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author | Andrei Karas <akaras@inbox.ru> | 2011-10-05 21:49:50 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-10-05 21:49:50 +0300 |
commit | 8250998753ab423802557d4284fd906a9d8ae2be (patch) | |
tree | f5bf31e000a7acf44b4251d349540272e81f8971 | |
parent | b20fa9874a57e74673afa423de63820cb32cd21a (diff) | |
download | mv-8250998753ab423802557d4284fd906a9d8ae2be.tar.gz mv-8250998753ab423802557d4284fd906a9d8ae2be.tar.bz2 mv-8250998753ab423802557d4284fd906a9d8ae2be.tar.xz mv-8250998753ab423802557d4284fd906a9d8ae2be.zip |
Fix particle effect Y order.
-rw-r--r-- | src/particle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/particle.h b/src/particle.h index c360a5e94..7220ad258 100644 --- a/src/particle.h +++ b/src/particle.h @@ -111,7 +111,7 @@ class Particle : public Actor * Necessary for sorting with the other sprites. */ virtual int getPixelY() const - { return static_cast<int>(mPos.y) - 64; } + { return static_cast<int>(mPos.y) - 16; } /** * Creates a blank particle as a child of the current particle |