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author | Andrei Karas <akaras@inbox.ru> | 2011-09-13 22:43:43 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-09-13 22:43:43 +0300 |
commit | f63968bea4476ee87c75d59fb6c9068bab9a78d2 (patch) | |
tree | 6f6617f35c0c5bca28015f7cb4bd682ef7c3e6b7 | |
parent | 6bd4fff31e0b44b8b71876250c626fe8c15b4105 (diff) | |
download | mv-f63968bea4476ee87c75d59fb6c9068bab9a78d2.tar.gz mv-f63968bea4476ee87c75d59fb6c9068bab9a78d2.tar.bz2 mv-f63968bea4476ee87c75d59fb6c9068bab9a78d2.tar.xz mv-f63968bea4476ee87c75d59fb6c9068bab9a78d2.zip |
Add check and improve draw speed in map.
-rw-r--r-- | src/map.cpp | 92 | ||||
-rw-r--r-- | src/map.h | 7 |
2 files changed, 43 insertions, 56 deletions
diff --git a/src/map.cpp b/src/map.cpp index ee4aae14a..41b80d02e 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -159,11 +159,6 @@ void MapLayer::setTile(int x, int y, Image *img) setTile(x + y * mWidth, img); } -Image* MapLayer::getTile(int x, int y) const -{ - return mTiles[x + y * mWidth]; -} - void MapLayer::draw(Graphics *graphics, int startX, int startY, int endX, int endY, int scrollX, int scrollY, int debugFlags) const @@ -197,13 +192,14 @@ void MapLayer::draw(Graphics *graphics, int startX, int startY, const int py0 = y32 + dy; - for (int x = startX; x < endX; x++) + Image **tilePtr = mTiles + startX + yWidth; + + for (int x = startX; x < endX; x++, tilePtr++) { const int x32 = x * 32; - const int tilePtr = x + yWidth; int c = 0; - Image *img = mTiles[tilePtr]; + Image *img = *tilePtr; if (img) { const int px = x32 + dx; @@ -212,7 +208,7 @@ void MapLayer::draw(Graphics *graphics, int startX, int startY, { int width = 0; // here need not draw over player position - c = getTileDrawWidth(tilePtr, endX - x, width); + c = getTileDrawWidth(img, endX - x, width); if (!c) { @@ -267,10 +263,10 @@ void MapLayer::updateSDL(Graphics *graphics, int startX, int startY, const int yWidth = y * mWidth; const int py0 = y * 32 + dy; + int tilePtr = startX + yWidth; - for (int x = startX; x < endX; x++) + for (int x = startX; x < endX; x++, tilePtr++) { - const int tilePtr = x + yWidth; Image *img = mTiles[tilePtr]; if (img) { @@ -348,9 +344,9 @@ void MapLayer::updateOGL(Graphics *graphics, int startX, int startY, const int py0 = y * 32 + dy; std::map<Image*, ImageVertexes*> imgSet; - for (int x = startX; x < endX; x++) + int tilePtr = startX + yWidth; + for (int x = startX; x < endX; x++, tilePtr++) { - const int tilePtr = x + yWidth; Image *img = mTiles[tilePtr]; if (img) { @@ -476,14 +472,15 @@ void MapLayer::drawFringe(Graphics *graphics, int startX, int startY, const int py0 = y32 + dy; const int py1 = y32 - scrollY; - for (int x = startX; x < endX; x++) +// int tilePtr = startX + yWidth; + Image **tilePtr = mTiles + startX + yWidth; + for (int x = startX; x < endX; x++, tilePtr++) { const int x32 = x * 32; const int px1 = x32 - scrollX; - const int tilePtr = x + yWidth; int c = 0; - Image *img = mTiles[tilePtr]; + Image *img = *tilePtr; if (img) { const int px = x32 + dx; @@ -494,7 +491,7 @@ void MapLayer::drawFringe(Graphics *graphics, int startX, int startY, { int width = 0; // here need not draw over player position - c = getTileDrawWidth(tilePtr, endX - x, width); + c = getTileDrawWidth(img, endX - x, width); if (!c) { @@ -584,9 +581,9 @@ void MapLayer::drawFringe(Graphics *graphics, int startX, int startY, } } -int MapLayer::getTileDrawWidth(int tilePtr, int endX, int &width) const +int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const { - Image *img1 = mTiles[tilePtr]; + Image *img1 = img; int c = 0; if (!img1) { @@ -596,8 +593,7 @@ int MapLayer::getTileDrawWidth(int tilePtr, int endX, int &width) const width = img1->mBounds.w; for (int x = 1; x < endX; x++) { - tilePtr ++; - Image *img = mTiles[tilePtr]; + img ++; if (img != img1) break; c ++; @@ -772,9 +768,12 @@ void Map::initializeAmbientLayers() void Map::addLayer(MapLayer *layer) { - mLayers.push_back(layer); - if (layer->isFringeLayer() && !mFringeLayer) - mFringeLayer = layer; + if (layer) + { + mLayers.push_back(layer); + if (layer->isFringeLayer() && !mFringeLayer) + mFringeLayer = layer; + } } void Map::addTileset(Tileset *tileset) @@ -829,7 +828,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY) // Draw backgrounds drawAmbientLayers(graphics, BACKGROUND_LAYERS, mOverlayDetail); - if (mDebugFlags == MAP_BLACKWHITE) + if (mDebugFlags == MAP_BLACKWHITE && userPalette) { graphics->setColor(userPalette->getColorWithAlpha( UserPalette::WALKABLE_HIGHLIGHT)); @@ -981,23 +980,26 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, for (int y = startY; y < endY; y++) { - for (int x = startX; x < endX; x++) + const int yWidth = y * mWidth; + int tilePtr = startX + yWidth; + for (int x = startX; x < endX; x++, tilePtr++) { int width = 0; int x0 = x; - if (mMetaTiles[x + y * mWidth].blockmask & BLOCKMASK_WALL) + if (mMetaTiles[tilePtr].blockmask & BLOCKMASK_WALL) { width = 32; - for (int x2 = x + 1; x < endX; x2 ++) + for (int x2 = tilePtr + 1; x < endX; x2 ++) { - if (!(mMetaTiles[x2 + y * mWidth].blockmask + if (!(mMetaTiles[x2].blockmask & BLOCKMASK_WALL)) { break; } width += 32; x ++; + tilePtr ++; } if (width && userPalette) { @@ -1011,19 +1013,20 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, } } - if (x < endX && mMetaTiles[x + y * mWidth].blockmask + if (x < endX && mMetaTiles[tilePtr].blockmask & BLOCKMASK_AIR) { width = 32; - for (int x2 = x + 1; x < endX; x2 ++) + for (int x2 = tilePtr + 1; x < endX; x2 ++) { - if (!(mMetaTiles[x2 + y * mWidth].blockmask + if (!(mMetaTiles[x2].blockmask & BLOCKMASK_AIR)) { break; } width += 32; x ++; + tilePtr ++; } if (width && userPalette) { @@ -1037,19 +1040,20 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, } } - if (x < endX && mMetaTiles[x + y * mWidth].blockmask + if (x < endX && mMetaTiles[tilePtr].blockmask & BLOCKMASK_WATER) { width = 32; - for (int x2 = x + 1; x < endX; x2 ++) + for (int x2 = tilePtr + 1; x < endX; x2 ++) { - if (!(mMetaTiles[x2 + y * mWidth].blockmask + if (!(mMetaTiles[x2].blockmask & BLOCKMASK_WATER)) { break; } width += 32; x ++; + tilePtr ++; } if (width && userPalette) { @@ -1133,7 +1137,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type, Tileset *Map::getTilesetWithGid(int gid) const { - if (gid < mIndexedTilesetsSize) + if (gid >= 0 && gid < mIndexedTilesetsSize) return mIndexedTilesets[gid]; else return 0; @@ -1654,12 +1658,7 @@ void Map::addExtraLayer() comment += " " + buf; int type = atoi(type1.c_str()); -/* - MapItem *item = new MapItem(atoi(type.c_str()), comment); - int x1 = atoi(x.c_str()); - int y1 = atoi(y.c_str()); - mSpecialLayer->setTile(x1, y1, item); -*/ + if (comment.empty()) { if (type < MapItem::ARROW_UP @@ -2106,14 +2105,9 @@ void SpecialLayer::setTile(int x, int y, int type) int idx = x + y * mWidth; if (mTiles[idx]) - { mTiles[idx]->setType(type); - } else - { - delete mTiles[idx]; mTiles[idx] = new MapItem(type); - } mTiles[idx]->setPos(x, y); } @@ -2161,8 +2155,6 @@ void SpecialLayer::draw(Graphics *graphics, int startX, int startY, if (endY > mHeight) endY = mHeight; -// MapSprites::const_iterator si = sprites.begin(); - for (int y = startY; y < endY; y++) { for (int x = startX; x < endX; x++) @@ -2289,7 +2281,7 @@ void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy) default: break; } - if (!mName.empty() && mType != PORTAL && mType != EMPTY) + if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette) { gcn::Font *font = gui->getFont(); if (font) @@ -161,11 +161,6 @@ class MapLayer: public ConfigListener void setTile(int index, Image *img) { mTiles[index] = img; } /** - * Get tile image, with x and y in layer coordinates. - */ - Image *getTile(int x, int y) const; - - /** * Draws this layer to the given graphics context. The coordinates are * expected to be in map range and will be translated to local layer * coordinates and clipped to the layer's dimensions. @@ -223,7 +218,7 @@ class MapLayer: public ConfigListener void optionChanged(const std::string &value); - int getTileDrawWidth(int tilePtr, int endX, int &width) const; + int getTileDrawWidth(Image *img, int endX, int &width) const; // void initTileInfo(); |