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author | Andrei Karas <akaras@inbox.ru> | 2011-01-08 05:35:20 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-08 05:35:20 +0200 |
commit | 871fb6eee49c142be78315cc97c1c8e29daf7d61 (patch) | |
tree | 30d2570ad862817d278e88edda9e4c6028d3c85a | |
parent | ef7f53e43ce4306080efae3b86443a6016a3e66a (diff) | |
download | mv-871fb6eee49c142be78315cc97c1c8e29daf7d61.tar.gz mv-871fb6eee49c142be78315cc97c1c8e29daf7d61.tar.bz2 mv-871fb6eee49c142be78315cc97c1c8e29daf7d61.tar.xz mv-871fb6eee49c142be78315cc97c1c8e29daf7d61.zip |
Add support for drawing new slots as sprites.
-rw-r--r-- | src/localplayer.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/tmwa/protocol.h | 2 |
4 files changed, 14 insertions, 3 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index edff2ce67..207e71bf5 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -3344,6 +3344,7 @@ void LocalPlayer::imitateOutfit(Being *player, int sprite) if (mImitationMode == 1 && !player_imitated.empty() && player->getName() == player_imitated) { +// logger->log("have equip %d", sprite); // std::string filename = ItemDB::get( // player->getId()).getSprite(mGender); // logger->log("LocalPlayer::imitateOutfit sprite: " + toString(sprite)); @@ -3383,7 +3384,7 @@ void LocalPlayer::imitateOutfit(Being *player, int sprite) } else { -// logger->log("have unequip"); +// logger->log("have unequip %d", sprite); int equipmentSlot = Net::getInventoryHandler() ->convertFromServerSlot(sprite); diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index ea4978a20..9c75689a4 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -674,6 +674,14 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) dstBeing->setSprite(SPRITE_MISC2, id); player_node->imitateOutfit(dstBeing, SPRITE_MISC2); break; + case 14: + dstBeing->setSprite(SPRITE_EVOL1, id); + player_node->imitateOutfit(dstBeing, SPRITE_EVOL1); + break; + case 15: + dstBeing->setSprite(SPRITE_EVOL2, id); + player_node->imitateOutfit(dstBeing, SPRITE_EVOL2); + break; default: logger->log("QQQ3 CHANGE_LOOKS: unsupported type: " "%d, id: %d", type, id); diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index b4b38e623..3cc0e9ce0 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -77,8 +77,8 @@ const Equipment::Slot EQUIP_CONVERT[] = Equipment::EQUIP_GLOVES_SLOT, // SPRITE_GLOVES Equipment::EQUIP_FIGHT1_SLOT, // SPRITE_WEAPON Equipment::EQUIP_FIGHT2_SLOT, // SPRITE_SHIELD - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_PROJECTILE_SLOT, // 0 + Equipment::EQUIP_EVOL_RING1_SLOT, // SPRITE_EVOL1 + Equipment::EQUIP_EVOL_RING2_SLOT, // SPRITE_EVOL2 Equipment::EQUIP_PROJECTILE_SLOT, // 0 }; diff --git a/src/net/tmwa/protocol.h b/src/net/tmwa/protocol.h index 6001fae3b..83854c4c6 100644 --- a/src/net/tmwa/protocol.h +++ b/src/net/tmwa/protocol.h @@ -59,6 +59,8 @@ enum SPRITE_GLOVES, SPRITE_WEAPON, SPRITE_SHIELD, + SPRITE_EVOL1, + SPRITE_EVOL2, SPRITE_VECTOREND }; |