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author | Andrei Karas <akaras@inbox.ru> | 2013-04-09 21:50:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-09 21:50:27 +0300 |
commit | c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b (patch) | |
tree | f917720762641da72c843f75861ac22aecf77bd4 | |
parent | f1db2118bec94c32ebda6a281dc956ba1a480163 (diff) | |
download | mv-c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b.tar.gz mv-c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b.tar.bz2 mv-c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b.tar.xz mv-c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b.zip |
rename some profiler marks.
-rw-r--r-- | src/client.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client.cpp b/src/client.cpp index 9e6e3885b..a5986c58b 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1039,10 +1039,10 @@ int Client::gameExec() SDL_Delay(100); } - BLOCK_START("Client::SDL_framerateDelay") + BLOCK_START("~Client::SDL_framerateDelay") if (mLimitFps) SDL_framerateDelay(&mFpsManager); - BLOCK_END("Client::SDL_framerateDelay") + BLOCK_END("~Client::SDL_framerateDelay") BLOCK_START("Client::gameExec 6") // TODO: Add connect timeouts |