + strprintf("%u/%u", exp.first, exp.second), + strprintf("%s: %u", _("Need"), exp.second - exp.first)); } mStatusPopup->hide(); } else if (event.getSource() == mWeightBar) { - mTextPopup->show(x + getX(), y + getY(), - event.getSource()->getId(), - strprintf("%u/%u", PlayerInfo::getAttribute(TOTAL_WEIGHT), - PlayerInfo::getAttribute(MAX_WEIGHT))); + mTextPopup->show(x + getX(), y + getY(), event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute( + PlayerInfo::TOTAL_WEIGHT), + PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT))); mStatusPopup->hide(); } else if (event.getSource() == mInvSlotsBar) @@ -368,7 +373,7 @@ void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event) { mTextPopup->show(x + getX(), y + getY(), event.getSource()->getId(), - toString(PlayerInfo::getAttribute(MONEY))); + toString(PlayerInfo::getAttribute(PlayerInfo::MONEY))); } else { diff --git a/src/gui/shopwindow.cpp b/src/gui/shopwindow.cpp index 615bbc18b..4daa1c2bb 100644 --- a/src/gui/shopwindow.cpp +++ b/src/gui/shopwindow.cpp @@ -577,8 +577,12 @@ void ShopWindow::giveList(const std::string &nick, int mode) else { int amount = item->getQuantity(); - if (item->getPrice() * amount > PlayerInfo::getAttribute(MONEY)) - amount = PlayerInfo::getAttribute(MONEY) / item->getPrice(); + if (item->getPrice() * amount > PlayerInfo::getAttribute( + PlayerInfo::MONEY)) + { + amount = PlayerInfo::getAttribute(PlayerInfo::MONEY) + / item->getPrice(); + } if (amount > 0) { @@ -637,9 +641,9 @@ void ShopWindow::showList(const std::string &nick, std::string data) return; if (buyDialog) - buyDialog->setMoney(PlayerInfo::getAttribute(MONEY)); + buyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); if (sellDialog) - sellDialog->setMoney(PlayerInfo::getAttribute(MONEY)); + sellDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); for (unsigned f = 0; f < data.length(); f += 9) { diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 09c6a58fb..47de3b381 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -335,7 +335,7 @@ std::string SkillDialog::update(int id) void SkillDialog::update() { mPointsLabel->setCaption(strprintf(_("Skill points available: %d"), - PlayerInfo::getAttribute(SKILL_POINTS))); + PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS))); mPointsLabel->adjustSize(); for (SkillMap::const_iterator it = mSkills.begin(), it_end = mSkills.end(); diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index 4798cbd84..267bd9cfc 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -150,20 +150,20 @@ StatusWindow::StatusWindow(): mLvlLabel = new Label(strprintf(_("Level: %d"), 0)); mMoneyLabel = new Label(strprintf(_("Money: %s"), "")); - int max = PlayerInfo::getAttribute(MAX_HP); + int max = PlayerInfo::getAttribute(PlayerInfo::MAX_HP); if (!max) max = 1; mHpLabel = new Label(_("HP:")); mHpBar = new ProgressBar(max ? - static_cast<float>(PlayerInfo::getAttribute(HP)) + static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::HP)) / static_cast<float>(max): static_cast<float>(0), 80, 15, Theme::PROG_HP); - max = PlayerInfo::getAttribute(EXP_NEEDED); + max = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); mXpLabel = new Label(_("Exp:")); mXpBar = new ProgressBar(max ? - static_cast<float>(PlayerInfo::getAttribute(EXP)) + static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::EXP)) / static_cast<float>(max): static_cast<float>(0), 80, 15, Theme::PROG_EXP); @@ -174,13 +174,13 @@ StatusWindow::StatusWindow(): if (magicBar) { - max = PlayerInfo::getAttribute(MAX_MP); + max = PlayerInfo::getAttribute(PlayerInfo::MAX_MP); mMpLabel = new Label(_("MP:")); - mMpBar = new ProgressBar(max ? - static_cast<float>(PlayerInfo::getAttribute(MAX_MP)) - / static_cast<float>(max) : static_cast<float>(0), - 80, 15, Net::getPlayerHandler()->canUseMagic() ? - Theme::PROG_MP : Theme::PROG_NO_MP); + mMpBar = new ProgressBar(max ? static_cast<float>( + PlayerInfo::getAttribute(PlayerInfo::MAX_MP)) + / static_cast<float>(max) : static_cast<float>(0), + 80, 15, Net::getPlayerHandler()->canUseMagic() ? + Theme::PROG_MP : Theme::PROG_NO_MP); } else { @@ -263,22 +263,23 @@ StatusWindow::StatusWindow(): updateMPBar(mMpBar, true); updateXPBar(mXpBar, false); - mMoneyLabel->setCaption(strprintf(_("Money: %s"), - Units::formatCurrency(PlayerInfo::getAttribute(MONEY)).c_str())); + mMoneyLabel->setCaption(strprintf(_("Money: %s"), Units::formatCurrency( + PlayerInfo::getAttribute(PlayerInfo::MONEY)).c_str())); mMoneyLabel->adjustSize(); mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"), - PlayerInfo::getAttribute(CHAR_POINTS))); + PlayerInfo::getAttribute(PlayerInfo::CHAR_POINTS))); mCharacterPointsLabel->adjustSize(); if (player_node && player_node->isGM()) { mLvlLabel->setCaption(strprintf(_("Level: %d (GM %d)"), - PlayerInfo::getAttribute(LEVEL), player_node->getGMLevel())); + PlayerInfo::getAttribute(PlayerInfo::LEVEL), + player_node->getGMLevel())); } else { mLvlLabel->setCaption(strprintf(_("Level: %d"), - PlayerInfo::getAttribute(LEVEL))); + PlayerInfo::getAttribute(PlayerInfo::LEVEL))); } mLvlLabel->adjustSize(); } @@ -294,25 +295,28 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, { switch (event.getInt("id")) { - case HP: case MAX_HP: + case PlayerInfo::HP: + case PlayerInfo::MAX_HP: updateHPBar(mHpBar, true); break; - case MP: case MAX_MP: + case PlayerInfo::MP: + case PlayerInfo::MAX_MP: updateMPBar(mMpBar, true); break; - case EXP: case EXP_NEEDED: + case PlayerInfo::EXP: + case PlayerInfo::EXP_NEEDED: updateXPBar(mXpBar, false); break; - case MONEY: + case PlayerInfo::MONEY: mMoneyLabel->setCaption(strprintf(_("Money: %s"), Units::formatCurrency(event.getInt("newValue")).c_str())); mMoneyLabel->adjustSize(); break; - case CHAR_POINTS: + case PlayerInfo::CHAR_POINTS: mCharacterPointsLabel->setCaption(strprintf( _("Character points: %d"), event.getInt("newValue"))); @@ -326,7 +330,7 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, } break; - case CORR_POINTS: + case PlayerInfo::CORR_POINTS: mCorrectionPointsLabel->setCaption(strprintf( _("Correction points: %d"), event.getInt("newValue"))); mCorrectionPointsLabel->adjustSize(); @@ -339,7 +343,7 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, } break; - case LEVEL: + case PlayerInfo::LEVEL: mLvlLabel->setCaption(strprintf(_("Level: %d"), event.getInt("newValue"))); mLvlLabel->adjustSize(); @@ -458,17 +462,21 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax) return; if (showMax) - bar->setText(toString(PlayerInfo::getAttribute(HP)) + - "/" + toString(PlayerInfo::getAttribute(MAX_HP))); + { + bar->setText(toString(PlayerInfo::getAttribute(PlayerInfo::HP)) + + "/" + toString(PlayerInfo::getAttribute(PlayerInfo::MAX_HP))); + } else - bar->setText(toString(PlayerInfo::getAttribute(HP))); + { + bar->setText(toString(PlayerInfo::getAttribute(PlayerInfo::HP))); + } float prog = 1.0; - if (PlayerInfo::getAttribute(MAX_HP) > 0) + if (PlayerInfo::getAttribute(PlayerInfo::MAX_HP) > 0) { - prog = static_cast<float>(PlayerInfo::getAttribute(HP)) - / static_cast<float>(PlayerInfo::getAttribute(MAX_HP)); + prog = static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::HP)) + / static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::MAX_HP)); } bar->setProgress(prog); } @@ -480,26 +488,28 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) if (showMax) { - bar->setText(toString(PlayerInfo::getAttribute(MP)) + - "/" + toString(PlayerInfo::getAttribute(MAX_MP))); + bar->setText(toString(PlayerInfo::getAttribute(PlayerInfo::MP)) + + "/" + toString(PlayerInfo::getAttribute(PlayerInfo::MAX_MP))); } else { - bar->setText(toString(PlayerInfo::getAttribute(MP))); + bar->setText(toString(PlayerInfo::getAttribute(PlayerInfo::MP))); } float prog = 1.0f; - if (PlayerInfo::getAttribute(MAX_MP) > 0) + if (PlayerInfo::getAttribute(PlayerInfo::MAX_MP) > 0) { - if (PlayerInfo::getAttribute(MAX_MP)) + if (PlayerInfo::getAttribute(PlayerInfo::MAX_MP)) { - prog = static_cast<float>(PlayerInfo::getAttribute(MP)) - / static_cast<float>(PlayerInfo::getAttribute(MAX_MP)); + prog = static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::MP)) + / static_cast<float>(PlayerInfo::getAttribute( + PlayerInfo::MAX_MP)); } else { - prog = static_cast<float>(PlayerInfo::getAttribute(MP)); + prog = static_cast<float>(PlayerInfo::getAttribute( + PlayerInfo::MP)); } } @@ -547,8 +557,8 @@ void StatusWindow::updateXPBar(ProgressBar *bar, bool percent) if (!bar) return; - updateProgressBar(bar, PlayerInfo::getAttribute(EXP), - PlayerInfo::getAttribute(EXP_NEEDED), percent); + updateProgressBar(bar, PlayerInfo::getAttribute(PlayerInfo::EXP), + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED), percent); } void StatusWindow::updateJobBar(ProgressBar *bar, bool percent) @@ -572,21 +582,21 @@ void StatusWindow::updateWeightBar(ProgressBar *bar) if (!bar) return; - if (PlayerInfo::getAttribute(MAX_WEIGHT) == 0) + if (PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT) == 0) { bar->setText(_("Max")); bar->setProgress(1.0); } else { - float progress = static_cast<float>( - PlayerInfo::getAttribute(TOTAL_WEIGHT)) - / static_cast<float>(PlayerInfo::getAttribute(MAX_WEIGHT)); + float progress = static_cast<float>(PlayerInfo::getAttribute( + PlayerInfo::TOTAL_WEIGHT)) / static_cast<float>( + PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT)); bar->setText(strprintf("%s/%s", Units::formatWeight( - PlayerInfo::getAttribute(TOTAL_WEIGHT)).c_str(), + PlayerInfo::getAttribute(PlayerInfo::TOTAL_WEIGHT)).c_str(), Units::formatWeight(PlayerInfo::getAttribute( - MAX_WEIGHT)).c_str())); + PlayerInfo::MAX_WEIGHT)).c_str())); bar->setProgress(progress); } @@ -597,7 +607,7 @@ void StatusWindow::updateMoneyBar(ProgressBar *bar) if (!bar) return; - int money = PlayerInfo::getAttribute(MONEY); + int money = PlayerInfo::getAttribute(PlayerInfo::MONEY); bar->setText(Units::formatCurrency(money).c_str()); if (money > 0) { @@ -807,10 +817,10 @@ std::string ChangeDisplay::update() mPoints->setCaption(_("Max")); if (mDec) - mDec->setEnabled(PlayerInfo::getAttribute(CORR_POINTS)); + mDec->setEnabled(PlayerInfo::getAttribute(PlayerInfo::CORR_POINTS)); - mInc->setEnabled(PlayerInfo::getAttribute(CHAR_POINTS) >= mNeeded && - mNeeded > 0); + mInc->setEnabled(PlayerInfo::getAttribute(PlayerInfo::CHAR_POINTS) + >= mNeeded && mNeeded > 0); return AttrDisplay::update(); } @@ -827,11 +837,13 @@ void ChangeDisplay::action(const gcn::ActionEvent &event) if (Net::getPlayerHandler()->canCorrectAttributes() && event.getSource() == mDec) { - int newcorpoints = PlayerInfo::getAttribute(CORR_POINTS) - 1; - PlayerInfo::setAttribute(CORR_POINTS, newcorpoints); + int newcorpoints = PlayerInfo::getAttribute( + PlayerInfo::CORR_POINTS) - 1; + PlayerInfo::setAttribute(PlayerInfo::CORR_POINTS, newcorpoints); - int newpoints = PlayerInfo::getAttribute(CHAR_POINTS) + 1; - PlayerInfo::setAttribute(CHAR_POINTS, newpoints); + int newpoints = PlayerInfo::getAttribute( + PlayerInfo::CHAR_POINTS) + 1; + PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, newpoints); int newbase = PlayerInfo::getStatBase(mId) - 1; PlayerInfo::setStatBase(mId, newbase); @@ -848,8 +860,9 @@ void ChangeDisplay::action(const gcn::ActionEvent &event) cnt = 10; } - int newpoints = PlayerInfo::getAttribute(CHAR_POINTS) - cnt; - PlayerInfo::setAttribute(CHAR_POINTS, newpoints); + int newpoints = PlayerInfo::getAttribute( + PlayerInfo::CHAR_POINTS) - cnt; + PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, newpoints); int newbase = PlayerInfo::getStatBase(mId) + cnt; PlayerInfo::setStatBase(mId, newbase); diff --git a/src/gui/tradewindow.cpp b/src/gui/tradewindow.cpp index 5ad8e33f6..f37f1d49d 100644 --- a/src/gui/tradewindow.cpp +++ b/src/gui/tradewindow.cpp @@ -369,7 +369,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) return; int v = atoi(mMoneyField->getText().c_str()); - int curMoney = PlayerInfo::getAttribute(MONEY); + int curMoney = PlayerInfo::getAttribute(PlayerInfo::MONEY); if (v > curMoney) { if (localChatTab) diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp index 4cc4cad41..3635e5f4f 100644 --- a/src/gui/widgets/scrollarea.cpp +++ b/src/gui/widgets/scrollarea.cpp @@ -347,6 +347,7 @@ void ScrollArea::drawButton(gcn::Graphics *graphics, BUTTON_DIR dir) state = mRightButtonPressed ? 1 : 0; dim = getRightButtonDimension(); break; + case BUTTONS_DIR: default: logger->log("ScrollArea::drawButton unknown dir: " + toString(static_cast<unsigned>(dir))); diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp index 6b5ad28a4..d97e3e57d 100644 --- a/src/gui/widgets/slider.cpp +++ b/src/gui/widgets/slider.cpp @@ -142,7 +142,8 @@ void Slider::draw(gcn::Graphics *graphics) } x += w; - static_cast<Graphics*>(graphics)->drawImage(buttons[0].grid[HEND], x, y); + static_cast<Graphics*>(graphics)->drawImage( + buttons[0].grid[HEND], x, y); } else { diff --git a/src/gui/widgets/slider.h b/src/gui/widgets/slider.h index 94eef42a0..9afc05fcf 100644 --- a/src/gui/widgets/slider.h +++ b/src/gui/widgets/slider.h @@ -80,7 +80,7 @@ class Slider : public gcn::Slider enum SLIDER_ENUM { - HSTART, + HSTART = 0, HMID, HEND, HGRIP, diff --git a/src/localplayer.cpp b/src/localplayer.cpp index f204164ee..e4de6ad1e 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -184,8 +184,9 @@ LocalPlayer::LocalPlayer(int id, int subtype): mWaitPing = false; mPingTime = 0; - PlayerInfo::setStatBase(WALK_SPEED, static_cast<int>(getWalkSpeed().x)); - PlayerInfo::setStatMod(WALK_SPEED, 0); + PlayerInfo::setStatBase(PlayerInfo::WALK_SPEED, + static_cast<int>(getWalkSpeed().x)); + PlayerInfo::setStatMod(PlayerInfo::WALK_SPEED, 0); loadHomes(); @@ -1672,19 +1673,19 @@ void LocalPlayer::processEvent(Channels channel, { switch (event.getInt("id")) { - case EXP: + case PlayerInfo::EXP: { if (event.getInt("oldValue") > event.getInt("newValue")) break; int change = event.getInt("newValue") - - event.getInt("oldValue"); + - event.getInt("oldValue"); if (change != 0) addMessageToQueue(strprintf("%d %s", change, _("xp"))); break; } - case LEVEL: + case PlayerInfo::LEVEL: mLevel = event.getInt("newValue"); break; default: @@ -3257,7 +3258,7 @@ void LocalPlayer::tryMagic(std::string spell, int baseMagic, if (PlayerInfo::getStatEffective(340) >= baseMagic && PlayerInfo::getStatEffective(342) >= schoolMagic) { - if (PlayerInfo::getAttribute(MP) >= mana) + if (PlayerInfo::getAttribute(PlayerInfo::MP) >= mana) { if (!Client::limitPackets(PACKET_CHAT)) return; @@ -4098,7 +4099,7 @@ int LocalPlayer::getTargetTime() int LocalPlayer::getLevel() const { - return PlayerInfo::getAttribute(LEVEL); + return PlayerInfo::getAttribute(PlayerInfo::LEVEL); } void LocalPlayer::updateNavigateList() diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 5208f34fc..46292bae5 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -144,7 +144,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg, int offset) if (n_items > 0) { SellDialog *dialog = new SellDialog(mNpcId); - dialog->setMoney(PlayerInfo::getAttribute(MONEY)); + dialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); for (int k = 0; k < n_items; k++) { @@ -175,7 +175,7 @@ void BuySellHandler::processNpcBuyResponse(Net::MessageIn &msg) // Reset player money since buy dialog already assumed purchase // would go fine if (mBuyDialog) - mBuyDialog->setMoney(PlayerInfo::getAttribute(MONEY)); + mBuyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); SERVER_NOTICE(_("Unable to buy.")) } } diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index a03ea45af..b194afd0d 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -590,8 +590,8 @@ void InventoryHandler::processPlayerAttackRange(Net::MessageIn &msg) int range = msg.readInt16(); if (player_node) player_node->setAttackRange(range); - PlayerInfo::setStatBase(ATTACK_RANGE, range); - PlayerInfo::setStatMod(ATTACK_RANGE, 0); + PlayerInfo::setStatBase(PlayerInfo::ATTACK_RANGE, range); + PlayerInfo::setStatMod(PlayerInfo::ATTACK_RANGE, 0); } void InventoryHandler::processPlayerArrowEquip(Net::MessageIn &msg) diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index b31f9aa2f..4c6e894c9 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -274,12 +274,12 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) case 0x0000: player_node->setWalkSpeed(Vector(static_cast<float>( value), static_cast<float>(value), 0)); - PlayerInfo::setStatBase(WALK_SPEED, value); - PlayerInfo::setStatMod(WALK_SPEED, 0); + PlayerInfo::setStatBase(PlayerInfo::WALK_SPEED, value); + PlayerInfo::setStatMod(PlayerInfo::WALK_SPEED, 0); break; case 0x0004: break; // manner case 0x0005: - PlayerInfo::setAttribute(HP, value); + PlayerInfo::setAttribute(PlayerInfo::HP, value); if (player_node->isInParty() && Party::getParty(1)) { PartyMember *m = Party::getParty(1) @@ -287,12 +287,12 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) if (m) { m->setHp(value); - m->setMaxHp(PlayerInfo::getAttribute(MAX_HP)); + m->setMaxHp(PlayerInfo::getAttribute(PlayerInfo::MAX_HP)); } } break; case 0x0006: - PlayerInfo::setAttribute(MAX_HP, value); + PlayerInfo::setAttribute(PlayerInfo::MAX_HP, value); if (player_node->isInParty() && Party::getParty(1)) { @@ -300,22 +300,22 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) player_node->getId()); if (m) { - m->setHp(PlayerInfo::getAttribute(HP)); + m->setHp(PlayerInfo::getAttribute(PlayerInfo::HP)); m->setMaxHp(value); } } break; case 0x0007: - PlayerInfo::setAttribute(MP, value); + PlayerInfo::setAttribute(PlayerInfo::MP, value); break; case 0x0008: - PlayerInfo::setAttribute(MAX_MP, value); + PlayerInfo::setAttribute(PlayerInfo::MAX_MP, value); break; case 0x0009: - PlayerInfo::setAttribute(CHAR_POINTS, value); + PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, value); break; case 0x000b: - PlayerInfo::setAttribute(LEVEL, value); + PlayerInfo::setAttribute(PlayerInfo::LEVEL, value); if (player_node) { player_node->setLevel(value); @@ -323,15 +323,17 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) } break; case 0x000c: - PlayerInfo::setAttribute(SKILL_POINTS, value); + PlayerInfo::setAttribute(PlayerInfo::SKILL_POINTS, value); if (skillDialog) skillDialog->update(); break; case 0x0018: if (!weightNotice) { - const int max = PlayerInfo::getAttribute(MAX_WEIGHT) / 2; - const int total = PlayerInfo::getAttribute(TOTAL_WEIGHT); + const int max = PlayerInfo::getAttribute( + PlayerInfo::MAX_WEIGHT) / 2; + const int total = PlayerInfo::getAttribute( + PlayerInfo::TOTAL_WEIGHT); if (value >= max && total < max) { weightNoticeTime = cur_time + 5; @@ -353,10 +355,10 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) &weightListener); } } - PlayerInfo::setAttribute(TOTAL_WEIGHT, value); + PlayerInfo::setAttribute(PlayerInfo::TOTAL_WEIGHT, value); break; case 0x0019: - PlayerInfo::setAttribute(MAX_WEIGHT, value); + PlayerInfo::setAttribute(PlayerInfo::MAX_WEIGHT, value); break; case 0x0029: @@ -406,8 +408,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) case 0x0035: player_node->setAttackSpeed(value); - PlayerInfo::setStatBase(ATTACK_DELAY, value); - PlayerInfo::setStatMod(ATTACK_DELAY, 0); + PlayerInfo::setStatBase(PlayerInfo::ATTACK_DELAY, value); + PlayerInfo::setStatMod(PlayerInfo::ATTACK_DELAY, 0); PlayerInfo::updateAttrs(); break; @@ -425,7 +427,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) break; } - if (PlayerInfo::getAttribute(HP) == 0 && !deathNotice) + if (PlayerInfo::getAttribute(PlayerInfo::HP) == 0 && !deathNotice) { deathNotice = new OkDialog(_("Message"), randomDeathMessage(), DIALOG_OK, false); @@ -440,7 +442,7 @@ void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) switch (type) { case 0x0001: - PlayerInfo::setAttribute(EXP, msg.readInt32()); + PlayerInfo::setAttribute(PlayerInfo::EXP, msg.readInt32()); break; case 0x0002: PlayerInfo::setStatExperience(EA_JOB, msg.readInt32(), @@ -448,26 +450,24 @@ void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) break; case 0x0014: { - int oldMoney = PlayerInfo::getAttribute(MONEY); - int newMoney = msg.readInt32(); - if (newMoney > oldMoney) - { - SERVER_NOTICE(strprintf(_("You picked up %s."), - Units::formatCurrency(newMoney - - oldMoney).c_str())) - } - else if (newMoney < oldMoney) - { - SERVER_NOTICE(strprintf(_("You spent %s."), - Units::formatCurrency(oldMoney - - newMoney).c_str())) - } + int oldMoney = PlayerInfo::getAttribute(PlayerInfo::MONEY); + int newMoney = msg.readInt32(); + if (newMoney > oldMoney) + { + SERVER_NOTICE(strprintf(_("You picked up %s."), + Units::formatCurrency(newMoney - oldMoney).c_str())) + } + else if (newMoney < oldMoney) + { + SERVER_NOTICE(strprintf(_("You spent %s."), + Units::formatCurrency(oldMoney - newMoney).c_str())) + } - PlayerInfo::setAttribute(MONEY, newMoney); + PlayerInfo::setAttribute(PlayerInfo::MONEY, newMoney); break; } case 0x0016: - PlayerInfo::setAttribute(EXP_NEEDED, msg.readInt32()); + PlayerInfo::setAttribute(PlayerInfo::EXP_NEEDED, msg.readInt32()); break; case 0x0017: PlayerInfo::setStatExperience(EA_JOB, @@ -488,7 +488,7 @@ void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) PlayerInfo::setStatBase(type, base, false); PlayerInfo::setStatMod(type, bonus); - if (type == EA_ATK || type == ATTACK_DELAY) + if (type == EA_ATK || type == PlayerInfo::ATTACK_DELAY) PlayerInfo::updateAttrs(); } @@ -501,9 +501,9 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) if (ok != 1) { int oldValue = PlayerInfo::getStatBase(type); - int points = PlayerInfo::getAttribute(CHAR_POINTS); + int points = PlayerInfo::getAttribute(PlayerInfo::CHAR_POINTS); points += oldValue - value; - PlayerInfo::setAttribute(CHAR_POINTS, points); + PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, points); SERVER_NOTICE(_("Cannot raise skill!")) } @@ -512,7 +512,7 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) { - PlayerInfo::setAttribute(CHAR_POINTS, msg.readInt16()); + PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, msg.readInt16()); int val = msg.readInt8(); PlayerInfo::setStatBase(EA_STR, val); diff --git a/src/net/eathena/buysellhandler.cpp b/src/net/eathena/buysellhandler.cpp index bc53daeff..785338373 100644 --- a/src/net/eathena/buysellhandler.cpp +++ b/src/net/eathena/buysellhandler.cpp @@ -108,7 +108,7 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) int sz = 11; int n_items = (msg.getLength() - 4) / sz; mBuyDialog = new BuyDialog(mNpcId); - mBuyDialog->setMoney(PlayerInfo::getAttribute(MONEY)); + mBuyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); for (int k = 0; k < n_items; k++) { diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp index c2c5f1ebf..2348e0a67 100644 --- a/src/net/eathena/charserverhandler.cpp +++ b/src/net/eathena/charserverhandler.cpp @@ -176,8 +176,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, tempPlayer->setGender(token.sex); PlayerInfoBackend &data = character->data; - data.mAttributes[EXP] = msg.readInt32(); - data.mAttributes[MONEY] = msg.readInt32(); + data.mAttributes[PlayerInfo::EXP] = msg.readInt32(); + data.mAttributes[PlayerInfo::MONEY] = msg.readInt32(); data.mStats[JOB].exp = msg.readInt32(); int temp = msg.readInt32(); @@ -194,10 +194,10 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt32(); // manner msg.readInt16(); // character points left - data.mAttributes[HP] = msg.readInt16(); - data.mAttributes[MAX_HP] = msg.readInt16(); - data.mAttributes[MP] = msg.readInt16(); - data.mAttributes[MAX_MP] = msg.readInt16(); + data.mAttributes[PlayerInfo::HP] = msg.readInt16(); + data.mAttributes[PlayerInfo::MAX_HP] = msg.readInt16(); + data.mAttributes[PlayerInfo::MP] = msg.readInt16(); + data.mAttributes[PlayerInfo::MAX_MP] = msg.readInt16(); msg.readInt16(); // speed tempPlayer->setSubtype(msg.readInt16()); // class (used for race) @@ -205,7 +205,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, uint16_t weapon = msg.readInt16(); // server not used it. may be need use? tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true); - data.mAttributes[LEVEL] = msg.readInt16(); + data.mAttributes[PlayerInfo::LEVEL] = msg.readInt16(); msg.readInt16(); // skill point int bottomClothes = msg.readInt16(); diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index 3fce80ad2..76bb2cb36 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -278,14 +278,14 @@ void GeneralHandler::processEvent(Channels channel, statusWindow->addAttribute(FLEE, _("% Evade"), false, ""); // xgettext:no-c-format statusWindow->addAttribute(CRIT, _("% Critical"), false, ""); - statusWindow->addAttribute(ATTACK_DELAY, _("Attack Delay"), - false, ""); - statusWindow->addAttribute(WALK_SPEED, _("Walk Delay"), - false, ""); - statusWindow->addAttribute(ATTACK_RANGE, _("Attack Range"), - false, ""); - statusWindow->addAttribute(ATTACK_SPEED, _("Damage per sec."), - false, ""); + statusWindow->addAttribute(PlayerInfo::ATTACK_DELAY, + _("Attack Delay"), false, ""); + statusWindow->addAttribute(PlayerInfo::WALK_SPEED, + _("Walk Delay"), false, ""); + statusWindow->addAttribute(PlayerInfo::ATTACK_RANGE, + _("Attack Range"), false, ""); + statusWindow->addAttribute(PlayerInfo::ATTACK_SPEED, + _("Damage per sec."), false, ""); } else if (event.getName() == EVENT_GUIWINDOWSUNLOADING) { diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index dfce8812c..13a6ec018 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -149,7 +149,7 @@ void PlayerHandler::increaseAttribute(int attr) void PlayerHandler::increaseSkill(unsigned short skillId) { - if (PlayerInfo::getAttribute(SKILL_POINTS) <= 0) + if (PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS) <= 0) return; MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index 664953e4e..aa0a07d9d 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -110,7 +110,7 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) sz += 1; int n_items = (msg.getLength() - 4) / sz; mBuyDialog = new BuyDialog(mNpcId); - mBuyDialog->setMoney(PlayerInfo::getAttribute(MONEY)); + mBuyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); for (int k = 0; k < n_items; k++) { diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 85ee3ce44..b851a5093 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -177,8 +177,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, tempPlayer->setGender(token.sex); PlayerInfoBackend &data = character->data; - data.mAttributes[EXP] = msg.readInt32(); - data.mAttributes[MONEY] = msg.readInt32(); + data.mAttributes[PlayerInfo::EXP] = msg.readInt32(); + data.mAttributes[PlayerInfo::MONEY] = msg.readInt32(); data.mStats[JOB].exp = msg.readInt32(); int temp = msg.readInt32(); @@ -195,10 +195,10 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt32(); // manner msg.readInt16(); // character points left - data.mAttributes[HP] = msg.readInt16(); - data.mAttributes[MAX_HP] = msg.readInt16(); - data.mAttributes[MP] = msg.readInt16(); - data.mAttributes[MAX_MP] = msg.readInt16(); + data.mAttributes[PlayerInfo::HP] = msg.readInt16(); + data.mAttributes[PlayerInfo::MAX_HP] = msg.readInt16(); + data.mAttributes[PlayerInfo::MP] = msg.readInt16(); + data.mAttributes[PlayerInfo::MAX_MP] = msg.readInt16(); msg.readInt16(); // speed tempPlayer->setSubtype(msg.readInt16()); // class (used for race) @@ -206,7 +206,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, uint16_t weapon = msg.readInt16(); // server not used it. may be need use? tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true); - data.mAttributes[LEVEL] = msg.readInt16(); + data.mAttributes[PlayerInfo::LEVEL] = msg.readInt16(); msg.readInt16(); // skill point int bottomClothes = msg.readInt16(); diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 9839dfe10..0006d724d 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -278,14 +278,14 @@ void GeneralHandler::processEvent(Channels channel, statusWindow->addAttribute(FLEE, _("% Evade"), false, ""); // xgettext:no-c-format statusWindow->addAttribute(CRIT, _("% Critical"), false, ""); - statusWindow->addAttribute(ATTACK_DELAY, _("Attack Delay"), - false, ""); - statusWindow->addAttribute(WALK_SPEED, _("Walk Delay"), - false, ""); - statusWindow->addAttribute(ATTACK_RANGE, _("Attack Range"), - false, ""); - statusWindow->addAttribute(ATTACK_SPEED, _("Damage per sec."), - false, ""); + statusWindow->addAttribute(PlayerInfo::ATTACK_DELAY, + _("Attack Delay"), false, ""); + statusWindow->addAttribute(PlayerInfo::WALK_SPEED, + _("Walk Delay"), false, ""); + statusWindow->addAttribute(PlayerInfo::ATTACK_RANGE, + _("Attack Range"), false, ""); + statusWindow->addAttribute(PlayerInfo::ATTACK_SPEED, + _("Damage per sec."), false, ""); } else if (event.getName() == EVENT_GUIWINDOWSUNLOADING) { diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 5c0b8d950..92bfaef74 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -143,7 +143,7 @@ void PlayerHandler::increaseAttribute(int attr) void PlayerHandler::increaseSkill(unsigned short skillId) { - if (PlayerInfo::getAttribute(SKILL_POINTS) <= 0) + if (PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS) <= 0) return; MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); diff --git a/src/playerinfo.h b/src/playerinfo.h index cff145d2d..4298a45b5 100644 --- a/src/playerinfo.h +++ b/src/playerinfo.h @@ -27,29 +27,6 @@ #include <map> #include <string> -/** - * Standard attributes for players. - */ -enum Attribute -{ - LEVEL = 0, - HP, - MAX_HP, - MP, - MAX_MP, - EXP, - EXP_NEEDED, - MONEY, - TOTAL_WEIGHT, - MAX_WEIGHT, - SKILL_POINTS, - CHAR_POINTS, - CORR_POINTS, - ATTACK_DELAY = 100, - ATTACK_RANGE = 101, - WALK_SPEED = 102, - ATTACK_SPEED = 103 -}; /** * Stat information storage structure. @@ -97,6 +74,29 @@ typedef std::map<int, Special> SpecialsMap; */ namespace PlayerInfo { + /** + * Standard attributes for players. + */ + enum Attribute + { + LEVEL = 0, + HP, + MAX_HP, + MP, + MAX_MP, + EXP, + EXP_NEEDED, + MONEY, + TOTAL_WEIGHT, + MAX_WEIGHT, + SKILL_POINTS, + CHAR_POINTS, + CORR_POINTS, + ATTACK_DELAY = 100, + ATTACK_RANGE = 101, + WALK_SPEED = 102, + ATTACK_SPEED = 103 + }; // --- Attributes ------------------------------------------------------------- diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp index ed6989280..222004347 100644 --- a/src/spellmanager.cpp +++ b/src/spellmanager.cpp @@ -141,7 +141,7 @@ void SpellManager::invoke(int spellId) && PlayerInfo::getStatEffective(SKILL_MAGIC) >= spell->getBaseLvl() && PlayerInfo::getStatEffective( spell->getSchool()) >= spell->getSchoolLvl() - && PlayerInfo::getAttribute(MP) >= spell->getMana())) + && PlayerInfo::getAttribute(PlayerInfo::MP) >= spell->getMana())) { Being* target = player_node->getTarget(); if (spell->getTargetType() == NOTARGET) |