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author | Andrei Karas <akaras@inbox.ru> | 2013-10-17 22:27:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-19 15:12:17 +0300 |
commit | c94f403bd5c5810971c22bc2b93649e985ab6f68 (patch) | |
tree | 80af3cbfcedf72ad93dd9b8951cca072a99c43da | |
parent | 94273f426318994df784cf85c0c18a817f913a8d (diff) | |
download | mv-c94f403bd5c5810971c22bc2b93649e985ab6f68.tar.gz mv-c94f403bd5c5810971c22bc2b93649e985ab6f68.tar.bz2 mv-c94f403bd5c5810971c22bc2b93649e985ab6f68.tar.xz mv-c94f403bd5c5810971c22bc2b93649e985ab6f68.zip |
fix const usage in chatwindow.
-rw-r--r-- | src/gui/windows/chatwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index ca74e1765..de47813ef 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -676,7 +676,7 @@ void ChatWindow::doPresent() const std::string response; int playercount = 0; - FOR_EACH (ActorSpritesConstIterator, it, actors) + FOR_EACH (ActorSpritesIterator, it, actors) { if ((*it)->getType() == ActorSprite::PLAYER) { |